Alright, I'm sure a ton of us find Pokemon origins to be interesting, especially when it's something incredibly obscure. We've already been talking about it in the Black and White topic, but it seems a little out of place, so I'm starting a new topic.
As most of you know, Bulbapedia is currently running articles on Pokemon origins, but it's only updated once a week, so how about we start naming some origins ourselves?
Here's some... -------------------------------------------- Mew is based on a fetus complete with pink skin and umbilical chord
Lotad is based on a lily pad, it evolves into Lombre whose design is similar to a Kappa. Kappa's had a lily pad like bowl on their heads, and legend had it that when a person bowed, the Kappa would be obligated to return the bow, spilling all the water from its bowl. It would remain in this position until the lily pad was refilled. Ludicolo bears a stronger similarity to the Kappa with its duck beak, but that's about all I can tell with him.
Omanyte's name comes from the word ammonite which is a distant relative to the nautilus. Kabuto is based on the samurai helmets also called Kabuto, which in itself was based on a horseshoe crab. Kabutops is based on samurai and a type of shrimp called a triops.
Post by Johans Nidorino on Jul 12, 2010 22:09:11 GMT -5
I thought that other thread was open for discussion on other Pokémon/Nintendo origins. Plus Bulbapedia has them in all their Pokémon entries (except the weekly colum narrates some of them in more depth).
On the other hand, I take it The Qu wanted to do his own feature on Pokémon origins, so I don't know what to do with this thread. Let's let Fry decide
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Tyranitar is not, as most people think, based on Godzilla. He is based on Anguirus, who appeared in the second Godzilla film, Godzilla Raids Again. Tyranitar's Japanese name, Bangiras, shows an obvious influence from Anguirus' Japanese name, Angirasu. They are likewise similar in appearance.
Drowzee is based on the Baku, a Japanese dream eating spirit. They are often shaped like Tapirs, because the Japanese are weird.
New Pokemon Munna is partially based on baku as well, but also on koro, pig shaped incense burners. I guess that umbilical cord in its evo is actually a smoke trail then.
Bannete is based on the Tsukumogami a type of Japanese ghost that is an object possessed on its 100th birthday. Karakasa, umbrella demons like Jumper Shoot in Kirby, are a good example.
EDIT: Good call Johans. Wouldn't have posted this had I seen that- what I get for leaving a post in the quick reply for three hours.
Hmm...why did I miss that thread? Jeez, I gotta stop making threads after 10 hour work days.
Alright, well I've gathered up some information from the Black and White thread which will be posted here for easy reference. I took out some of the more obvious ones.
From The Qu
- Hitmonlee is based on the Blemmyes. - Honchkrow is based on Dons of La Cosa Nostra.
- Charizard is based off Western dragons, complete with wings, horns, and fire breathing capabilities. - Diglett and Dugtrio's designs are based off of a Whac-A-Mole. - Kadabra and Alakazam were created after (in honor of?) Uri Geller's bending spoons and has Zener Card markings on their bodies. - Girafarig's original design suggests it was based off of Pushmipullyu. (reference?)
Yeah, I wouldn't have said that having iron filings for a moustache was enough to definitively declare that it's based on an American toy. Hell, I've never heard of Woolly Willy, yet I'm pretty sure I've made iron filing moustaches before.
They're one of those Pokemon species that's never really been worked out. There's a lot to suggest that Nidorino (and perhaps Nidorina) are based on the horned, big-eared fictional monster Baragon.
But that opens up the question why the first evolutions, the Nidorinos, resemble horned rodents. And then there's the question of why they were the only like to be given a gender-species divide as well.
They could be based on the extinct Horned Gopher. Or maybe they were just one of the first monster designs and aren't really based on anything. Who can say?
Nester the Lark: Speaking of the song "Reincarnation," perhaps it might have sounded something like this if the game had gotten an English dub.
Jan 26, 2021 10:25:09 GMT -5
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5