Just so you all know, I've been carefully avoiding any major spoilers in this game by avoiding all footage for the past couple of weeks... So if these cameos aren't added to the site immediately, that's why
There's a lot of nods to other games in the series, but I'm not sure how many of them count as cameos. There's even a few places where people say "It's dangerous to go..." but never quite a complete direct lift from what I've seen...
Also, the "Star Bits" aren't an original Mario creation, and the way they're used (and appear) in the game is very different.
One or two characters have resemblances to older characters... and yet all of those suggestions are SO way off, I can't help but think it's a joke
The old guy who sits in the bazaar during the day and the Lumpy Pumpkin at night looks like the annoying old poor guy from Windfall Island in The Wind Waker who chases after you. And I suspect the Lumpy Pumpkin owner is this game's Talon/Tarin...
Idk if this would classify as a cameo, but it's still interesting nonetheless and I can't think of another place in which to mention it:
BE CAREFUL, SPOILER ALERT, YADA YADA YADA
The 4th Temple, the Ancient Cistern, and it's design seem to be based of a Japanese tale by the name of "The Spider's Thread". I'll mention the similarities and include a link so y'all can read it.
The Tale depicts a time which Buddha is observing a lotus pond. The center building's design is clearly based off of Buddhist Statues and Buddhism.
Again with the Lotus Pond, Lotus plants can be seen everywhere and are part of various puzzles on the first floor. There are even some dried ones that can be hit to obtain items.
Hell itself below the Paradise, which is similar to the beautiful first floor is above the dark and sinister basement. The game mentions that the water is being purified and that which is not pure is sent to the lower level, which is comparable to souls being sent to either the Paradise or Hell. You also meet the Cursed Bokoblin, which FI mentions that they've been reanimated purely from the hatred of this world, for the first time when you drop down utilizing the Buddha Building.
Part of what the tale talks about is of the murder and thief, Kandata, who is a resident in Hell. During his life, he only showed sympathy for another once, which was to spare the life of a Spider he almost killed in a Forest. The spider enemy, Skulltula, can be found in this Dungeon.
Even more on the Spiders in this dungeon, and it is even closer to what is lived in game. On day, Kandata looks up and sees a silvery, silky spider's thread descend from above. This is similar to how Link escapes the basement level.
But the similarities don't end there. When Kandata begins climbing, from below, he spots that the other sinners from Hell have decided to climb the spider's thread, adjacent to how when Link begins to climb, Cursed Bokoblins pop out from the ground and climb up after Link.
When Kandata notices the swarm of sinners climbing up below him, he yells at them to let go of the thread, as it was his and only his. After this, the thread snaps just above Kandata and he, along with the other sinners, drop back down to hell. Interestingly, this works the other way around in the game, because if Link does not shake off the Bokoblins as he climbs up, then he will be over weighed and will plummet back down to the basement floor.
The last point could be due to the fact that Link is not a sinner but a hero, as even when Buddha finishes observing what had happened to Kandata, he thinks to himself that the reason the thread snapped right above him is due to the fact that Kandata had a compassionless heart, as opposed to Link's courageous and compassionate heart. I'd like to see some discussion on this one, along with the entire thought.
PS: Don't think that I once read this on my own and just noticed the similarities. I was listening Skyward Sword's Music on youtube, and when I came to the Ancient Cistern's theme, one of the top comments mentioned the tale and said it was similar to the Ancient Cistern and that everyone should check it out. I'm just relaying info and taking it apart to show the similarities.
Last Edit: Dec 25, 2011 18:55:35 GMT -5 by Shadrio
Another slight reference to the Zelda series as a whole is the Thunder Dragon model name for Link is LD-Link-16 a reference to being the 16th Link/game of the series (excludes ports/remakes obviously when counting).
EDIT: Another "anniversary" cameo may have been found (or it's just a coincidence) In Lanaryru Desert the "clock" puzzle used to access the temple, uses the numbers 12, 9 and 4 which add up to 25.
Last Edit: Jan 15, 2012 2:37:38 GMT -5 by Da Robot
Nester the Lark: Speaking of the song "Reincarnation," perhaps it might have sounded something like this if the game had gotten an English dub.
Jan 26, 2021 10:25:09 GMT -5
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5