Post by Hiker of Games on Jul 16, 2012 13:46:19 GMT -5
Well, I don't mean made up out of nowhere. They'd be tributes to the series, certainly. Like, to use a completely off the wall example, Wario might end up in dressed as Foreman Spike. It's still Wario, he's just borrowing someone's costume.
I was thinking about maybe it would be cool if there is a new battle type in addition to Time, Stock, and Coin battles... I call it Boost battles.
Boost battles are like Coin battles except random stat boosts from Smash Run appear instead of coins. Stat boosts come in different sizes but their sizes depend on how light or how hard the opponents were hit. Characters would run faster, jump higher, hit harder, etc. during the match and their stats would decrease by half when they get KO'd.
These are the stat boosts from Smash Run.
I really dislike Smash Tour but I really like the final battles. This is when I thought of a new multiplayer mode to go with Smash, 8-Player Smash, and Special Smash. This mode is based on the final battles in Smash Tour so players can just select multiple characters and battle.
For example, Player 1 selects Mario, Luigi, Peach, and Bowser. Player 2 selects Link, Zelda, Ganondorf, and Sheik. Player 3 selects Pikachu, Charizard, Lucario, and Greninja. Player 4 selects Marth, Ike, Robin, and Lucina. When a character is eliminated, that player will play his/her next selected character when he/she respawns. The match continues till all the other players run out of characters.
I would call that mode Royal Smash, after "battle royale" and WWE's Royal Rumble.
I really enjoyed fighting the generic enemy teams in Smash Run. I think there should be a new Stadium game much like Mult-Man Smash where you fight 10 big enemies (example: Bulborb, Bonkers), 100 small enemies (example: Goomba, Waddle Dee), or infinite generic enemies (with one big enemy appearing for every 50 small enemies you defeat)... fight generic enemies for 3 minutes or try to survive cruel generic enemies.
That would be awesome. I am not sure what to call the mode... maybe Enemy Smash?
Nester the Lark: Also, I know YL isn't into speedruns, but he might be interested to know that RPG Limit Break is having a Gust marathon all weekend, including several Atelier games.
Sept 25, 2020 22:01:18 GMT -5
nocturnal YL: Ah… Bad timing. I didn't read this until now, when it's almost over.
Sept 27, 2020 12:59:22 GMT -5
Nester the Lark: Well, if you're still interested, they'll be uploading the replays to their YouTube channel later this week.
Sept 27, 2020 17:58:41 GMT -5
Shrikeswind: I like that Mayles put her back in her kneepads. What's the last game they were in? One of the Kongas? It was a good look for her, albeit very 90's.
Oct 4, 2020 19:37:15 GMT -5
Shrikeswind: The jokes call to me, their siren song a temptation I can hardly bear, yet I must stay my tongue. Confound my dirty sense of humor.
Oct 16, 2020 13:05:51 GMT -5
Nester the Lark: The replies I see to anything Nintendo posts on Twitter are probably an indication as to why they abandoned Miiverse and decided that social media should be someone else's responsibility.
Oct 20, 2020 16:48:02 GMT -5
nocturnal YL: As mentioned in Twitter, I'm currently playing Atelier Meruru DX. I'm thinking about writing reviews for the Arland series afterwards, as well as making a second Nintendo Switch review video after I finish either this or my next game.
Nov 7, 2020 8:46:05 GMT -5
Nester the Lark: ^ I would be interested in seeing your reviews of the Arland games.
Nov 7, 2020 10:56:31 GMT -5
Nester the Lark: So, there's been Hyrule Warriors and Fire Emblem Warriors. But guys, how about this: Punch-out Warriors! It's like Punch-out, but you fight all of your opponents at once!
Nov 12, 2020 12:12:00 GMT -5
Shrikeswind: Sounds punchy, but unless it's a real knock-out I don't think it'd be a hit.
Nov 15, 2020 16:11:31 GMT -5