Nintendo of America's former censorship policies are well-known. Manic Mansion, Wolfenstein 3D, Mortal Kombat 1, yadda yadda.
But was Nintendo still mandating censorship on games published after the establishment of the ESRB rating system?
I ask because Wikipedia and other sources directly blame Nintendo for censorship for three games in particular; Chrono Trigger, the SNES port of Doom (both 1995) and Duke Nukem 3D (1997). All three games post-date the ESRB, and the last two were even rated "M", so not much coulld done to make them kid-friendly.
Was the censorship of these games the last remnants of Nintendo's old policies, or (particularly in the case of Doom and Duke Nukem) were these done by the publishers/developers?
Last Edit: Nov 26, 2012 12:12:57 GMT -5 by leviathan
Post by Nester the Lark on Nov 26, 2012 19:49:55 GMT -5
I don't know about those particular cases, but I think Nintendo of America can still be a little picky about religious content. The original story for Sin & Punishment: Star Successor was changed to avoid references to "God" and such. However, the official European website still has the original story. So, if anything like that was in Chrono Trigger, Doom, or Duke Nukem 64, they might have requested changes.
As for violence, NoA doesn't seem to have any issues with that post-ESRB.
The changes to Chrono Trigger were for alcohol references (and some religious references), Doom lost some blood and other violence, and Duke Nukem's censorship was for sexually-suggestive and drug-related material. Again, the last two were rated M regardless.
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