"There is something we’re doing with the Steel Diver idea that I think is going to open things up with that game... It’s going to be very fun. We’re exploring from a perspective of where we can take that from a multiplayer standpoint - it's going to have this four-player battle mode that I think is going to be very interesting," Miyamoto told me.
What was telling, however, was that while the legendary game creator seemed to have a sense of where Steel Diver's gameplay would be headed, the precise business model of this 'free-to-play' concept was still being decided, and the final product could end up using some sort of membership or micro-transaction type of fee. Miyamoto stressed that his team was focused on balancing how a pricing model would affect the entertainment value of the final product, which ultimately would be available in a packaged form as well.
"It's something that we're hoping to be able to show relatively soon," Miyamoto concluded.
Well . . . Good news in seeing that Steel Diver makes a return in some new (multiplayer focused?) form . . .
Was going to just post this in the "Game Announcements" or even the "eShop games" thread, but it seemed so bizarre, I thought it deserved it own thread.
Last Edit: Jun 18, 2013 16:46:53 GMT -5 by Da Robot
Post by Dances in Undergarments on Jun 18, 2013 19:35:50 GMT -5
As someone who has played more of the F2P iPad Simpsons Tapped Out game than any other game for the past 6 months, I appreciate Nintendo getting into the spirit of things. Steel Diver is of no interest to me - I can't imagine paying for Steel Diver, and I certainly can't imagine paying the $60 it cost here on release for Steel Diver - but I would try a F2P Steel Diver. I mean, why wouldn't I? Its free! And maybe, just maybe, I'd like it. And then spend some money on it. And then Nintendo gets more money out of me than they would've originally.
I don't really have a problem with F2P in general, as long as the add on pricing isn't ridiculous. Basically, the add-ons you make to make it a 'full game' shouldn't cost you any more than buying an actual 'full game'. There's been backlash to stuff like Killer Instinct on the Xbone being F2P, but if the total cost of all the bits adds up to only the price of a full game (I am aware this is a big 'IF'), then where is the downside? Again, I personally would not paying full price for a Killer Instinct game, but I'd try a F2P one, and I might just keep spending money on it. Win, win.
Steel Diver: Sub Wars update 2.0 has been released. Source.
-3 additional submarines as players level up in Premium version -10 additional submarines on the shop* -'Arctic Cricle' multiplayer stage added -Free version players must pay 2 Play Coins to play Internet Mode** -Additional changes
* includes Blue Marine from Star Fox 64 (it's free!) and the final boss sub from the original SD. The other 8 are historical subs.
EDIT: BM free until the 19th of June.
** 2 PC now required for every online match and limited to 5 battles per day for free version owners. (I have a bad feeling about this . . .)
Last Edit: Jun 3, 2014 20:58:49 GMT -5 by Da Robot
- Internet battles with friends. - Local multiplayer will get two exclusive stages, that can also be played with friends online, and additional subs can be unlocked by playing a certain number of times. - 8 new crew members that have ablitlies like , deploying mines when using the masker and healing allies. - Friendly fire damage removed. - D-pad can be used for morse code. - In-game shop for purchasing historical subs will be avalible to players of the Free Version. - Free Version players will only have to spend one play coin instead of two to play online.
Nester the Lark: Speaking of the song "Reincarnation," perhaps it might have sounded something like this if the game had gotten an English dub.
Jan 26, 2021 10:25:09 GMT -5
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5
Nester the Lark: If you want a new perspective on your own Mario Maker levels, just wait more than three years before playing them again.
Mar 6, 2021 9:44:32 GMT -5