Post by Nester the Lark on Sept 10, 2014 20:28:11 GMT -5
We haven't really talked about this game much, so I assume not too many of you are interested in it. I wasn't really too interested, myself, at first. I've never played the original, the character and themes don't appeal to me at all, and admittedly, the only reason I wanted to get it was to spite all the fanboys who were angry about it being exclusive to Wii U.
But I've been following it, and I have to admit, I've gotten very interested in the gameplay. This past year, I've been playing a lot of The Wonderful 101 and Ninja Gaiden 3: Razor's Edge, so I've really gotten into these hardcore action games. (Heck, even Devil's Third is drawing me in, now.) Then again, considering that Sin & Punishment 2 is one of my favorite Wii games, this is just a natural continuation.
So yeah, I'm definitely getting it, and I hope it does reasonably well because I want to keep seeing more games like this on Wii U.
Perchance, though my craving for hack-n-slash games died in the SNES era. Maybe a little bit before. They're only fun with multiplayer in my opinion. Bayonetta does look like it changes things up a bit. I've always enjoyed Kamiya's games so I'll get it eventually.
Post by Nester the Lark on Sept 11, 2014 11:27:15 GMT -5
Yeah, having the original game included for free is a great bonus, and it sidesteps the issue of the sequel being exclusive to Wii U even though the original game never appeared on a Nintendo platform.
But personally, I think I'm still going to play the second one first. It was the one I got interested in, and Yusuke Hashimoto said that he made it so that the games could be played in either order.
And I don't know if it's just me, but the first Bayonetta seems to have that "brown graphics syndrome," so it looks kinda murky. The second one seems more colorful, and dare I say, more Nintendo-like (or even Sega-like).
Post by Nester the Lark on Sept 29, 2014 10:54:44 GMT -5
I expected it to have a lot of Nintendo and Sega references. I believe the original Bayonetta was filled with Sega references, and The Wonderful 101 had several Nintendo references. Even the trailer I posted above briefly shows what looks like a Crazy Taxi sequence. (Heck, when Scalebound was announced at E3, Hideki Kamiya retweeted someone who jokingly said "Can't wait for the Space Harrier level!")
I don't want to spoil them too much, tho. It's more fun when they surprise you!
Post by Nester the Lark on Oct 7, 2014 19:23:16 GMT -5
Here's a video from IGN on how Bayonetta ended up with Nintendo, and Nintendo's relationship with Platinum Games:
The reason I'm posting this is for a couple of interesting details. First, Hitoshi Yamagama is Nintendo's producer for it, and he mentions that he's the head of a department at Nintendo that's specifically meant to work on projects that are very un-Nintendo-like. (Evidenced by the fact that he's also producing Devil's Third on the Wii U.)
And near the end of the video, he says he can't reveal anything, but we "can definitely look forward to what is coming." Perhaps this implies that Nintendo and Platinum Games are working together on a third project? (Speculation time!)
Post by Nester the Lark on Oct 13, 2014 14:26:52 GMT -5
Reviews are out and it's getting lots of perfect/near perfect scores. I tried the demo myself, and it plays really well. Looking forward to getting this in a couple of weeks.
But I wanted to mention something completely different.
Ever since gameplay of Bayonetta 2 was first being shown, it reminded me of something else. Specifically, the first stage in which Bayonetta is fighting on the wings of a fighter jet flying through a city:
I think it looks extremely reminiscent of the first stage of Sega's Nightshade/Kunoichi on the PS2, in which Hibana (a female ninja) is fighting enemies on the wings of a stealth jet flying through a city:
Given how Bayonetta is known to have a lot of Sega references (and now also Nintendo references), I've always wondered if this was intentional. It's a pretty strange, obscure reference if it is. But I guess it could just be coincidence.
Hey, ho! Guess what I bought? Oh wait, I suppose you can just read the thread title.
Two games in one...how could I refuse? I wonder if Fry is gonna add this to his cameo collection, if he ever plans on updating There's a shitload of references to Nintendo, and I haven't even got to Bayonetta 2 yet! I love that they let you use the costumes in the first game. So far I've only used the Peach and Daisy costumes. They turn all the Halo's (currency) into Mario coins, complete with coin sound effect when you pick them up. The demon that you summon is replaced by Bowser as well. Just his arms and legs appear though, but I can hear his Mario 64 sound effects when he punches and kicks.
Nester the Lark: Hello, NinDB world! Post your shouts here! (But be careful not to wake the neighbors. )
Jul 21, 2020 8:45:06 GMT -5
nocturnal YL: Guys, guys! I can't believe what I found in Zelda 1! The game features an Elimination Mode that for some reason not many talked about! I wonder if it's fun? (Don't actually try it.)
Jul 23, 2020 8:32:38 GMT -5
nocturnal YL: Hey, I can edit shoutbox posts! This is already better than Twitter!
Jul 23, 2020 8:33:38 GMT -5
Nester the Lark: It seems like Cadence of Hyrule should be more popular than it is. Are people put off by the rhythm aspect? Or the randomly-generated maps?
Jul 24, 2020 14:01:59 GMT -5
nocturnal YL: ↑ Might warrant its own thread, but I think mixing rhythm and other genres usually resuls in gameplay too difficult for many. I can't handle it well either, judging from my scores in Dedede's Drum Dash.
Jul 24, 2020 22:46:56 GMT -5
nocturnal YL: ↑ For me personally, it simply hasn't been considered. It's a download-only game (until now) from a series I'm unfamiliar with and didn't feel like trying out.
Jul 24, 2020 23:02:40 GMT -5
Nester the Lark: Ironically, I did create a thread for Cadence of Hyrule, but then deleted it thinking there wouldn't be any discussion on it. Maybe I'll go ahead and make a new one.
Jul 25, 2020 8:58:56 GMT -5
Shrikeswind: Something to bear in mind about the shoutbox if you’re not already aware: It doesn’t show up on the mobile version of the forums. This shouldn’t be a major problem, but it can make it difficult to get into discussions for mobile visitors.
Jul 26, 2020 1:40:18 GMT -5
Shrikeswind: Also the more obvious character limit issues, and the format not really being conducive to longer-term discussion. It’s useful but limited; threads definitely still have their place.
Jul 26, 2020 1:45:06 GMT -5
Shrikeswind: (Honestly, Proboards mobile is pretty bad in general, but...)
Jul 26, 2020 1:46:07 GMT -5
Nester the Lark: Not sure if this works on all devices, but you can force the desktop version of the forum by scrolling all the way to the bottom and clicking the "Desktop" link at the lower right.
Jul 26, 2020 8:41:58 GMT -5
Shrikeswind: I’m aware. I’m typing this from my phone. I’m just pointing out that, for people who aren’t aware or who may be casually checking in on their phone, the shoutbox won’t be visible on
Jul 26, 2020 22:04:05 GMT -5
Shrikeswind: Is there a Discord for NinDB, by the way? It’s very popular with them there young’ns these days, so it might help activity.
Jul 26, 2020 22:07:47 GMT -5
Nester the Lark: There is no NinDB Discord. There was a brief discussion of it a few years ago, but nothing ultimately came of it. I rarely use Discord, myself.
Jul 27, 2020 8:58:28 GMT -5
Shrikeswind: Hm. Seems like it might be a good idea if activity picks up. Not to be a pessimist but I do have my doubts that'll happen though.
Jul 29, 2020 3:00:10 GMT -5
Shrikeswind: Okay not a Nintendo topic but I kinda need to talk about this because I just learned it and it's a thing so bleh.
Aug 2, 2020 23:44:57 GMT -5
Shrikeswind: You remember Disney's Hunchback of Notre Dame, right? So apparently, 5 year old me was incapable of discerning male and female in non-humans, because *apparently* there's a female gargoyle, and the goat's a boy.
Aug 2, 2020 23:47:59 GMT -5