Post by Nester the Lark on Sept 10, 2014 20:28:11 GMT -5
We haven't really talked about this game much, so I assume not too many of you are interested in it. I wasn't really too interested, myself, at first. I've never played the original, the character and themes don't appeal to me at all, and admittedly, the only reason I wanted to get it was to spite all the fanboys who were angry about it being exclusive to Wii U.
But I've been following it, and I have to admit, I've gotten very interested in the gameplay. This past year, I've been playing a lot of The Wonderful 101 and Ninja Gaiden 3: Razor's Edge, so I've really gotten into these hardcore action games. (Heck, even Devil's Third is drawing me in, now.) Then again, considering that Sin & Punishment 2 is one of my favorite Wii games, this is just a natural continuation.
So yeah, I'm definitely getting it, and I hope it does reasonably well because I want to keep seeing more games like this on Wii U.
Perchance, though my craving for hack-n-slash games died in the SNES era. Maybe a little bit before. They're only fun with multiplayer in my opinion. Bayonetta does look like it changes things up a bit. I've always enjoyed Kamiya's games so I'll get it eventually.
Post by Nester the Lark on Sept 11, 2014 11:27:15 GMT -5
Yeah, having the original game included for free is a great bonus, and it sidesteps the issue of the sequel being exclusive to Wii U even though the original game never appeared on a Nintendo platform.
But personally, I think I'm still going to play the second one first. It was the one I got interested in, and Yusuke Hashimoto said that he made it so that the games could be played in either order.
And I don't know if it's just me, but the first Bayonetta seems to have that "brown graphics syndrome," so it looks kinda murky. The second one seems more colorful, and dare I say, more Nintendo-like (or even Sega-like).
Post by Nester the Lark on Sept 29, 2014 10:54:44 GMT -5
I expected it to have a lot of Nintendo and Sega references. I believe the original Bayonetta was filled with Sega references, and The Wonderful 101 had several Nintendo references. Even the trailer I posted above briefly shows what looks like a Crazy Taxi sequence. (Heck, when Scalebound was announced at E3, Hideki Kamiya retweeted someone who jokingly said "Can't wait for the Space Harrier level!")
I don't want to spoil them too much, tho. It's more fun when they surprise you!
Post by Nester the Lark on Oct 7, 2014 19:23:16 GMT -5
Here's a video from IGN on how Bayonetta ended up with Nintendo, and Nintendo's relationship with Platinum Games:
The reason I'm posting this is for a couple of interesting details. First, Hitoshi Yamagama is Nintendo's producer for it, and he mentions that he's the head of a department at Nintendo that's specifically meant to work on projects that are very un-Nintendo-like. (Evidenced by the fact that he's also producing Devil's Third on the Wii U.)
And near the end of the video, he says he can't reveal anything, but we "can definitely look forward to what is coming." Perhaps this implies that Nintendo and Platinum Games are working together on a third project? (Speculation time!)
Post by Nester the Lark on Oct 13, 2014 14:26:52 GMT -5
Reviews are out and it's getting lots of perfect/near perfect scores. I tried the demo myself, and it plays really well. Looking forward to getting this in a couple of weeks.
But I wanted to mention something completely different.
Ever since gameplay of Bayonetta 2 was first being shown, it reminded me of something else. Specifically, the first stage in which Bayonetta is fighting on the wings of a fighter jet flying through a city:
I think it looks extremely reminiscent of the first stage of Sega's Nightshade/Kunoichi on the PS2, in which Hibana (a female ninja) is fighting enemies on the wings of a stealth jet flying through a city:
Given how Bayonetta is known to have a lot of Sega references (and now also Nintendo references), I've always wondered if this was intentional. It's a pretty strange, obscure reference if it is. But I guess it could just be coincidence.
Hey, ho! Guess what I bought? Oh wait, I suppose you can just read the thread title.
Two games in one...how could I refuse? I wonder if Fry is gonna add this to his cameo collection, if he ever plans on updating There's a shitload of references to Nintendo, and I haven't even got to Bayonetta 2 yet! I love that they let you use the costumes in the first game. So far I've only used the Peach and Daisy costumes. They turn all the Halo's (currency) into Mario coins, complete with coin sound effect when you pick them up. The demon that you summon is replaced by Bowser as well. Just his arms and legs appear though, but I can hear his Mario 64 sound effects when he punches and kicks.
Nester the Lark: Speaking of the song "Reincarnation," perhaps it might have sounded something like this if the game had gotten an English dub.
Jan 26, 2021 10:25:09 GMT -5
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5