Adding to what I posted yesterday, the Samus costume has the Super Metroid shooting sound effect when Bayonetta uses her arm cannon. The Link costume changes all currency to rupees, complete with rupee collecting sound effect. Also, opening treasure chests in the Link costume give you the same musical cue from Zelda.
There's also a Miiverse stamp with Bayonetta in the Viewtiful Joe style or...I guess the Wonderful 101 style now.
Post by Nester the Lark on Oct 28, 2014 14:08:59 GMT -5
Still waiting for my copy to come in the mail. (Hopefully soon!)
Bayonetta (and Jeanne and Rodin) was a hidden character in Wonderful 101. Plus, there are several W101 references at the beginning of the game. (Like the toy store Bayonetta is standing in front of.) And I saw a picture of the description of the Valiantium sword, and it mentions that it would one day be used by a group of heroes. (It's Wonder-Blue's sword in W101.) Makes me wonder if the games are canonically supposed to take place in the same universe, or if it's just a bunch of silly references.
I still plan on playing the second game first, even tho I've never played the original.
Originally, I was gonna play the second first too (second first...too...) but then decided against it since the first takes place around Halloween and the second starts up close to Christmas. Seems the natural progression anyways.
Post by Nester the Lark on Nov 1, 2014 19:46:53 GMT -5
Couple more Nintendo references I've noticed:
- Once I went into the shop, and Rodin made some comment about playing a new game where he had to sprinkle magic powder on a chicken. I think this is a reference to Zelda: A Link to the Past, one of Hideki Kamiya's favorite games.
- Just before the "Horse Climax" minigame (Chapter XII, I think?), there's an instructions card. In the upper-left corner, the title "Horse Climax" looks like the Excitebike logo.
I think I'm getting near the end of the story mode. I'll post some thoughts once I'm finished with the game.
Post by Nester the Lark on Nov 3, 2014 20:41:48 GMT -5
I finished the game a couple days ago. I'm still not terribly invested in the story or characters, although Bayonetta and Rodin had some funny lines.
I do like the actual gameplay, although my strategy boiled down to "mash punch and kick, dodge, mash punch and kick, dodge, mash punch and kick, etc," and that got me to the end of the game. I did apparently get much better at it by the end, though. On my first time playing through the first chapter, I got a combo score of about 49,000. When I replayed it after finishing the game, it was something like 680,000.
I only tried Tag Climax mode once, and I was losing halos against just the CPU, so I never bothered with it again. However, if any of you guys want to hook up in Tag Climax sometime, I'd be game.
Nester the Lark: Hello, NinDB world! Post your shouts here! (But be careful not to wake the neighbors. )
Jul 21, 2020 8:45:06 GMT -5
nocturnal YL: Guys, guys! I can't believe what I found in Zelda 1! The game features an Elimination Mode that for some reason not many talked about! I wonder if it's fun? (Don't actually try it.)
Jul 23, 2020 8:32:38 GMT -5
nocturnal YL: Hey, I can edit shoutbox posts! This is already better than Twitter!
Jul 23, 2020 8:33:38 GMT -5
Nester the Lark: It seems like Cadence of Hyrule should be more popular than it is. Are people put off by the rhythm aspect? Or the randomly-generated maps?
Jul 24, 2020 14:01:59 GMT -5
nocturnal YL: ↑ Might warrant its own thread, but I think mixing rhythm and other genres usually resuls in gameplay too difficult for many. I can't handle it well either, judging from my scores in Dedede's Drum Dash.
Jul 24, 2020 22:46:56 GMT -5
nocturnal YL: ↑ For me personally, it simply hasn't been considered. It's a download-only game (until now) from a series I'm unfamiliar with and didn't feel like trying out.
Jul 24, 2020 23:02:40 GMT -5
Nester the Lark: Ironically, I did create a thread for Cadence of Hyrule, but then deleted it thinking there wouldn't be any discussion on it. Maybe I'll go ahead and make a new one.
Jul 25, 2020 8:58:56 GMT -5
Shrikeswind: Something to bear in mind about the shoutbox if you’re not already aware: It doesn’t show up on the mobile version of the forums. This shouldn’t be a major problem, but it can make it difficult to get into discussions for mobile visitors.
Jul 26, 2020 1:40:18 GMT -5
Shrikeswind: Also the more obvious character limit issues, and the format not really being conducive to longer-term discussion. It’s useful but limited; threads definitely still have their place.
Jul 26, 2020 1:45:06 GMT -5
Shrikeswind: (Honestly, Proboards mobile is pretty bad in general, but...)
Jul 26, 2020 1:46:07 GMT -5
Nester the Lark: Not sure if this works on all devices, but you can force the desktop version of the forum by scrolling all the way to the bottom and clicking the "Desktop" link at the lower right.
Jul 26, 2020 8:41:58 GMT -5
Shrikeswind: I’m aware. I’m typing this from my phone. I’m just pointing out that, for people who aren’t aware or who may be casually checking in on their phone, the shoutbox won’t be visible on
Jul 26, 2020 22:04:05 GMT -5
Shrikeswind: Is there a Discord for NinDB, by the way? It’s very popular with them there young’ns these days, so it might help activity.
Jul 26, 2020 22:07:47 GMT -5
Nester the Lark: There is no NinDB Discord. There was a brief discussion of it a few years ago, but nothing ultimately came of it. I rarely use Discord, myself.
Jul 27, 2020 8:58:28 GMT -5
Shrikeswind: Hm. Seems like it might be a good idea if activity picks up. Not to be a pessimist but I do have my doubts that'll happen though.
Jul 29, 2020 3:00:10 GMT -5
Shrikeswind: Okay not a Nintendo topic but I kinda need to talk about this because I just learned it and it's a thing so bleh.
Aug 2, 2020 23:44:57 GMT -5
Shrikeswind: You remember Disney's Hunchback of Notre Dame, right? So apparently, 5 year old me was incapable of discerning male and female in non-humans, because *apparently* there's a female gargoyle, and the goat's a boy.
Aug 2, 2020 23:47:59 GMT -5