Alright, so I've been playing Mario Kart 8 and while looking at all the features on the Mario wiki, I got down to the characters section and it dawned on me: what the fuck is up with the new characters? Seriously, the list of new characters includes 7 Koopa kids, baby Rosalina, and Pink Gold Peach. Now, I know you guys probably talked about this a lot, but why does Nintendo keep doing this? They take out perfectly fine characters and replace them with "Original character donut steel". It's ridiculous! Smash Bros does it too with Dr. Mario, Dark Pit, Pichu, etc. Why does Mario Kart even need so many babies in the first place? Could they not think of good lightweight Mario characters? I can think of three off the top of my head! Goomba, Dry Bones, and Fawful! And if they wanted babies so bad, why not baby Yoshi? There actually IS a baby Yoshi!
Post by Shrikeswind on Sept 19, 2014 3:30:24 GMT -5
In some cases, I can't really see much justification (this is the reason I don't like Smash's clones, in fact. It's just padding for the sake of making it seem complete, i.e. lazy.) In other cases, like Mario Kart, I'm more tolerant. No, I don't like it being "Look, another baby/power-up." I'm not fond of the idea behind Pink Gold Peach (btw, pink gold is a thing, it's an alloy of gold, copper, and sometimes silver) or the ever-growing number of babies. However, the weight classes will naturally start to skew if you don't have these sorts of characters and balance issues start cropping up. It's an easy fix in later development, like Boo Destroyer says, the second half of development is the lazy point, but more importantly it's when the schedule is tighter so corners start getting cut for the sake of meeting that schedule and still producing a complete game, albeit with a lame or unambitious roster of characters.
What bothers me is that they went and invented Baby Daisy and Baby Rosalina before considering Baby Yoshi, Baby Donkey Kong, Baby Wario, or Baby Bowser... characters that have actually appeared in a platformer.
Post by 8bitretroshit on Sept 19, 2014 8:46:20 GMT -5
In the case of MK8 I figured they just tried to cram Mario and close friends in nearly all weight classes. Because nobody cares about random Mario henchmen as racers! (I care..)
Real answer is probably cutting corners. They couldn't even get some decent battle maps in there, so just change that hair and those colours on Baby Peach and blammo, more babies! I love the Koopa Kids in MK8 though. Birdo/Hammer Bros would be pretty rad, but I personally rather have these guys running amok. [/bias]
Oh and in the case of Smash it's padding the roster without changing the moveset/model too much. Dark Pit or nothing basically. Well, that or Shadow Link... or Dark Metaknight... or SA-X... or Blood Falcon... or...
If they're wanting to be lazy, I'd rather them bring back old character models with updated textures instead. Whatever happened to Petey Piranha and King Boo? There's far less heavy characters than light ones. I'm glad they're doung DLC though.
Oh, and as for Dark Pit or nothing? I'd honestly rather have nothing. I hate Dark Pit and Dr. Mario because it shits on my OCD. They're not in their franchise groups on the character select and having the same character twice on the same screen but in two random places is like Chinese water torture. It makes me want to puke.
nocturnal YL: My current plan is to play Atelier Firis DX now, which online guides suggest is long. Atelier Lydie & Suelle DX will likewise be long (longer than the original too, due to DLC, DX additions and I'll make the best items). I'll maybe play Ys Origin after.
Jun 14, 2021 10:28:43 GMT -5
nocturnal YL: Not sure about what I'll play after. Another Atelier game will probably be out by then, either completing the Secret series or giving us Arland 5. Either way, I'll probably play those before going elsewhere. Dusk will have to wait for quite a bit…
Jun 14, 2021 10:31:02 GMT -5
Nester the Lark: Wondering if I should get Mario Golf at launch or wait a couple of months. I have so many other things to play that my gaming (and wallet) might need a little breathing room.
Jun 17, 2021 9:23:48 GMT -5
Nester the Lark: The problem with playing Hyrule Warriors and a modern Ys game at the same time is that even though the combat feels somewhat similar, the controls are completely different, and I get confused.
Jun 23, 2021 8:57:58 GMT -5
Shrikeswind: Yeah I'm here, but kinda vaguely. Sorry, I haven't had too much to say lately.
Jul 8, 2021 11:28:57 GMT -5
Shrikeswind: By the way, I don't know if you guys have been keeping up with OCR on YouTube, but apparently they're dropping an album for a game I grew up on, Jet Force Gemini. Really pumped; I'll post a review when they finish.
Jul 8, 2021 11:30:44 GMT -5
Shrikeswind: Or at least when my Top 3 from that game are on the Toobz. Just one more song to go.
Jul 8, 2021 11:31:13 GMT -5
Nester the Lark: I feel like I've been neglecting the forum more than usual lately. Been distracted by other things. I'll try to post something when I get the chance.
Jul 16, 2021 10:38:22 GMT -5
nocturnal YL: I don't have time to make posts. Atelier Firis DX takes forever to play. When I'm not playing, I'm in a read-only mode, reading guides and watching (unrelated) videos.
Jul 17, 2021 13:25:38 GMT -5
nocturnal YL: On that note, I'll probably make a review on the whole trilogy, so it will be a while until I talk about these games in details here. I can say Atelier Firis DX has far exceeded my expectation and has taken over Totori as my 3rd fav.
Jul 17, 2021 13:31:06 GMT -5
nocturnal YL: Uh, I take that back. Atelier Firis has a lot of merits, but also a lot of drawbacks. It's extremely tedious for 100% completion, and there are all kinds of other flaws. Still good for the exploration aspect and certain plots like Liane's character events.
Aug 9, 2021 13:38:12 GMT -5
nocturnal YL: I don't know where I'd place it. A bit above Atelier Totori? A bit below it? I still think it's pretty good, at any rate. If only they could keep this game's engine but dial back its scale and make a traditional Atelier. Totally not foreshadowing anything.
Aug 9, 2021 13:45:07 GMT -5
Nester the Lark: I've finished Ys IX, so I'll be working on a detailed write-up and comparison with Ys VIII.
Aug 17, 2021 8:09:12 GMT -5
Spud: I try to keep up with here, but the proboard RSS feed suuuucks. And Thunderbird is barely passable as a feed aggregator. I feel like the internet was just better in 2007.
Sept 3, 2021 10:43:42 GMT -5
Nester the Lark: I may have a little time to catch my breath...
Sept 6, 2021 19:09:08 GMT -5
nocturnal YL: Game progress update: Atelier Lydie & Suelle DX — defeated Falgior, so it's about 1/3 done (about 1/4 if I count post-game item grinding); WarioWare: Get It Together! — played up to the staff credits (about 5%, I guess).
Sept 15, 2021 12:30:19 GMT -5
nocturnal YL: This pic is how I'd rate my games on Nintendo Switch so far (subject to change). Numbers are meant to show relative positions; like temperatures in °C and °F, absolute values don't mean much.
Sept 15, 2021 12:36:36 GMT -5