Post by Boo Destroyer on Sept 23, 2014 15:21:37 GMT -5
First, a warning: Do NOT use this thread to recklessly bash Other M. This is to raise awareness of everything else the man has worked on at Nintendo.
It is quite disappointing how people recognize this guy just for one thing, when he's really had an otherwise impressive body of work all this time. Clearly, those people have a lot of homework to do:
People always seem to credit Yokoi for everything that R&D1 did, but the creative genius behind many of those projects was Sakamoto. And in reality, Yokoi didn't actually "create" anything. Sakamoto here was responsible for the artwork of the Game & Watch handhelds. Those characters? All him.
All those other old games we always seem to talk about on here? Gumshoe, Balloon Fight, Sky Skipper, Wrecking Crew, X, Teleroboxer? You got it.
And the original Metroid and Kid Icarus were all from him too. Another one of his more ambitious outings was Super Metroid.
He was also largely responsible for the Wario (another one of his and his team's major characters) and Rhythm Heaven series.
(Has anyone else caught on with these games that much anymore, really? They're still excellent)
And then there's this gem:
Though it's kinda underwhelming how his team doesn't have that much 3D experience. I wonder if Nintendo will hire more people with it into there?
Now all this begs the questions: How many of you knew who the fuck Sakamoto was before Other M? And if you did, did you know that he made all this too? Be brutally honest.
Some of you might have known about all this with him already, but he could stand to use some more support after people know him for only one blunder. He's had many more successes than failures. Heck, he's even the supervisor for the upcoming Wii U title Splatoon.
Post by Nester the Lark on Sept 23, 2014 18:12:31 GMT -5
I definitely knew who Sakamoto was before Other M. I think I first really became aware of him when Metroid Fusion came out in 2002. I also knew he was involved with WarioWare, and more recently, Tomodachi Life. (Frankly, I'm glad he's still actively working in game development, and that Nintendo didn't give him the proverbial "window seat" after Other M.)
And for the record, I really like Other M. The game-half of it, at least, is excellent, IMHO.
I still consider him one of Nintendo's "star" game developers.
He's definitely good at what he does. I think he just left a sour taste in peoples' mouths when he said he doesn't consider the Prime games canon. Added with a lot of his catalog being Japan only (as Leon stated) had a few Westerner's foaming at the mouths preemptively. Japan treats Metroid like crap. We love the series, and to see it's creator abandon us...
Of course, I'm speaking hypothetically. No WAY am I referring to myself. I also certainly won't be getting into how Other M was too Japanese-y for me, nope.
Post by 8bitretroshit on Sept 23, 2014 19:10:02 GMT -5
After reading the thread title I googled to see how he passed away. Atleast it isn't that serious
I didn't even know he was behind Other M. Whatever, I'm not one to hold grudges. Besides if he's responsible for Rhythm Heaven, Tomodachi and For the Frogs he must be a pretty cool dude (and wacky as hell).
Oh, he's supervising Splatoon now? That's cool, seems to be right up his alley.
Post by Nester the Lark on Mar 18, 2015 14:55:09 GMT -5
To me, Other M felt more like "Metroid" than any of the Prime games. Maybe some might feel that it should've been beyond the blatant homages to the Alien series, but I think that's part of the core of Metroid.
Not that I don't respect that the Prime games tried to do their own thing. The squad-based section of Corruption, for example, was as good a way to stretch beyond the standard Metroid template as the narrative structures of Fusion and Other M.
And not to turn this into a rant, but as much as people were annoyed that Other M gave Samus way too many droning monologs, I was just as annoyed that Retro Studios insisted on making Samus a strictly silent protagonist. She had dialog in both Super Metroid and Fusion, and removing that aspect was disrespecting the character, IMHO. But nor do I want her to narrate every little thing that happens. It does not have to be one extreme or the other. It is possible for there to be a middle ground.
nocturnal YL: My current plan is to play Atelier Firis DX now, which online guides suggest is long. Atelier Lydie & Suelle DX will likewise be long (longer than the original too, due to DLC, DX additions and I'll make the best items). I'll maybe play Ys Origin after.
Jun 14, 2021 10:28:43 GMT -5
nocturnal YL: Not sure about what I'll play after. Another Atelier game will probably be out by then, either completing the Secret series or giving us Arland 5. Either way, I'll probably play those before going elsewhere. Dusk will have to wait for quite a bit…
Jun 14, 2021 10:31:02 GMT -5
Nester the Lark: Wondering if I should get Mario Golf at launch or wait a couple of months. I have so many other things to play that my gaming (and wallet) might need a little breathing room.
Jun 17, 2021 9:23:48 GMT -5
Nester the Lark: The problem with playing Hyrule Warriors and a modern Ys game at the same time is that even though the combat feels somewhat similar, the controls are completely different, and I get confused.
Jun 23, 2021 8:57:58 GMT -5
Shrikeswind: Yeah I'm here, but kinda vaguely. Sorry, I haven't had too much to say lately.
Jul 8, 2021 11:28:57 GMT -5
Shrikeswind: By the way, I don't know if you guys have been keeping up with OCR on YouTube, but apparently they're dropping an album for a game I grew up on, Jet Force Gemini. Really pumped; I'll post a review when they finish.
Jul 8, 2021 11:30:44 GMT -5
Shrikeswind: Or at least when my Top 3 from that game are on the Toobz. Just one more song to go.
Jul 8, 2021 11:31:13 GMT -5
Nester the Lark: I feel like I've been neglecting the forum more than usual lately. Been distracted by other things. I'll try to post something when I get the chance.
Jul 16, 2021 10:38:22 GMT -5
nocturnal YL: I don't have time to make posts. Atelier Firis DX takes forever to play. When I'm not playing, I'm in a read-only mode, reading guides and watching (unrelated) videos.
Jul 17, 2021 13:25:38 GMT -5
nocturnal YL: On that note, I'll probably make a review on the whole trilogy, so it will be a while until I talk about these games in details here. I can say Atelier Firis DX has far exceeded my expectation and has taken over Totori as my 3rd fav.
Jul 17, 2021 13:31:06 GMT -5
nocturnal YL: Uh, I take that back. Atelier Firis has a lot of merits, but also a lot of drawbacks. It's extremely tedious for 100% completion, and there are all kinds of other flaws. Still good for the exploration aspect and certain plots like Liane's character events.
Aug 9, 2021 13:38:12 GMT -5
nocturnal YL: I don't know where I'd place it. A bit above Atelier Totori? A bit below it? I still think it's pretty good, at any rate. If only they could keep this game's engine but dial back its scale and make a traditional Atelier. Totally not foreshadowing anything.
Aug 9, 2021 13:45:07 GMT -5
Nester the Lark: I've finished Ys IX, so I'll be working on a detailed write-up and comparison with Ys VIII.
Aug 17, 2021 8:09:12 GMT -5
Spud: I try to keep up with here, but the proboard RSS feed suuuucks. And Thunderbird is barely passable as a feed aggregator. I feel like the internet was just better in 2007.
Sept 3, 2021 10:43:42 GMT -5
Nester the Lark: I may have a little time to catch my breath...
Sept 6, 2021 19:09:08 GMT -5
nocturnal YL: Game progress update: Atelier Lydie & Suelle DX — defeated Falgior, so it's about 1/3 done (about 1/4 if I count post-game item grinding); WarioWare: Get It Together! — played up to the staff credits (about 5%, I guess).
Sept 15, 2021 12:30:19 GMT -5
nocturnal YL: This pic is how I'd rate my games on Nintendo Switch so far (subject to change). Numbers are meant to show relative positions; like temperatures in °C and °F, absolute values don't mean much.
Sept 15, 2021 12:36:36 GMT -5