Wow, I come back and this place is deader than dead? Not expecting this thread to get attention very quickly, but let's just put this out there anyway.
I don't think it lives up to Brawl's legacy in terms of size, but personally - and this is very subject to personal tastes - I think the new tracks have higher quality to them. Brawl had more of an abundance of tracks that, IMO, really shouldn't have happened. (P.S.: Size isn't everything!)
Metroid only got two new tracks. Boo!
Then there's Sonic. Early on, I figured it was likely that Sonic wouldn't get any better music treatment. However, I also thought that if Sonic's not gonna get a single proper remix this time, they should at least borrow plenty from Generations. It's a good enough way to make up for it. I only kinda sorta got my wish. One track from Generations was used. It was one of my favorites - modern Rooftop Run - but I was still left with a sour aftertaste.
It's pretty worthless to only take away the negatives from a game's experience, though. There's still plenty of good music to be had!
Post by nocturnal YL on Dec 8, 2014 9:51:01 GMT -5
How's it dead when so much has happened since your last sign in?
Personally, I love the new tracks. It's more like Melee's, where quality prevails over quantity. Brawl's soundtrack sounds good, but it also deviates more. The fact that the Melee music sounds like it's played with different instruments (compression much?) doesn't help. If a lay person like me can detect audible compression, it's bad -- and too bad about that, since it does no justice to the original (though unreleased until now) versions.
I'm also a bit surprised about the lack of new Sonic music, but hey, Escape from the City is now available.
Sorry, I must've forgotten I even posted this thread. I'm also not sure where I got the idea that this place was dead, either, but hey, it WAS more than a month ago.
Yeah, Brawl was a very inconsistent soundtrack. It was pretty great in places, but there were more than a few tracks that were very forgettable. One of the only advantages Brawl's music has over Smash 4's is the Mute City remix. The new Smash 4 version just didn't seem right to me. (Also rather disappointed that F-Zero got barely anything new, but their focus was on quality over quantity, like YL said.)
Also, I have a question about the music in Wii Fit Trainer's reveal trainer. Was that music even in the soundtrack? I can't find it anywhere. What's the name of it?
nocturnal YL: I just found out that Atelier Ayesha DX has an out-of-bounds glitch, and it's very easy to get. That's the third game I've found something like that, after Meruru and Firis. There isn't much interesting to see, though. You just fall off and respawn.
Feb 15, 2024 12:42:55 GMT -5
nocturnal YL: Almost at the end of Atelier Ayesha DX. Got everything in the base game, but the extras are incredibly difficult.
Feb 18, 2024 14:40:03 GMT -5
nocturnal YL: I'm not sure if I have enough remaining time to prepare for the extra battles (large amounts of items are involved, and restocking takes time). If I can't do it, I'll just end my playthrough. I didn't miss any story contents as far as I know.
Feb 18, 2024 15:26:02 GMT -5
nocturnal YL: The synthesis puzzles are fun and a bit difficult, and the time limit is quite tight. It generally feels close to Arland (but more complex). The story and UI aren't good in comparison, but this game is otherwise great. Comparable with Totori overall.
Feb 18, 2024 15:57:20 GMT -5
nocturnal YL: Cool. Atelier Ayesha DX has a save data corruption glitch, and now I cannot even start the game.
Feb 20, 2024 12:46:12 GMT -5
nocturnal YL: It happened after I reached the ending. Something was off (the end credits did not show), and I looked around the Extra menu trying to launch it, and bam! Game crashed, and Launching the game now results in a black screen.
Feb 20, 2024 13:13:21 GMT -5
nocturnal YL: And I'm 100% sure it's save data corruption. Deleting the save data solved the problem, and restoring it would reinstate the issue.
Feb 20, 2024 13:14:49 GMT -5
nocturnal YL: Ironically, I re-joined NSO to protect my Ciel nosurge DX save data, which ended up not needing it. I haven't closed my Atelier Ayesha DX session and have set my save data backup to fully manual. And it's this seemingly stable game that ended up failing.
Feb 20, 2024 13:46:19 GMT -5
Nester the Lark: I hope you haven't lost too much.
Feb 20, 2024 15:15:25 GMT -5
nocturnal YL: That's the entire save file, about 70 hours of progress, possibly gone. I wrote to KOEI TECMO GAMES about that, but last time I told them about a Firis DX bug they replied "we could reproduce, but game is too old to reopen development", so I'm not hopeful.
Feb 20, 2024 15:23:25 GMT -5
nocturnal YL: I almost 100% completed everything other than the original game's DLC or the Plus features too. Though I guess with better knowledge of the extra bosses, I'll be better prepared in a hypothetical 2nd run. Still prefer a proper New Game+ though.
Feb 20, 2024 15:28:16 GMT -5
Nester the Lark: Wow, and after you put all that time into it. That would really sour my impression of a game. Do you plan to redo everything?
Feb 20, 2024 18:17:54 GMT -5
nocturnal YL: I think I'll most likely move on for now. Maybe I'll get back to it in the future; I'm thinking about replaying everything in the series at some point (since a few games have second-playthrough-only bonuses), which might be years from now.
Feb 21, 2024 9:13:09 GMT -5
Nester the Lark: I started the demo for Unicorn Overlord. I've barely gotten into it, but it's already VERY impressive!
Feb 23, 2024 11:17:39 GMT -5
nocturnal YL: KOEI TECMO GAMES sent me a politely-worded "sorry, can't help, also this game is out of support". I expected as much.
Feb 27, 2024 9:23:09 GMT -5
nocturnal YL: Guess I shouldn't get too hung up about it. Atelier Ayesha DX is a relatively short game with a speedrun time of 2 hours. It probably won't take more than 30 hours if I skip cutscenes and battle animations.
Feb 27, 2024 10:18:58 GMT -5