So I was on Facebook checking on stuff when I saw someone posted this. Not exactly a ton of information yet but I thought I'd share. But basically, a bunch of ex-Rare developers jumped ship and made an indie company, and want to do another Banjo-Kazooie sorta game. Reminds me of Grant Kirkhope talking about how some Rareware employees would like to do a proper Banjo-Threeie for Nintendo (in the video, 1:00:06-1:00:42). Of course, this isn't going to be Banjo. But what are your guys thoughts on this?
Post by Nester the Lark on Mar 14, 2015 13:42:49 GMT -5
First details of Project Ukelele courtesy of GoNintendo (concept images at the link):
- confirmed to be a 3D platform - some of the team worked on DKC - lots of collectibles - collectibles involve grabbing 'pages', among other items - special moves for the main characters - characters allow for all sorts of various moves - various themed worlds - less linear than previous 3D platforms - use pages to unlock future works and expand current worlds - worlds will expand in size when you unlock content with pages - hub world with lots of exploration - secrets that could take months, if not years to discover - Kickstarter coming soon - amiibo support being considered
Amiibo support seems to confirm at least a Wii U version, if not a New 3DS version.
That... sounds too high of a goal. It's the kind of thing that's easy to think up with, but very hard to actually execute.
Before there's some sort of playable demo, I'll remain skeptical. At the same time, I hope they do succeed.
It depends on a few things, most notably how the Kickstarter goes. I'm not going to say I expect them to reach the lofty goals they've set, but if the cash comes in nice enough we can expect them to make a few of those goals at least.
Post by Nester the Lark on Mar 16, 2015 13:58:24 GMT -5
Playtonic Games has a FAQ about the game on their website:
“Ivory backscratchers. Also, we want to make this the best game it can possibly be, with the creative freedom to ensure that the final product is something we can all be proud of. Since our public unveiling the community has cranked up the pressure for us to deliver the best game of our careers (so far…) and this will help us do that. It’s also a great opportunity to build community and have fans get their hands on all the cool physical rewards they want (and can sell on eBay in a few years at inflated prices… everyone wins!)”
What kinds of tiers and rewards can we expect?
“That’s up to our fans as well as us, but a same day multiple platform release would be a great starting point so no one has to wait to play our game! In terms of rewards we could have books, limited editions, toys, clothing… We may even throw in some games as well.”
What happens if the Kickstarter fails?
“We’ll carry on making the game and release it when it’s ready. But the Kickstarter will help us add many features and platform versions – not to mention cool swag – that wouldn’t be possible otherwise.”
What can you tell us about the actual game, you information hoarder?
“There’s plenty of time to keep telling you more in the run up to our Kickstarter. The hype train is only just leaving the station as our fans keep saying! If you like our past work, the humour, style, challenging 3D platforming, helping out lots of mumbling NPC’s and collectively collecting collectibles then you’ll be in for a goggle-eyed treat!”
Which platforms will you release on?
“The ones our fans tell us to! Fans of our past work are all over the place and it’d be a shame to leave anyone out and we’d really not do that! We’re GAME developers, not SHAME developers (Note for our editor Andy Robinson – let’s trademark that one).”
Would you consider partnering with X publisher?
“Not right now. We’re just a team of developers who want to focus on making the game itself. There’s LOTS of other tasks that need doing in future and we want to be in full control! If someone wants to help out with the other tasks and also leave us be, we’ll think about it so long as it means the game gets even more focus from us!”
When will we see the bloody characters?!
“You’ve seen the eyes, what more do you need? The eyes are the portal to the soul, look deep in to them and you’ll learn everything about the characters! Apart from their physical form and potential for all new cool moves of course – you’ll see more of that come May!”
And in a bit of odd (and possibly suspicious) timing, some kind of official on-rails Banjo-Kazooie game was playable at a gaming awards show in Texas.
Post by Nester the Lark on Apr 30, 2015 13:42:36 GMT -5
A preview at IGN reveals that the official title of the game is "Yooka-Laylee," and there's also some early gameplay footage. Wii U is among the confirmed platforms, along with PS4, Xbox One, Windows and Mac.
I love collectathons...I just don't really trust Kickstarters. I want this game to be as good as people think it will be, but, eh. Maybe I'm just too pessimistic. My friend donated over $500 because Banjo Kazooie was HIS childhood (mine was Crash Bandicoot) and I don't want to see people like him disappointed because they forgot to clean off their nostalgia goggles.
Post by Nester the Lark on May 2, 2015 12:01:26 GMT -5
Smashed all stretch goals in less than 24 hours. That means day-one releases on all major consoles.
Personally, I've never been a fan of the old 90's collect-a-thons, but I did like the more recent DKC games because they kept it under control. It wasn't collecting for the sake of collecting, it was built into the challenge of the levels, so it was skill-based. Also, it unlocked worthwhile stuff.
Rare was on both sides of that fence, but hopefully the guys at Playtonic have the benefit of hindsight. I particularly liked this part of the Kickstarter pitch:
Collect-em-up 2.0: A roster of shiny collectibles with gameplay progression at their core (as well as other, more valuable materials). Every collectible type in our new game will expand gameplay in a meaningful way. Yes, we employ the man responsible for DK64's myriad of trinkets, but we've had a stern word. Our main collectible, Pagies, are used to unlock and expand new worlds in Yooka-Laylee.
Kickstarter is a hit-or-miss thing. Some developers are more organized and responsible and able to get a great game out the door, while others flounder in development hell, wasting other people's generous donations. Recalling the insane output Rare had on the N64 in the '90s, I think these guys know what they're doing. But I also think it's inevitable that after the Kickstarter ends and the honeymoon is over, things will get a little ugly. I don't expect this game to be released until early 2017, because that's just the nature of game development.
Especially with how much money they're raising in such a short amount of time, it'll be easy for them to start getting overambitious. Can they stay disciplined enough to keep things in a reasonable scope and schedule without a corporate producer keeping them on point? We'll find out.
Nester the Lark: Here's an archive of results from the Everybody Votes channel. I found my poll question in the US English section for September 1, 2009.
Apr 30, 2021 10:14:55 GMT -5
nocturnal YL: Do you consider yourself to be more of a ... Romantic: 39.1% Realist: 60.9% This one, right? So… what's your own vote to that question? (I'd have picked realist.)
May 6, 2021 9:58:40 GMT -5
Nester the Lark: ^ At the time, I think I picked romantic. Not sure what I'd pick today. I feel like I'm somewhere in between.
May 6, 2021 10:54:32 GMT -5
Nester the Lark: Lately, the forum feels more like "Nester & YL's clubhouse."
May 29, 2021 11:45:28 GMT -5
nocturnal YL: Looking at the other members' last online date, I can safely say that this place is pretty much inactive by now.
Jun 12, 2021 1:38:16 GMT -5
Nester the Lark: Looking at an old post I wrote two years ago, I noticed I misspelled "threw" as "through," and now I'm angry at myself.
Jun 13, 2021 16:05:31 GMT -5
nocturnal YL: …Why am I still seeking gaming news when I have 7 games yet to complete and at least 2 more that I plan to get? (EDIT — Oh right, Ys IX has a confirmed release date. That makes at least 3 games I'll get later.)
Jun 14, 2021 10:18:41 GMT -5
nocturnal YL: My current plan is to play Atelier Firis DX now, which online guides suggest is long. Atelier Lydie & Suelle DX will likewise be long (longer than the original too, due to DLC, DX additions and I'll make the best items). I'll maybe play Ys Origin after.
Jun 14, 2021 10:28:43 GMT -5
nocturnal YL: Not sure about what I'll play after. Another Atelier game will probably be out by then, either completing the Secret series or giving us Arland 5. Either way, I'll probably play those before going elsewhere. Dusk will have to wait for quite a bit…
Jun 14, 2021 10:31:02 GMT -5
Nester the Lark: Wondering if I should get Mario Golf at launch or wait a couple of months. I have so many other things to play that my gaming (and wallet) might need a little breathing room.
Jun 17, 2021 9:23:48 GMT -5
Nester the Lark: The problem with playing Hyrule Warriors and a modern Ys game at the same time is that even though the combat feels somewhat similar, the controls are completely different, and I get confused.
Jun 23, 2021 8:57:58 GMT -5
Shrikeswind: Yeah I'm here, but kinda vaguely. Sorry, I haven't had too much to say lately.
Jul 8, 2021 11:28:57 GMT -5
Shrikeswind: By the way, I don't know if you guys have been keeping up with OCR on YouTube, but apparently they're dropping an album for a game I grew up on, Jet Force Gemini. Really pumped; I'll post a review when they finish.
Jul 8, 2021 11:30:44 GMT -5
Shrikeswind: Or at least when my Top 3 from that game are on the Toobz. Just one more song to go.
Jul 8, 2021 11:31:13 GMT -5
Nester the Lark: I feel like I've been neglecting the forum more than usual lately. Been distracted by other things. I'll try to post something when I get the chance.
Jul 16, 2021 10:38:22 GMT -5
nocturnal YL: I don't have time to make posts. Atelier Firis DX takes forever to play. When I'm not playing, I'm in a read-only mode, reading guides and watching (unrelated) videos.
Jul 17, 2021 13:25:38 GMT -5
nocturnal YL: On that note, I'll probably make a review on the whole trilogy, so it will be a while until I talk about these games in details here. I can say Atelier Firis DX has far exceeded my expectation and has taken over Totori as my 3rd fav.
Jul 17, 2021 13:31:06 GMT -5