Post by nocturnal YL on Sept 8, 2017 11:34:47 GMT -5
AKA the everyone-but-Nintendo game show.
With TGS 2017 getting closer, most major publishers have announced what they would be showing this year. For the most part, TGS is about showcasing games to both industry members and the public, and with a lessened focus on announcements, but those did happen in the past.
21-22 September: Business days 23-24 September: Public days
Publisher (link to official TGS site)
Translated listing from that guy who made the infamous Smash leak
Personally, I feel rather underwhelmed by the games they're showing. A lot of these games are just ports or enhanced remakes, and only BANDAI's side of BANDAI NAMCO seems to have something of more substance. Of all the games listed, a grand total of three games have my attention (PD FT DX (more DLC please), Atelier (maybe?), FE Warriors), and it doesn't help that some publishers like Nintendo and Nihon Falcom aren't taking part (Nintendo traditionally doesn't participate anyway).
And given the format of how these games are shown, I'm fairly certain PD FT DX is in its final form (238 songs, completely ignores 2015-2017, no further DLC planned, seeing that it only has a playable demo and no staged show). What a bummer.
Post by Nester the Lark on Sept 8, 2017 14:53:32 GMT -5
I never really follow TGS because there's usually very little news from it that I care about. Usually, I just wait and hear about it after the fact.
And while Falcom may not be at TGS, Trails of Cold Steel III is being shown at Konami's booth for some reason.
Oddly, I'm not really as excited for Fire Emblem Warriors as I thought I would be. I'm not sure why, but the game just isn't grabbing my attention. Graphically, it looks drab and muted. (Hyrule Warriors was colorful and vibrant.)
In fact, I'm not really excited for any of the Warriors games coming to the Switch. It's actually Warriors All-Stars and Dynasty Warriors 9 that sounded more interesting to me, and neither is announced for the Switch.
And that leaves Sonic Forces as just about the only game at TGS I'm interested in.
Post by nocturnal YL on Sept 9, 2017 2:28:05 GMT -5
Some publishers show titles by other publishers who don't attend. I can imagine reasons like EA not thinking it's worth showing up in a Japanese show that doesn't focus on announcements , or Falcom thinking the hosting cost is too high. I suppose it's awkward for publishers that are bigger than indies but not big enough to go head-to-head with the likes of CAPCOM and Konami.
The graphics style of Fire Emblem Warriors can be traced back to Awakening and Fates. And the style of Yusuke Kozaki is easily my least favourite amoung Fire Emblem artists. Senri Kita, Hidari, toi8, even Eiji Kaneda (who made that horrible FE13 DLC Ike art, but was otherwise a good artist) make better art that fits Fire Emblem, I'd say. And I guess it would be better if it takes a smaller number of playable characters across multiple games than having big groups from just three games. But then again, if it's the characters you're after, you'd be much better off with Cipher.
I wonder if some of these publishers are withholding some of the games, waiting for them to be revealed in the PlayStation Press Conference first. Some people are hoping to see the FF7 remake announced that way, but I remain skeptical.
Post by Nester the Lark on Sept 9, 2017 13:37:18 GMT -5
Maybe I'm being a little hard on FE Warriors. I haven't been following it too closely. I guess it looks all right, but graphically, it just doesn't seem to "pop" like Hyrule Warriors. Maybe the YouTube video quality isn't doing it justice.
At any rate, if I buy a Warriors game, it'll likely be FE Warriors.
Post by nocturnal YL on Sept 24, 2017 9:45:00 GMT -5
And so, TGS 2017 has just ended. Not much to say here, and I can't really say I'm satisfied or not. Expected nothing, got nothing.
Hatsune Miku: Project DIVA Future Tone DX
I was hoping to see the beatmaps of both Sand Planet and Ghost Rule on EXTREME (Ghost Rule is confirmed to not have EXTRA EXTREME, and I doubt a slow song like Sand Planet will), but SEGA decided that they should keep those secret and offered just Ghost Rule on HARD. Oh well.
In a live stream (same as the one linked above, full stream here from 02:37:26), they revealed how song selection is done for this series. It's more or less what I expected: SEGA would contact the producers (P's) for permission to use the songs, and after they said yes, SEGA would pitch their own storyboard for the PVs to the P's, and they'd work back-and-forth for 6 months. This basically confirms that SEGA-AM2 is lagging way behind in terms of making new songs, because we should be getting more 2017 songs in PD FT DX. (They said in an earlier Famitsu interview that while a new Project DIVA Arcade is coming, it won't be anytime soon. What a bummer.)
Fire Emblem Warriors
Published by Nintendo in other regions, but since I care about Japan the most, I'm treating it as third-party.
They have confirmed Celica, Caeda and Tiki. They thankfully all retain their (JP) voices from the previous games. Their gameplay, on the other hand, isn't what I'd have hoped for. They missed the chance to give Celica sacrificial magic, opting to make her a swordfighter that only uses magic for non-regular attacks. And Tiki just flails her arms and wings (wait, wings?) to "attack" until she gets to transform.
Also, they've announced DLC for this game. No bonus points for guessing which three games will the DLCs feature.
Atelier: Lydie & Suelle
…Yay? Now that I've seen more of the game in action, I don't think its style is for me. It also seems to require some knowledge in the Atelier series first.
But the Switch is essentially a gameless machine to me, so maybe I'll still get it. It's just not that high in my shopping list.
Umihara Kawase (Nintendo Switch)
Publisher Success posted this mysterious poster in their booth. I'm under the impression that it'll be a Unity game (not interested), and probably download-only (double not interested) because Switch game cards are costly. I've barely touched the 3DS version, but I guess this motivates me to play it more.
Super Bomberman R
They announced a new Grand Prix mode which features team battles of up to 3 vs 3, a new rule "Crystal" where bombers steal crystal shards from each other's team, and new bombers based on MEIKO Reiko Hinomoto from Rumble Roses, Anubis and Jehuty from Zone of Enders. I guess Konami really needs to do more advertising, since I have no idea what those games are.
This new stage design looks pretty good. Much better than the boring, earlier designs. I wonder if this stage design can be used in other modes? Still not really interested in actually buying it though, because screw Unity.
ZOE was Kojima's big non-MGS series from the PS2 era. It's best remembered for having the MGS2 demo included with the first game. Aside from an HD collection a few years ago, there hasn't been a new game since the mid-PS2 era.
Post by Nester the Lark on Sept 24, 2017 13:55:14 GMT -5
The FE Warriors DLC is a bit disappointing for me. I mean, I understand why there's an emphasis on Fates and Awakening since they're the most popular FE games, but I haven't played either of them, so I don't have an attachment.
I have played Shadow Dragon, so there's that, but yeah, it would've been nice for FE Warriors to be more of a celebration of the overall series.
In Sonic Forces news, it was revealed that there would be free DLC where you can play as Shadow. Yay, I guess?
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5
Nester the Lark: If you want a new perspective on your own Mario Maker levels, just wait more than three years before playing them again.
Mar 6, 2021 9:44:32 GMT -5
nocturnal YL: This kind of reminds me of modern 3D printing, where the software needs to formulate the steps for replicating the object rather than just going in a simple 2D matrix manner as in inkjet printing. Nice video.
Apr 3, 2021 9:13:25 GMT -5
Evie the Mother Hen ❤✿: From the looks of it we could create a Pokémon Family ROM hack, FE Family, etc.; but if the number of stiching points was changed from the original design you'd need to fix that with more hacking.
Apr 6, 2021 14:22:17 GMT -5
Nester the Lark: I'm working on something for the forum. Hopefully I'll have it finished this week.
Apr 10, 2021 11:30:13 GMT -5