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Post by Nester the Lark on Nov 13, 2018 11:46:28 GMT -5
The Neo Geo Mini is getting a special Christmas Edition with eight more games included. Meanwhile, the SNK 40th Anniversary Collection is out today. I gotta wait for it to ship to me, though. Launch trailer: Also, Mega64 did their own silly trailer, highlighting the Playback feature with the ability to jump in at anytime.
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Post by Nester the Lark on Nov 24, 2018 11:39:24 GMT -5
Out of the blue, Jeanne from World Heroes is announced as the next DLC fighter for SNK Heroines.
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Post by Nester the Lark on Dec 17, 2018 12:11:10 GMT -5
There have been a couple of recent Retronauts podcasts that have focused on SNK, specifically the games in the Anniversary Collection. The first episode is just kind of a rundown of the initial batch of games. The second episode actually has Frank Cifaldi discussing the collection, as well as going on some interesting tangents (like how there continued to be official NES games produced even into the 2000s). He also mentions that he pitched a "Neo Geo Rarities" collection as a follow-up to the Anniversary Collection.
I've really enjoyed the collection. The second batch of games have really filled it out, and most of the technical issues have been fixed since the update.
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Post by Nester the Lark on Jan 10, 2019 11:40:23 GMT -5
The SNK 40th Anniversary Collection is coming to the PS4, and they've released a cheesy '80s-style commercial for it:
This is actually a direct parody of a real commercial for Vanguard on the Atari 2600. I wonder how many people will pick up on that.
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Post by nocturnal YL on Jan 10, 2019 11:45:50 GMT -5
That's quite brilliant.
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Post by Nester the Lark on Feb 15, 2019 12:05:25 GMT -5
So, it looks like SNK announced at Evo Japan that SNK Heroines is coming to PC via Steam on February 21. Interesting, since no new DLC has been announced since last year, and I assumed that SNK was abandoning the game and moving on due to poor sales. I wonder if this means that they plan to continue supporting the game, or if they just hope to recoup a little money from it. To be honest, I actually did pick up a cheap copy a good while back, but I have yet to actually play it. I do want to support SNK on Switch (I wished for it, after all), but the game does make me feel... a bit awkward.
I suppose I should go ahead and give it a try.
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Post by Nester the Lark on Feb 26, 2019 22:11:12 GMT -5
The main lineup for Evo 2019 has been revealed, and interestingly, the new Samurai Shodown is included, despite that we still don't know many details about it. However, they did show a new (short) gameplay trailer, and revealed that it's planned for release in "early-summer." (Evo 2019 is in early August.) Still no specific platforms confirmed. That looks really fast for a SamSho game, but I guess that's just the modern style for fighting games. Though, I worry that that loses the classic SamSho style of just one hit taking away a ton of health. SamSho wasn't really about doing long combos. It was more about being methodical and scoring the hard hits.
EDIT: Also confirmed to be playable at PAX East, which is at the end of March, so there should hopefully be more details soon.
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Post by Nester the Lark on Mar 1, 2019 19:29:07 GMT -5
Looking at the trailer more closely, I guess the damage output is about on par with the later Samurai Shodown games. Anyway, there's going to be a panel for the game at PAX East on March 30. It will include producer Yasuyuki Oda, director Nobuyuki Kuroki, and most surprisingly, Yasushi Adachi, the original creator of Samurai Shodown who no longer works at SNK. This raises the question of if he's involved with the new game in some way. (Would be pretty cool if he was.) Hopefully, there will be video or a transcript of the panel. About a month ago, I came across an interview with Adachi from 2017 where he talks about the creation of Samurai Shodown. It reveals some really interesting things, and is well worth a read.
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Post by nocturnal YL on Mar 2, 2019 2:48:40 GMT -5
Just as I suspected, the spelling of Samurai Shodown is intentional. (Victoly, on the other hand, isn't.)
Wait, Rurouni Kenshin came after Samurai Shodown!?
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Post by The Qu on Mar 2, 2019 19:07:33 GMT -5
Rurouni Kenshin started in April of '94, Sam Sho in July of '93. It's a tight fit, but it's possible the former was influenced by the latter.
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Post by Nester the Lark on Mar 25, 2019 10:56:12 GMT -5
Huge dump of new Samurai Shodown info today.
New trailer for PAX East. Shows off a lot more characters, including Charlotte, Genjuro, Kyoshiro, Yoshitora, Ukyo, Shiki, Hanzo, And Tam Tam. There will be 16 characters in all, including three new ones.
Still missing one of my mains, Shizumaru, but there's always hope for DLC, right? (My other mains are Galford and Nakoruru, in case you're wondering.) Also, Switch port confirmed, but not until Q4 2019. PS4 and Xbox One versions due out in June. At least Switch is confirmed, tho. Here's the full press release (courtesy of GoNintendo): Interesting that it's not being localized and published by NISA. And here's a fact sheet (courtesy of Gematsu): And about 45 minutes of gameplay footage: I'll post more personal thoughts a bit later.
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Post by Nester the Lark on Mar 25, 2019 23:09:37 GMT -5
OK, my thoughts: Everything I've seen and heard about the new Samurai Shodown looks like it's going back to the series' roots, and basing itself off of the first two games. (SamSho II is often considered the best in the series. My personal favorite is IV.) I'm glad to know it's retaining the classic gameplay. The roster includes 10 of the 12 characters from the original game (minus Wan-Fu and Gen-An). Then there's Genjuro (from SamSho II), Yoshitora (from SamSho V) and Shiki (from SamSho 64). Plus three new characters not yet revealed. I'm guessing one will be shown at the PAX East panel later this week. Charlotte stood out to me just because she seems to be the only character that got a significant redesign. The other characters have had minor tweaks to their appearances here and there, but they mostly still look like their classic designs. I wonder why they thought they needed to change Charlotte (other than just to make her sexier)? Maybe her original costume will be DLC. Also, the referee is back! He may just be a background detail, but I always thought he was a cool touch. After watching a bunch of footage, I was starting to think that being able to slice opponents in half wasn't implemented into this demo, but then I saw this video. Fatalities confirmed. (EDIT: I realized that the other gameplay video I posted contained at least one fatality, but I didn't notice it.) I realize it's still in development, but for a game that's supposed to be out in probably less than three months, it seems like it should be... a little more finished? It gives me the feeling that the game is being rushed out so that it can be at Evo 2019. Maybe it's good that the Switch version is coming 4-6 months later, so it won't feel like it's launching as a work-in-progress. Overall, I like the back-to-basics approach it's taking. I'm still excited for this game, and I'm glad it was finally confirmed for Switch. Samurai Shodown was never as popular as Street Fighter or Mortal Kombat back in the '90s, but it was still a respected fighting game series. Hopefully this new game will turn out well enough for it to regain some of its previous glory.
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Post by Nester the Lark on Mar 27, 2019 10:14:07 GMT -5
SNK will be having a SamSho live stream. I guess this is where they'll announce a new character.
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Post by Nester the Lark on Mar 30, 2019 16:42:04 GMT -5
Just got finished watching the PAX panel. I'll post a link to the video later, but I'll sum it up. First, Yasuchi Adachi was unfortunately not able to attend due to a family emergency. They announced a Samurai Shodown Neo Geo Collection for the Switch, PS4, Xbox One and PC. It's being developed by Digital Eclipse, and will include SamSho 1-5 and 5 Special, both Japanese and international versions, as well as an extensive museum mode like the 40th Anniversary Collection. Also, online play. Obviously, I already have the Wii collection, which includes SamSho 6 but not 5 Special. I was waiting for Hamster to release the arcade version of 5 Special, but I was afraid it might be the censored version, or not include the cutscenes in English. I think I may wait and just get the new collection instead. Also, they revealed one of the new characters: Darli Dagger. Unlike some of the other SamSho characters, she was not based on any previous historical or fictional characters. Finally, they mentioned that there will be DLC characters after release. They also mentioned that they were considering guest characters from other companies (as is popular in fighting games these days). I already tweeted my suggestion a few days ago.
EDIT: Here's the video. It starts about two minutes in.
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Post by Nester the Lark on Apr 4, 2019 23:19:01 GMT -5
Here's the special live stream: To be honest, it wasn't quite what I was expecting. I certainly didn't expect live music and a choreographed sword fight. I didn't understand most of it since it was only in Japanese, but it seemed like they covered a lot of what was already said at the PAX panel. Also, it was hosted by the voice actors for Galford and new character Yashamaru. Here's the new trailer that shows all of the characters (briefly): They tweeted renders of all the characters. Here's the one with the new characters: Here are the details according to GoNintendo:
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