Post by nocturnal YL on Apr 16, 2019 11:25:07 GMT -5
300,000 for SNK Heroines sounds pretty impressive, I'd say. I always thought 200,000 is a good general goal for games of that calibre (physical, commercial (bigger-than-indie) releases that aren't particularly popular).
And yes, I'm glad to hear that a new Metal Slug (of any kind, that's not related to the mobile game) is being in development. I'm interested in both a new game and a collection.
Post by Nester the Lark on Apr 21, 2019 15:48:23 GMT -5
This is just so weird and funny and random, I had to post it here.
So, I remember hearing that there was a new version of the original Psycho Soldier theme song sung by Athena's current voice actor, Haruna Ikezawa (who has been doing the character since King of Fighters '98), and it was included on a special soundtrack CD for the collector's edition of SNK Heroines. I've been hoping it would eventually get uploaded to YouTube so I could hear it.
I have not yet come across it, but in a recent search, I stumbled upon something else entirely: Ikezawa singing a cover of the punk rock song "Basket Case" by Green Day. In English, no less. (Content warning for lyrics.)
Apparently, it comes from an old album full of anime voice actresses singing covers of punk and grung rock songs, which never even occurred to me could be a thing. But hey, we basically get to hear Athena sing lyrics like "Am I just paranoid, or am I just stoned?" XD
Post by Nester the Lark on Apr 26, 2019 10:43:50 GMT -5
Now the SNK 40th Anniversary Collection is being ported to the Xbox One, and it's going to include the original NES Baseball Stars as an exclusive.
Baseball Stars always seemed like a conspicuous omission to me, so it's nice that they're finally including it, but also frustrating that they're making it a console exclusive. I wonder if they'll eventually make it available to the Switch and PS4 versions later.
Post by Nester the Lark on May 9, 2019 19:56:12 GMT -5
According to Nintendo Life, there's going to be an official book on the history of the Metal Slug series, including interviews with several members of the development team.
This is interesting because the team behind the series has always been very mysterious. It's known that they were ex-Irem employees who founded the company Nazca, then made only two games (Metal Slug and Neo Turf Masters) before being bought out and absorbed into SNK. I remember reading an interview several years ago in an issue of Retro Gamer magazine with Kazuma Kujo on the creation of the original Metal Slug. Kujo was still with Irem at the time, and only worked on the first Metal Slug in an "unofficial" capacity. (He later left Irem and founded Granzella, who has recently been teasing R-Type Final 2.) He declined to identify any other members of the dev team.
Post by Nester the Lark on May 14, 2019 21:54:03 GMT -5
Here's a spiffy trailer for SamSho. I like the voice over in this one.
More importantly is the part where early adopters get the full first season of DLC for free! I wonder if a similar courtesy will be extended to Switch owners when that version comes out later this year.
Nonetheless, I'm impressed with how hard SNK is pushing this game. They're making a lot of smart decisions, what with the amount of high quality trailers, a spotlight at EVO, and now free DLC for early adopters. Nothing about it feels lazy or phoned-in. They really want mainstream success with this one.
Post by Nester the Lark on Jun 7, 2019 23:00:39 GMT -5
Thought this was cool. As the tweet says, here are all of Nakoruru's voice samples translated into English, not just from Japanese, but also from the Ainu language.
Check the twitter thread for more of his comments on how he tried to translate from Ainu. I didn't realize that Nakoruru actually uses Ainu in addition to Japanese. It is actually considered an endangered language, as there are very few people left who speak it.
On a side note, I actually got interested in learning about the Ainu people because of Nakoruru, although it's hard to find many resources about them online.
Post by Nester the Lark on Aug 4, 2019 18:28:16 GMT -5
Hey! Shizumaru is being added to Samurai Shodown as a free DLC character in September! Woo!
Also, season 2 DLC confirmed, starting with Mina from SamSho 5.
Now, I just need to see how the Switch version turns out. Running on Unreal Engine 4 does make me nervous, given the recent issues with Bloodstained. Apparently, it's not uncommon for UE4 games to have trouble running well on Switch.
And also at EVO, they confirmed development on The King of Fighters XV, which we kinda already knew, but I guess now it's officially official.
EDIT: Replaced the video with the full trailer.
EDIT 2: And it looks like Haohmaru will be a DLC guest character in Soul Calibur VI.
Almost seems redundant considering that Mitsurugi is already like Soul Calibur's version of Haohmaru.
Post by Nester the Lark on Aug 28, 2019 9:59:55 GMT -5
According to GoNintendo, Samurai Shodown will be released on Switch in Japan on December 12. It runs at 60 fps and supports a single joy-con for multiplayer. Also, early purchases will include a copy of Samurai Shodown! 2 (the Neo Geo Pocket Color game).
I was getting worried about this game, but this gives me some confidence. Now, if only they'd throw in the season 1 DLC for free...
Also, the SamSho Neo Geo collection was mentioned in Famitsu, but only in that it was scheduled for a winter 2019 release.
nocturnal YL: Finished the main goal and started the final year. Still have to make powerful items and get the rest of the events.
Jan 30, 2024 12:48:48 GMT -5
nocturnal YL: I'll be on a trip to Osaka between the 5th and the 12th. I still travel somewhat regularly, but it's been 4 years since I went to Japan in 2020 and 6 years since I went to Osaka specifically in 2018.
Jan 31, 2024 13:29:50 GMT -5
nocturnal YL: Riviera: The Promised Land is getting a remaster on Switch. I was wondering what's happened to it after all those other Dept. Heaven games got Switch versions.
Feb 1, 2024 11:07:45 GMT -5
nocturnal YL: I'll leave soon. Like before, I'll have Internet connection and will check this place, but I won't bother logging in.
Feb 4, 2024 11:07:31 GMT -5
nocturnal YL: I just found out that Atelier Ayesha DX has an out-of-bounds glitch, and it's very easy to get. That's the third game I've found something like that, after Meruru and Firis. There isn't much interesting to see, though. You just fall off and respawn.
Feb 15, 2024 12:42:55 GMT -5
nocturnal YL: Almost at the end of Atelier Ayesha DX. Got everything in the base game, but the extras are incredibly difficult.
Feb 18, 2024 14:40:03 GMT -5
nocturnal YL: I'm not sure if I have enough remaining time to prepare for the extra battles (large amounts of items are involved, and restocking takes time). If I can't do it, I'll just end my playthrough. I didn't miss any story contents as far as I know.
Feb 18, 2024 15:26:02 GMT -5
nocturnal YL: The synthesis puzzles are fun and a bit difficult, and the time limit is quite tight. It generally feels close to Arland (but more complex). The story and UI aren't good in comparison, but this game is otherwise great. Comparable with Totori overall.
Feb 18, 2024 15:57:20 GMT -5
nocturnal YL: Cool. Atelier Ayesha DX has a save data corruption glitch, and now I cannot even start the game.
Feb 20, 2024 12:46:12 GMT -5
nocturnal YL: It happened after I reached the ending. Something was off (the end credits did not show), and I looked around the Extra menu trying to launch it, and bam! Game crashed, and Launching the game now results in a black screen.
Feb 20, 2024 13:13:21 GMT -5
nocturnal YL: And I'm 100% sure it's save data corruption. Deleting the save data solved the problem, and restoring it would reinstate the issue.
Feb 20, 2024 13:14:49 GMT -5
nocturnal YL: Ironically, I re-joined NSO to protect my Ciel nosurge DX save data, which ended up not needing it. I haven't closed my Atelier Ayesha DX session and have set my save data backup to fully manual. And it's this seemingly stable game that ended up failing.
Feb 20, 2024 13:46:19 GMT -5
Nester the Lark: I hope you haven't lost too much.
Feb 20, 2024 15:15:25 GMT -5
nocturnal YL: That's the entire save file, about 70 hours of progress, possibly gone. I wrote to KOEI TECMO GAMES about that, but last time I told them about a Firis DX bug they replied "we could reproduce, but game is too old to reopen development", so I'm not hopeful.
Feb 20, 2024 15:23:25 GMT -5
nocturnal YL: I almost 100% completed everything other than the original game's DLC or the Plus features too. Though I guess with better knowledge of the extra bosses, I'll be better prepared in a hypothetical 2nd run. Still prefer a proper New Game+ though.
Feb 20, 2024 15:28:16 GMT -5
Nester the Lark: Wow, and after you put all that time into it. That would really sour my impression of a game. Do you plan to redo everything?
Feb 20, 2024 18:17:54 GMT -5
nocturnal YL: I think I'll most likely move on for now. Maybe I'll get back to it in the future; I'm thinking about replaying everything in the series at some point (since a few games have second-playthrough-only bonuses), which might be years from now.
Feb 21, 2024 9:13:09 GMT -5