Post by nocturnal YL on Apr 16, 2019 11:25:07 GMT -5
300,000 for SNK Heroines sounds pretty impressive, I'd say. I always thought 200,000 is a good general goal for games of that calibre (physical, commercial (bigger-than-indie) releases that aren't particularly popular).
And yes, I'm glad to hear that a new Metal Slug (of any kind, that's not related to the mobile game) is being in development. I'm interested in both a new game and a collection.
Post by Nester the Lark on Apr 21, 2019 15:48:23 GMT -5
This is just so weird and funny and random, I had to post it here.
So, I remember hearing that there was a new version of the original Psycho Soldier theme song sung by Athena's current voice actor, Haruna Ikezawa (who has been doing the character since King of Fighters '98), and it was included on a special soundtrack CD for the collector's edition of SNK Heroines. I've been hoping it would eventually get uploaded to YouTube so I could hear it.
I have not yet come across it, but in a recent search, I stumbled upon something else entirely: Ikezawa singing a cover of the punk rock song "Basket Case" by Green Day. In English, no less. (Content warning for lyrics.)
Apparently, it comes from an old album full of anime voice actresses singing covers of punk and grung rock songs, which never even occurred to me could be a thing. But hey, we basically get to hear Athena sing lyrics like "Am I just paranoid, or am I just stoned?" XD
Post by Nester the Lark on Apr 26, 2019 10:43:50 GMT -5
Now the SNK 40th Anniversary Collection is being ported to the Xbox One, and it's going to include the original NES Baseball Stars as an exclusive.
Baseball Stars always seemed like a conspicuous omission to me, so it's nice that they're finally including it, but also frustrating that they're making it a console exclusive. I wonder if they'll eventually make it available to the Switch and PS4 versions later.
Post by Nester the Lark on May 9, 2019 19:56:12 GMT -5
According to Nintendo Life, there's going to be an official book on the history of the Metal Slug series, including interviews with several members of the development team.
This is interesting because the team behind the series has always been very mysterious. It's known that they were ex-Irem employees who founded the company Nazca, then made only two games (Metal Slug and Neo Turf Masters) before being bought out and absorbed into SNK. I remember reading an interview several years ago in an issue of Retro Gamer magazine with Kazuma Kujo on the creation of the original Metal Slug. Kujo was still with Irem at the time, and only worked on the first Metal Slug in an "unofficial" capacity. (He later left Irem and founded Granzella, who has recently been teasing R-Type Final 2.) He declined to identify any other members of the dev team.
Post by Nester the Lark on May 14, 2019 21:54:03 GMT -5
Here's a spiffy trailer for SamSho. I like the voice over in this one.
More importantly is the part where early adopters get the full first season of DLC for free! I wonder if a similar courtesy will be extended to Switch owners when that version comes out later this year.
Nonetheless, I'm impressed with how hard SNK is pushing this game. They're making a lot of smart decisions, what with the amount of high quality trailers, a spotlight at EVO, and now free DLC for early adopters. Nothing about it feels lazy or phoned-in. They really want mainstream success with this one.
Post by Nester the Lark on Jun 7, 2019 23:00:39 GMT -5
Thought this was cool. As the tweet says, here are all of Nakoruru's voice samples translated into English, not just from Japanese, but also from the Ainu language.
Check the twitter thread for more of his comments on how he tried to translate from Ainu. I didn't realize that Nakoruru actually uses Ainu in addition to Japanese. It is actually considered an endangered language, as there are very few people left who speak it.
On a side note, I actually got interested in learning about the Ainu people because of Nakoruru, although it's hard to find many resources about them online.
Post by Nester the Lark on Aug 4, 2019 18:28:16 GMT -5
Hey! Shizumaru is being added to Samurai Shodown as a free DLC character in September! Woo!
Also, season 2 DLC confirmed, starting with Mina from SamSho 5.
Now, I just need to see how the Switch version turns out. Running on Unreal Engine 4 does make me nervous, given the recent issues with Bloodstained. Apparently, it's not uncommon for UE4 games to have trouble running well on Switch.
And also at EVO, they confirmed development on The King of Fighters XV, which we kinda already knew, but I guess now it's officially official.
EDIT: Replaced the video with the full trailer.
EDIT 2: And it looks like Haohmaru will be a DLC guest character in Soul Calibur VI.
Almost seems redundant considering that Mitsurugi is already like Soul Calibur's version of Haohmaru.
Post by Nester the Lark on Aug 28, 2019 9:59:55 GMT -5
According to GoNintendo, Samurai Shodown will be released on Switch in Japan on December 12. It runs at 60 fps and supports a single joy-con for multiplayer. Also, early purchases will include a copy of Samurai Shodown! 2 (the Neo Geo Pocket Color game).
I was getting worried about this game, but this gives me some confidence. Now, if only they'd throw in the season 1 DLC for free...
Also, the SamSho Neo Geo collection was mentioned in Famitsu, but only in that it was scheduled for a winter 2019 release.
Nester the Lark: Hello, NinDB world! Post your shouts here! (But be careful not to wake the neighbors. )
Jul 21, 2020 8:45:06 GMT -5
nocturnal YL: Guys, guys! I can't believe what I found in Zelda 1! The game features an Elimination Mode that for some reason not many talked about! I wonder if it's fun? (Don't actually try it.)
Jul 23, 2020 8:32:38 GMT -5
nocturnal YL: Hey, I can edit shoutbox posts! This is already better than Twitter!
Jul 23, 2020 8:33:38 GMT -5
Nester the Lark: It seems like Cadence of Hyrule should be more popular than it is. Are people put off by the rhythm aspect? Or the randomly-generated maps?
Jul 24, 2020 14:01:59 GMT -5
nocturnal YL: ↑ Might warrant its own thread, but I think mixing rhythm and other genres usually resuls in gameplay too difficult for many. I can't handle it well either, judging from my scores in Dedede's Drum Dash.
Jul 24, 2020 22:46:56 GMT -5
nocturnal YL: ↑ For me personally, it simply hasn't been considered. It's a download-only game (until now) from a series I'm unfamiliar with and didn't feel like trying out.
Jul 24, 2020 23:02:40 GMT -5
Nester the Lark: Ironically, I did create a thread for Cadence of Hyrule, but then deleted it thinking there wouldn't be any discussion on it. Maybe I'll go ahead and make a new one.
Jul 25, 2020 8:58:56 GMT -5
Shrikeswind: Something to bear in mind about the shoutbox if you’re not already aware: It doesn’t show up on the mobile version of the forums. This shouldn’t be a major problem, but it can make it difficult to get into discussions for mobile visitors.
Jul 26, 2020 1:40:18 GMT -5
Shrikeswind: Also the more obvious character limit issues, and the format not really being conducive to longer-term discussion. It’s useful but limited; threads definitely still have their place.
Jul 26, 2020 1:45:06 GMT -5
Shrikeswind: (Honestly, Proboards mobile is pretty bad in general, but...)
Jul 26, 2020 1:46:07 GMT -5
Nester the Lark: Not sure if this works on all devices, but you can force the desktop version of the forum by scrolling all the way to the bottom and clicking the "Desktop" link at the lower right.
Jul 26, 2020 8:41:58 GMT -5
Shrikeswind: I’m aware. I’m typing this from my phone. I’m just pointing out that, for people who aren’t aware or who may be casually checking in on their phone, the shoutbox won’t be visible on
Jul 26, 2020 22:04:05 GMT -5
Shrikeswind: Is there a Discord for NinDB, by the way? It’s very popular with them there young’ns these days, so it might help activity.
Jul 26, 2020 22:07:47 GMT -5
Nester the Lark: There is no NinDB Discord. There was a brief discussion of it a few years ago, but nothing ultimately came of it. I rarely use Discord, myself.
Jul 27, 2020 8:58:28 GMT -5
Shrikeswind: Hm. Seems like it might be a good idea if activity picks up. Not to be a pessimist but I do have my doubts that'll happen though.
Jul 29, 2020 3:00:10 GMT -5
Shrikeswind: Okay not a Nintendo topic but I kinda need to talk about this because I just learned it and it's a thing so bleh.
Aug 2, 2020 23:44:57 GMT -5
Shrikeswind: You remember Disney's Hunchback of Notre Dame, right? So apparently, 5 year old me was incapable of discerning male and female in non-humans, because *apparently* there's a female gargoyle, and the goat's a boy.
Aug 2, 2020 23:47:59 GMT -5