Post by Nester the Lark on Sept 8, 2019 10:56:17 GMT -5
This may have been the location of SNK's original office.
Also, let's appreciate how clever the reveal trailer was for Terry in Smash.
My favorite part is Geese falling off the building (yet again) while leaping for the invitation.
Honestly, I never would've believed Terry Bogard (or any SNK character) would've made it into Smash Bros. I know SNK is more popular in Asia than in Western regions, and Fatal Fury Special was actually super popular in Japan when it first came out, but it still seemed a little outside the scope of Smash. But no complaints from me, of course.
But imagine, there's gonna be a Terry Bogard amiibo. I wonder if it'll actually be used for anything special outside of SSBU...
Giuseppe: Let’s switch gears completely. When I interviewed you last year, we talked about Metal Slug and the possibility to bring it back. You told me you were undecided about whether modern gamers would accept the one-hit-death mechanic. How is that discussion go? Are you still discussing it? Are you actually working on a new Metal Slug now?
Yasuyuki Oda: Nothing is decided at the moment, nothing has actually been started, but we’re definitely in the phase where we started talking about “let’s bring it back. We want to bring it back.” The fans want it.
On whether we’d do the one-hit kill, there are still a lot of discussions about that, but I like the idea of maybe bringing two modes, perhaps with an easy mode with a life gauge.
But there is still a lot of discussion going on internally about that. We want to make sure we do it right.
Post by nocturnal YL on Oct 9, 2019 9:18:17 GMT -5
Just keep the one-hit kill. In consumer (non-arcade) versions, there's always the option to have infinite continues. Some games even have an easy mode that gives you infinite H instead of just the basic gun. I don't see anything wrong with that.
It occurred to me how expensive this game could be, though. For everything, it's base game + 1st season DLC + 2nd season DLC + Nintendo Switch Online subscription to play online. Of course, those extra expenses are strictly optional. Shizumaru is the one DLC character I was most interested in, and fortunately, he's free. Also, I don't typically care to play competitively (especially if the online lag turns out to be bad), so I don't necessarily need that.
Post by Nester the Lark on Jan 25, 2020 11:00:02 GMT -5
Here's a trailer for the second season of DLC for SamSho from EVO Japan.
Mina we already knew about. Sogetsu was accidentally leaked by SNK, themselves, a while back. Iroha has been one of the most requested characters (for obvious reasons), so her inclusion is not surprising. (This does mark her first "canon" appearance in the series, since her only previous appearance, SamSho VI, is simply a non-canon "dream match" game.) That leaves only one mystery fighter.
Personally, I'm not interested in any of the second season DLC characters so far.
In other EVO Japan news, here's the first gameplay of Haohmaru in Soul Calibur VI.
Post by Nester the Lark on Feb 7, 2020 15:51:20 GMT -5
SNK recently revealed unused character designs for Garou: Mark of the Wolves, as well as its unfinished sequel. You can see it here.
Yasuyuki Oda has mentioned before that he still wants to make a sequel to Garou. With SNK's revival so far including a return of Samurai Shodown, and plans for a new Metal Slug, I think there's still hope for the Fatal Fury series. (Also, Rock Howard was a DLC character for King of Fighters XIV, despite it not making any narrative sense.)
Post by Nester the Lark on Apr 27, 2020 8:36:44 GMT -5
It seems that the Neo Geo Pocket Color game SNK Gals' Fighters will be available on Switch soon. Perhaps there will be more NGPC games to follow.
I've been undecided about the Switch version of Samurai Shodown lately. On one hand, I'd like to wait and see if it comes down in price a bit. (It's only been out in NA for two months.) On the other hand, I worry that it may have had a limited print run. (Of course, there's always the digital option, but still...)
Post by Nester the Lark on Jun 9, 2020 10:02:52 GMT -5
I think we can mark this as rumor for now, but there was mention of the new Metal Slug game by SNK's Korean subsidiary SNK Interactive. Supposedly, it's due out later this year for consoles, and will be a side-scrolling run-and-gun like previous games.
If true, it seems like it's coming rather fast, which suggests to me it could be cobbled together from old assets rather than being entirely new. Unless, perhaps, the game has been in development for longer than SNK has alluded.
Post by nocturnal YL on Jun 10, 2020 11:51:33 GMT -5
They're actually saying they'll target older people, so I guess it's going to be a classic Metal Slug game like, well, every other main series Metal Slug. I recall someone from SNK asking for what features to keep and change in Metal Slug, and quickly identified the graphics as something to keep. So yeah, it's likely going to be in the same style.
I'm more curious in what format will the game be released in. Hopefully not download only. And hopefully they're so ahead of time and make it PS5-only.
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5
Nester the Lark: If you want a new perspective on your own Mario Maker levels, just wait more than three years before playing them again.
Mar 6, 2021 9:44:32 GMT -5
nocturnal YL: This kind of reminds me of modern 3D printing, where the software needs to formulate the steps for replicating the object rather than just going in a simple 2D matrix manner as in inkjet printing. Nice video.
Apr 3, 2021 9:13:25 GMT -5
Evie the Mother Hen ❤✿: From the looks of it we could create a Pokémon Family ROM hack, FE Family, etc.; but if the number of stiching points was changed from the original design you'd need to fix that with more hacking.
Apr 6, 2021 14:22:17 GMT -5
Nester the Lark: I'm working on something for the forum. Hopefully I'll have it finished this week.
Apr 10, 2021 11:30:13 GMT -5