Recently, it seems the Xbox One has run into a lot of trouble. To name a few:
The Xbox One had a very rocky beginning, but normally that's no cause for alarm, since the PS3's bad start hardly took down SCE/SIE.
Xbox One's sales have been so slow that Microsoft doesn't personally release sales figures, but reports from EA show very disappointing numbers, and it doesn't seem unreasonable that the Switch could outsell it despite XBO getting a three-year head start on it.
Microsoft's exclusives have been a long string of disappointments, including the fading interest in Halo, Rare's latest game flopping hard, and other exclusive failures. As far as I can tell, Forza is pretty much the only exclusive they have left that's still attractive to gamers. PS4 and Switch are leaving XBO in the dust when it comes to quality exclusives.
To me, it looks like Microsoft is well aware that the Xbox One is a threat to the brand overall, and their pushes for backwards-compatibility and playable XBO games on Windows 10 could definitely be interpreted as attempts to salvage it. If the Xbox One becomes the last Xbox home console (and that's a big if), then I'd see it as a foregone conclusion; Microsoft's big success was its forward-thinking on online gaming communities, but aside from that, the Xbox line has just been lucky since then. It really hasn't had much else going for it from the beginning.
I don't think the Xbox is going anywhere, but it is clear that they've been struggling this generation.
I can only speak for myself, but I've always felt like the Xbox was the hardest to justify from a software perspective. A lot of its games are available on Playstation or Steam, and its exclusives aren't as strong as the competition. From a service perspective, I think Xbox Live speaks for itself as a triumph of their work in gaming.
Post by nocturnal YL on May 16, 2018 9:51:43 GMT -5
As someone who only cares about Japanese games for the most part, the Xbox practically doesn't exist. In the unlikely scenario that I have a sudden urge to want to play Xbox One games, I already have a Surface Pro 4 running Windows 10.
I don't know about the others, but the above pretty much sums up why the Xbox line of systems won't work for me.
Personally, I never liked the Xbox line to begin with, precisely because Windows PCs are a thing. I know there are legitimate reasons to want an Xbox, but in my mind, the Xbox stereotype are the ones who are after high-quality online FPS, which largely overlaps with the PC stereotype.
Xbox Live started the trend of paid online services that were eventually copied by Sony and Nintendo. Boo.
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5
Nester the Lark: If you want a new perspective on your own Mario Maker levels, just wait more than three years before playing them again.
Mar 6, 2021 9:44:32 GMT -5
nocturnal YL: This kind of reminds me of modern 3D printing, where the software needs to formulate the steps for replicating the object rather than just going in a simple 2D matrix manner as in inkjet printing. Nice video.
Apr 3, 2021 9:13:25 GMT -5
Evie the Mother Hen ❤✿: From the looks of it we could create a Pokémon Family ROM hack, FE Family, etc.; but if the number of stiching points was changed from the original design you'd need to fix that with more hacking.
Apr 6, 2021 14:22:17 GMT -5
Nester the Lark: I'm working on something for the forum. Hopefully I'll have it finished this week.
Apr 10, 2021 11:30:13 GMT -5