Post by Nester the Lark on Mar 19, 2019 16:13:10 GMT -5
So, I inadvertently took about a week off from Sacred Stones, but I've just gotten back to it. I've finished chapter 18, so I'm getting near the end. I'm wondering if I should try to do the tower before I get to the endgame. Is there a point of no return? Or any reason to do the tower outside of just for fun?
So far, I think I enjoy this game more than Blazing Blade, and at least as much as Shadow Dragon. I like being able to roam around a world map and do things between chapters, as well as the branching promotions. It makes the game feel a little more flexible. (I think Shadow Dragon let you change a character's class at any time, but I never messed with it.) Also, I like that it's only 20 chapters plus endgame. The shorter campaign keeps me from feeling too burned out, but the length can still be extended through optional content like the tower and skirmishes, so I can decide what kind of experience I want.
I did kinda miss the illustrations from Blazing Blade and Shadow Dragon, tho. There were certain story events that would've benefited from them, and their absence made it feel like Sacred Stones had a smaller budget.
Eirika and Ephraim are probably among my favorite FE lords, if mainly because of their sweet brother-sister relationship. The fact that they spend much of the game separated made it feel very satisfying when they were finally together. (Naturally, I maxed out their support level.) Neither of them had better die by the end...
I don't have much to say about the story until I finish the game.
Overall, out of the FE games I've played, I feel like this is the one I'd be most likely to replay, mainly to see Ephraim's route.
After you beat the final boss, you can explore the tower as much as you want, and even unlock some extra characters. As for the game feeling smaller budget, that's pretty accurate for its development. This game was announced after Path of Radiance was announced, and released before PoR, so that should give you a pretty good idea about it.
Post by Nester the Lark on Apr 2, 2019 22:54:46 GMT -5
It took me a while to get around to it, but I finally finished Sacred Stones. I have now finished all the Fire Emblem games I own.
I don't really have much more to add from what I said before. I really enjoyed it, especially considering it's the third FE game I've finished since I started Shadow Dragon in November.
For the story... To be honest, I usually just glaze over the stories in FE, as well as many RPGs, but I did enjoy the story. I tend to be more interested in the characters, themselves, though, and I liked the cast overall at least as much as Blazing Blade's.
Special shout-out to Neimi, who is probably now my favorite FE bow-user. I wasn't sure how I felt about her at first, but then I realized that I can kinda relate to her, and I got really attached. I paired her with Artur and promoted her to a ranger, and they both ended up being some of my best units. Also, she came from a village named Lark, so what's not to love?
But now, I'm going to take a long break from FE until Three Houses comes out.
Post by Nester the Lark on Jan 27, 2021 11:28:43 GMT -5
I posted this in the shoutbox, but I think it's worth preserving in a post.
Here's an English fan cover of the song "Reincarnation" from Tokyo Mirage Sessions. It's interesting because it suggests what an English dub of the game could have been like. I can easily imagine an English voice actor for Kiria sounding just like this.
This person also did a cover of "The Edge of Dawn" from Fire Emblem: Three houses that's really good, too.
Post by Nester the Lark on Feb 8, 2021 11:38:53 GMT -5
Here's the interviews:
This isn't what I expected. I thought it might just be a quick 10-20 minute Nintendo Minute video, but this is much bigger than that. I also wasn't expecting a Fire Emblem Heroes character to be conducting the interviews. Well worth watching, though!
Christian La Monte tells the best story about voicing Ignatz's S-support conversation. (EDIT: I keep writing "S-rank" when I mean S-support.)
Nester the Lark: Speaking of the song "Reincarnation," perhaps it might have sounded something like this if the game had gotten an English dub.
Jan 26, 2021 10:25:09 GMT -5
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5
Nester the Lark: If you want a new perspective on your own Mario Maker levels, just wait more than three years before playing them again.
Mar 6, 2021 9:44:32 GMT -5
nocturnal YL: This kind of reminds me of modern 3D printing, where the software needs to formulate the steps for replicating the object rather than just going in a simple 2D matrix manner as in inkjet printing. Nice video.
Apr 3, 2021 9:13:25 GMT -5
Evie the Mother Hen ❤✿: From the looks of it we could create a Pokémon Family ROM hack, FE Family, etc.; but if the number of stiching points was changed from the original design you'd need to fix that with more hacking.
Apr 6, 2021 14:22:17 GMT -5