I love the history/references of Spirit Battles but there are some that I do not know/understand. SSBWiki has most of them figured out of the character inspirations, but any idea as what the minion characters are referencing with these Spirit Battles?:
0027 Baby Peach - Minion: Mario (Probably Mario himself or Baby Mario?) 0522 Zoroark - Minion: Lucario (fake legendary dogs from the Pokemon/Zoroark movie?) 1087 Nico Fire - Minion: Fox, Sonic (Slot Cars? I feel like these might be specific to maybe special slot cars?) 1148 Satoru - Minion: Mewtwo, Ridley, Bowser 1216 Dr. Lobe - Minion: Kirby 1221 Satoru Amatsubo - Minion: Mega Man 1248 Ando Kensaku - Minion: Mr. Game & Watch 1254 Toy Poodle - Ally: Duck Hunt 1271 Allen - Minion: King K. Rool, Ridley
Post by Evie the Mother Hen ❤✿ on Apr 13, 2019 14:15:45 GMT -5
Hi Gilder. Nice thread.
Nico Flare - Fox, Sonic
I get a similar impression as you; Sonic is associated with speed. Not sure about Fox. Nico Flare has a rival called Iceman but the only similarities I gather are Fox/their hair being a similar colour and one of them wearing blue like Sonic.
Satoru - Minion: Mewtwo, Ridley, Bowser
Perhaps these reference monsters in general or specific ones called from the cards, with Mewtwo as the Master card.
Post by Shrikeswind on Aug 4, 2019 16:26:19 GMT -5
Since I haven’t played SSBU yet (blasphemous, I know,) I only have YouTube to go on for this existing, but in an episode of the Completionist Jirard mentioned that there’s a spirit battle with Ness’ father, played by an invisible Snake, since you never see Ness’ father. I’ll further add that Snake bears more than a passing resemblance to Flint (Lucas’ father) and that Snake quite notably communicates with characters in Metal Gear games via codec, not dissimilar to Ness’ father communicating with Ness exclusively (in-game) via telephone.
New Spirit event with new spirits from DAEMON X MACHINA are this weekend! I must admit that I know nothing about the game (Played the demo for about an hour and didn't care for it). But hopefully someone knows the references within the spirit battles:
1348 Kloster (Grief) - Dark Samus, Samus (x2) 1349 Bullet Walker (Brigadier General) - R.O.B. (x3) with green, red and blue alts 1350 High Line (Guns Empress) - Ridley
I'm assuming the minions are actually the mechs themselves, but what are the mechs?
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5
Nester the Lark: If you want a new perspective on your own Mario Maker levels, just wait more than three years before playing them again.
Mar 6, 2021 9:44:32 GMT -5
nocturnal YL: This kind of reminds me of modern 3D printing, where the software needs to formulate the steps for replicating the object rather than just going in a simple 2D matrix manner as in inkjet printing. Nice video.
Apr 3, 2021 9:13:25 GMT -5
Evie the Mother Hen ❤✿: From the looks of it we could create a Pokémon Family ROM hack, FE Family, etc.; but if the number of stiching points was changed from the original design you'd need to fix that with more hacking.
Apr 6, 2021 14:22:17 GMT -5
Nester the Lark: I'm working on something for the forum. Hopefully I'll have it finished this week.
Apr 10, 2021 11:30:13 GMT -5