Post by Nester the Lark on Jun 12, 2019 10:53:12 GMT -5
So, Just Dance 2020 is coming to the original Wii (but actually skipping the Wii U this year). It's not surprising at this point, but I was thinking about the implications.
If Ubisoft still finds it worth their time and resources to create a Wii version of Just Dance, then that means it must still be selling really well. And that means that there are a significant number of people who never moved past the original Wii, and to this day, still use it as their Just Dance box.
Either that, or a large number of collectors are buying it solely for the novelty.
But it also marks 13 years of official support for the Wii. This matches the length of time that games were officially released for the Atari VCS/2600 (1977-1990, although some sources say the final game came out in 1989), and one year shy of the 14 years the Neo Geo was supported (1990-2004).
The Wii is one of the longest officially supported game consoles in history, and could go for the record if Ubisoft keeps this up for two more years.
Post by nocturnal YL on Jun 12, 2019 11:04:30 GMT -5
Well, considering that Mario Kart Wii sales is still going on for some reason, I guess it does make sense to keep making Just Dance. It probably doesn't take them much development time since it's easy to import data that are needed for other versions anyway and make no program changes. so the only problem left is whether it still makes sense to make physical discs.
I've seen a community facility that still has a Dreamcast and a PS1 for the kids there to play. So I guess games for old systems do have a market, provided said systems have a large install base.
Mario Kart Wii's sale after all these years is still crazy. I think there was some fact it sold a million copies in the 11 month time period of Mk8 E3 2013 reveal to it's 2014 May release. That's for a 5-6 year old game (that still had MK7 available and the pending MK8 for sequels) is pretty impressive. Then from March 2018 to Mar 2019 it sold another 100,000 (compared to MK8 20,000), at that point the game is 11 years old has no (official) online multiplayer mode anymore and now exists in a world where MK8 Deluxe exists. To top it off these are all physical copies, there is no downloadable MK Wii version (not even on Wii U's eShop).
Think about those numbers when you have a struggling dev trying to get a newly released good game past their 1st million sold. There really is a large quiet audience of causal owners who refuse to upgrade their hardware or because it still works.
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5
Nester the Lark: If you want a new perspective on your own Mario Maker levels, just wait more than three years before playing them again.
Mar 6, 2021 9:44:32 GMT -5
nocturnal YL: This kind of reminds me of modern 3D printing, where the software needs to formulate the steps for replicating the object rather than just going in a simple 2D matrix manner as in inkjet printing. Nice video.
Apr 3, 2021 9:13:25 GMT -5
Evie the Mother Hen ❤✿: From the looks of it we could create a Pokémon Family ROM hack, FE Family, etc.; but if the number of stiching points was changed from the original design you'd need to fix that with more hacking.
Apr 6, 2021 14:22:17 GMT -5
Nester the Lark: I'm working on something for the forum. Hopefully I'll have it finished this week.
Apr 10, 2021 11:30:13 GMT -5