Post by Evie the Mother Hen ❤✿ on Jun 30, 2019 13:51:18 GMT -5
Edit: Sorry, I accidentally posted this in the wrong board, please move.
Now that the game is out, what are our impressions on it? I loved the original Wii U version, uploading new levels, and I'd play my brother's levels too.
As for the 3DS not so much because of the lack of the game allowing you to do so other than to directly share your levels locally with registered friends or share them with StreetPass, even with the new preexisting stages mode. However, being able to play user submitted levels on the 3DS version like the original Wii U version made up for this a little; and for some people the interest in making new levels can fade away.
Post by nocturnal YL on Jul 1, 2019 0:45:17 GMT -5
Still thinking if I should get this game. Long story short, Super Mario Maker 2 is friendlier in the "play" part, but it's worse in the "make" part. I'm mostly only interested in playing good levels, so in theory I should get it.
But there's another problem: even though there are more parts than any other 2D Mario game, it feels like there aren't enough parts and variations. There are mechanics from each original game (yes, even SMB1) that's not present in SMM2, and the game overall just doesn't feel like the real deal. SMW hacks are more fun to play.
It's better than SMM1, but I'm not convinced it's a huge improvement from that. There are bugfixes and other improvements, but a lot of SMM1's quirks are still present. And I already said I'm not a huge fan of SMM1.
I'm still on the fence. Maybe I should finally get back to SMM1 and see if I have a change of heart.
Post by Evie the Mother Hen ❤✿ on Jan 20, 2020 7:28:07 GMT -5
I love playing the online mode, specifically the team multiplayer. I used to play lots of battle mode, but feel the co-op mode (so far) is more enjoyable. Specifically the respawning and bouncing off players, lets you complete harder stages together; and when the stage is a puzzle, it simulates an escape room ("escape room" is like a mystery puzzle area people team up to solve). However, sometimes in co-op mode people will vote for Expert/Super Expert, so you have to hope your team and you can clear it. Another thing is, sometimes levels are considered part of the multiplayer mode that were not designed for multiplayer (e.g. keep right stages). Sometimes the lag in this game however can put you off playing it, in this respect you may want to play another game.
✿ Love others, but don't forget to care for the self. 🦋
Please be gentle with me if I go off on a tangent and am not understanding something. Capricious.
Nester the Lark: Hello, NinDB world! Post your shouts here! (But be careful not to wake the neighbors. )
Jul 21, 2020 8:45:06 GMT -5
nocturnal YL: Guys, guys! I can't believe what I found in Zelda 1! The game features an Elimination Mode that for some reason not many talked about! I wonder if it's fun? (Don't actually try it.)
Jul 23, 2020 8:32:38 GMT -5
nocturnal YL: Hey, I can edit shoutbox posts! This is already better than Twitter!
Jul 23, 2020 8:33:38 GMT -5
Nester the Lark: It seems like Cadence of Hyrule should be more popular than it is. Are people put off by the rhythm aspect? Or the randomly-generated maps?
Jul 24, 2020 14:01:59 GMT -5
nocturnal YL: ↑ Might warrant its own thread, but I think mixing rhythm and other genres usually resuls in gameplay too difficult for many. I can't handle it well either, judging from my scores in Dedede's Drum Dash.
Jul 24, 2020 22:46:56 GMT -5
nocturnal YL: ↑ For me personally, it simply hasn't been considered. It's a download-only game (until now) from a series I'm unfamiliar with and didn't feel like trying out.
Jul 24, 2020 23:02:40 GMT -5
Nester the Lark: Ironically, I did create a thread for Cadence of Hyrule, but then deleted it thinking there wouldn't be any discussion on it. Maybe I'll go ahead and make a new one.
Jul 25, 2020 8:58:56 GMT -5
Shrikeswind: Something to bear in mind about the shoutbox if you’re not already aware: It doesn’t show up on the mobile version of the forums. This shouldn’t be a major problem, but it can make it difficult to get into discussions for mobile visitors.
Jul 26, 2020 1:40:18 GMT -5
Shrikeswind: Also the more obvious character limit issues, and the format not really being conducive to longer-term discussion. It’s useful but limited; threads definitely still have their place.
Jul 26, 2020 1:45:06 GMT -5
Shrikeswind: (Honestly, Proboards mobile is pretty bad in general, but...)
Jul 26, 2020 1:46:07 GMT -5
Nester the Lark: Not sure if this works on all devices, but you can force the desktop version of the forum by scrolling all the way to the bottom and clicking the "Desktop" link at the lower right.
Jul 26, 2020 8:41:58 GMT -5
Shrikeswind: I’m aware. I’m typing this from my phone. I’m just pointing out that, for people who aren’t aware or who may be casually checking in on their phone, the shoutbox won’t be visible on
Jul 26, 2020 22:04:05 GMT -5
Shrikeswind: Is there a Discord for NinDB, by the way? It’s very popular with them there young’ns these days, so it might help activity.
Jul 26, 2020 22:07:47 GMT -5
Nester the Lark: There is no NinDB Discord. There was a brief discussion of it a few years ago, but nothing ultimately came of it. I rarely use Discord, myself.
Jul 27, 2020 8:58:28 GMT -5
Shrikeswind: Hm. Seems like it might be a good idea if activity picks up. Not to be a pessimist but I do have my doubts that'll happen though.
Jul 29, 2020 3:00:10 GMT -5
Shrikeswind: Okay not a Nintendo topic but I kinda need to talk about this because I just learned it and it's a thing so bleh.
Aug 2, 2020 23:44:57 GMT -5
Shrikeswind: You remember Disney's Hunchback of Notre Dame, right? So apparently, 5 year old me was incapable of discerning male and female in non-humans, because *apparently* there's a female gargoyle, and the goat's a boy.
Aug 2, 2020 23:47:59 GMT -5