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Post by Evie ❤✿ on Jun 30, 2019 13:51:18 GMT -5
Edit: Sorry, I accidentally posted this in the wrong board, please move.
Now that the game is out, what are our impressions on it? I loved the original Wii U version, uploading new levels, and I'd play my brother's levels too.
As for the 3DS not so much because of the lack of the game allowing you to do so other than to directly share your levels locally with registered friends or share them with StreetPass, even with the new preexisting stages mode. However, being able to play user submitted levels on the 3DS version like the original Wii U version made up for this a little; and for some people the interest in making new levels can fade away.
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Post by nocturnal YL on Jul 1, 2019 0:45:17 GMT -5
Still thinking if I should get this game. Long story short, Super Mario Maker 2 is friendlier in the "play" part, but it's worse in the "make" part. I'm mostly only interested in playing good levels, so in theory I should get it.
But there's another problem: even though there are more parts than any other 2D Mario game, it feels like there aren't enough parts and variations. There are mechanics from each original game (yes, even SMB1) that's not present in SMM2, and the game overall just doesn't feel like the real deal. SMW hacks are more fun to play.
It's better than SMM1, but I'm not convinced it's a huge improvement from that. There are bugfixes and other improvements, but a lot of SMM1's quirks are still present. And I already said I'm not a huge fan of SMM1.
I'm still on the fence. Maybe I should finally get back to SMM1 and see if I have a change of heart.
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Post by Leon on Jul 1, 2019 12:35:54 GMT -5
I don't really have the type of creativity to get the most out of this game, so I'm not going to buy it. However I do appreciate some of the interesting created by others.
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Post by Evie ❤✿ on Jan 20, 2020 7:28:07 GMT -5
I love playing the online mode, specifically the team multiplayer. I used to play lots of battle mode, but feel the co-op mode (so far) is more enjoyable. Specifically the respawning and bouncing off players, lets you complete harder stages together; and when the stage is a puzzle, it simulates an escape room ("escape room" is like a mystery puzzle area people team up to solve). However, sometimes in co-op mode people will vote for Expert/Super Expert, so you have to hope your team and you can clear it. Another thing is, sometimes levels are considered part of the multiplayer mode that were not designed for multiplayer (e.g. keep right stages). Sometimes the lag in this game however can put you off playing it, in this respect you may want to play another game.
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