I found this for TCRF (It is hidden English text within the retail GB X ROM, someone else may have noticed it but I haven't seen mention of this character before, making it very obscure, and no results before I added it, just like Pappy Van Poodle):
@0xc2ac (Fvarg the alien's sale):
"WELCOME EARTHLING I AM FVARG YOUR FRIENDLY NEIGHBOURHOOD ALIEN DO YOU WISH TO PURCHASE SOME SUPERB QUALITY PODULES A FOR YES B FOR NO"
It has been a long time since I played X, but if I remember the VIXIV captain, Training Academy Coach, (fake) scientist, enemies were the only used characters in the game.
This may have been when the game was called Lunar Chase (given there is unused text for the "Lunar Chase" staff credits), and for an English prototype of the game (a trial demo was leaked with SNES Glider as well before).
I wonder if X-Scape, or the inspired Starship Defender/Patrol/Defense, Reflect Missile games reference a character named Fvarg?
Last Edit: Oct 10, 2019 15:07:54 GMT -5 by Evie ❤✿
"(Nintendo) E4 (')07 EE(!) is one of my favourite colours lol.
Post by nocturnal YL on Oct 11, 2019 11:24:57 GMT -5
Naturally, I'd have never heard of any of these. I didn't know X had a different name during development, nor any of the games inspired by it.
I vaguely remember some space-themed game with 3D wireframes on Plam OS 3.x that kind of feels like X, but I've completely forgotten the details. I don't think that is actually related to X (even by inspiration), though.
I guess if you're interested enough to invest time and money, you can actually just go buy X-Scape. I think DSiWare games are still available on the 3DS eShop. (A quick search for a full playthrough video didn't return anything.)
It's a good series I recommend if you're into science fiction and 3D combat simulation in general. The tutorial in X is a little long, but it may be easy to pick up (driving, flying, shooting and stock supplies related interfaces are the only things I think are actually necessary).
I have the original and inspired games, thanks for the suggestion though. (Some DSiWare titles like Gekkan Crossword House are sadly no longer available which is sad) It's just I'm silly and forgot most of the lore because I have a spacey selective memory like Starfy. x3 (um.. rather my mind can remember obsessive details but delete stuff after or only become conscious of them sporadically)
Thanks Leon. I wasn't sure as there are a number of references to X like Power Crystals in Starship Defense.
That sounds cool nocturnal yl! (If you played it hope you enjoyed it)
Yep, I feel the 3D polygon in 2D game is a fun concept. ^^ So, X itself is inspired by StarGlider by Argonaut Software (a combat flight simulator with similar art style) and there was also SNES Glider; a tech demo Dylan Cuthbert's team wanted to show Nintendo I think.
I recommend 3D Space Tank for an enjoyable game. Feel like playing it again now. Both the gameplay and story are nice (relatively; a medium amount of text, so not as much as an RPG, not minimal text, more like the conversations in Starfy - though you can explore and shoot while reading at the same time). Because of the platform (8-bit to DSi) it is longer/expanded on from X with more planets and has good depth, and characters. There are a few elements that add to immersion like the VIXIV (unseen protagonist's space tank) glitching from a virus on one occasion, the theme that X-Returns because the pilot went on a journey after experiencing cyro-sleep, and a cameo about the "G-Zero Grand Prix"; which seems to be a reference to a cancelled Virtual Boy game also called Zero Racers.
The characters in X, X-Scape are made of wireframes (so not stereotypical sense of e.g. Mario, Fox McCloud etc.) though I wonder if there is the occasional filled in artwork somewhere in any of the games.
The same Totaka's Song in X is also in X-Scape/X-Returns/3D Space Tank. I forgot the details on how to do it but the NinDB site has it. I think there was a video of it replicated on YouTube not sure if it's still online. Voice effects similar to Animal Crossing are also in the credits, which gives me suspicions Kotaka added them. www.youtube.com/watch?v=IOT4gBGI4QY
Last Edit: Oct 15, 2019 23:22:35 GMT -5 by Evie ❤✿
"(Nintendo) E4 (')07 EE(!) is one of my favourite colours lol.
nocturnal YL: I'll be on a trip to Osaka between the 5th and the 12th. I still travel somewhat regularly, but it's been 4 years since I went to Japan in 2020 and 6 years since I went to Osaka specifically in 2018.
Jan 31, 2024 13:29:50 GMT -5
nocturnal YL: Riviera: The Promised Land is getting a remaster on Switch. I was wondering what's happened to it after all those other Dept. Heaven games got Switch versions.
Feb 1, 2024 11:07:45 GMT -5
nocturnal YL: I'll leave soon. Like before, I'll have Internet connection and will check this place, but I won't bother logging in.
Feb 4, 2024 11:07:31 GMT -5
nocturnal YL: I just found out that Atelier Ayesha DX has an out-of-bounds glitch, and it's very easy to get. That's the third game I've found something like that, after Meruru and Firis. There isn't much interesting to see, though. You just fall off and respawn.
Feb 15, 2024 12:42:55 GMT -5
nocturnal YL: Almost at the end of Atelier Ayesha DX. Got everything in the base game, but the extras are incredibly difficult.
Feb 18, 2024 14:40:03 GMT -5
nocturnal YL: I'm not sure if I have enough remaining time to prepare for the extra battles (large amounts of items are involved, and restocking takes time). If I can't do it, I'll just end my playthrough. I didn't miss any story contents as far as I know.
Feb 18, 2024 15:26:02 GMT -5
nocturnal YL: The synthesis puzzles are fun and a bit difficult, and the time limit is quite tight. It generally feels close to Arland (but more complex). The story and UI aren't good in comparison, but this game is otherwise great. Comparable with Totori overall.
Feb 18, 2024 15:57:20 GMT -5
nocturnal YL: Cool. Atelier Ayesha DX has a save data corruption glitch, and now I cannot even start the game.
Feb 20, 2024 12:46:12 GMT -5
nocturnal YL: It happened after I reached the ending. Something was off (the end credits did not show), and I looked around the Extra menu trying to launch it, and bam! Game crashed, and Launching the game now results in a black screen.
Feb 20, 2024 13:13:21 GMT -5
nocturnal YL: And I'm 100% sure it's save data corruption. Deleting the save data solved the problem, and restoring it would reinstate the issue.
Feb 20, 2024 13:14:49 GMT -5
nocturnal YL: Ironically, I re-joined NSO to protect my Ciel nosurge DX save data, which ended up not needing it. I haven't closed my Atelier Ayesha DX session and have set my save data backup to fully manual. And it's this seemingly stable game that ended up failing.
Feb 20, 2024 13:46:19 GMT -5
Nester the Lark: I hope you haven't lost too much.
Feb 20, 2024 15:15:25 GMT -5
nocturnal YL: That's the entire save file, about 70 hours of progress, possibly gone. I wrote to KOEI TECMO GAMES about that, but last time I told them about a Firis DX bug they replied "we could reproduce, but game is too old to reopen development", so I'm not hopeful.
Feb 20, 2024 15:23:25 GMT -5
nocturnal YL: I almost 100% completed everything other than the original game's DLC or the Plus features too. Though I guess with better knowledge of the extra bosses, I'll be better prepared in a hypothetical 2nd run. Still prefer a proper New Game+ though.
Feb 20, 2024 15:28:16 GMT -5
Nester the Lark: Wow, and after you put all that time into it. That would really sour my impression of a game. Do you plan to redo everything?
Feb 20, 2024 18:17:54 GMT -5
nocturnal YL: I think I'll most likely move on for now. Maybe I'll get back to it in the future; I'm thinking about replaying everything in the series at some point (since a few games have second-playthrough-only bonuses), which might be years from now.
Feb 21, 2024 9:13:09 GMT -5
Nester the Lark: I started the demo for Unicorn Overlord. I've barely gotten into it, but it's already VERY impressive!
Feb 23, 2024 11:17:39 GMT -5