Post by nocturnal YL on Nov 9, 2019 22:48:09 GMT -5
www.nintendo.co.jp/support/information/2019/1031.html
Sales of Daigasso! Band Brothers P, as well as its in-game currency (tomatoes), will end on 20 December 2019. All online service will cease on 1 May 2020.
I'm honestly surprised to see this series going as far as it did. All three games in this series sold poorly, including the free version (Daigasso! Band Brothers P Debut) and the various free songs that can be obtained via various ways. It's even said at one point that Band Brothers P sold fewer copies than there are people in Tottori (about 190,000).
I have Daigasso! Band Brothers P Debut myself. It's not a particularly good music game, as its main gimmick is that players of the full version can upload songs they make (either remixes of most songs sold on CD in Japan, or original creations), and individual instruments can be played as the music game charts. The main problem is, of course, that the charts are not specifically made for the music game, so quick beats are essenially impossible to clear. The required timing is also tighter than most music game I know of. The game itself never expected even advanced players to get full combo on anything, though.
The good thing about this game, and it's a big one, is that it has a library of 9600 songs (including variations), ready to be purchased, across a wide variety. The Band Brothers series is, so far, the only way to play music from Fire Emblem, WarioWare and EarthBound in a music game. And most importantly to me, this game served as my gateway to traditional music games.
The online shop is managed by Nippon Broadcasting System, spoofed in-game as Suppon Broadcasting System.
As the music made is synthesized with a very limited set of virtual instruments, the music sound like MIDI songs. Still, there are quite a few good remixes, like the WarioWare Gold medley here, as the winner of a contest:
A few more samplings:
Robinson
"Don't speak her name!" (Fire Emblem Awakening)
A Cruel Angel's Thesis
Alien Alien
Sales of Daigasso! Band Brothers P, as well as its in-game currency (tomatoes), will end on 20 December 2019. All online service will cease on 1 May 2020.
I'm honestly surprised to see this series going as far as it did. All three games in this series sold poorly, including the free version (Daigasso! Band Brothers P Debut) and the various free songs that can be obtained via various ways. It's even said at one point that Band Brothers P sold fewer copies than there are people in Tottori (about 190,000).
I have Daigasso! Band Brothers P Debut myself. It's not a particularly good music game, as its main gimmick is that players of the full version can upload songs they make (either remixes of most songs sold on CD in Japan, or original creations), and individual instruments can be played as the music game charts. The main problem is, of course, that the charts are not specifically made for the music game, so quick beats are essenially impossible to clear. The required timing is also tighter than most music game I know of. The game itself never expected even advanced players to get full combo on anything, though.
The good thing about this game, and it's a big one, is that it has a library of 9600 songs (including variations), ready to be purchased, across a wide variety. The Band Brothers series is, so far, the only way to play music from Fire Emblem, WarioWare and EarthBound in a music game. And most importantly to me, this game served as my gateway to traditional music games.
The online shop is managed by Nippon Broadcasting System, spoofed in-game as Suppon Broadcasting System.
As the music made is synthesized with a very limited set of virtual instruments, the music sound like MIDI songs. Still, there are quite a few good remixes, like the WarioWare Gold medley here, as the winner of a contest:
A few more samplings:
Robinson
"Don't speak her name!" (Fire Emblem Awakening)
A Cruel Angel's Thesis
Alien Alien