Post by Evie the Mother Hen ❤✿ on Apr 11, 2020 6:32:24 GMT -5
I was wondering recently if the last Game Boy Color game (in at least Japan) was Doraemon no Study Boy Kanji Yomikaki Master (ドラえもんのスタディボーイ かんじよみかきマスター) (July 2003). It may not be the actual last game, and it depends on definition: do unlicensed games count? ; do homebrew games count? As my attention span is not as good as it used to be, I'm unsure at the moment; and sometimes find it hard to discipline myself to work/or plain overwork (with respect to self-care - it's a stereotypical Japanese/Chinese thing called en.wikipedia.org/wiki/Karoshi ; also relevant web.archive.org/web/20170427090706/http://www.japansociety.org.uk:80/event/madness-moral-panic-japan/ - which is interesting how Japan is adopting British media and Britain is adopting Japanese media, but that may be worth noting in another thread). I'm not sure objectively (well by statistics but even so I don't trust statistics; they are useful though on the other hand) how much of an issue it was.
Korean Pokémon Gold and Silver for instance was released in April 24, 2002 in the data, but I don't really know the other Korean games or Taiwanese/Chinese/Hong Kong games (they definitely exist; as do South American (rather than North American) versions of Pokémon Gold/Silver/Crystal) Hmm. Additionally I'm interested in Finnish games; Mr. Gimmick was a special release in Scandinavia, and I believe possibly a Moomins game.
Post by nocturnal YL on Apr 11, 2020 9:24:49 GMT -5
Maybe it's just me, but I don't really buy the notion of super secret games that no one has heard of coming out long after a system's lifecycle ends. I normally just take Wikipedia's listings as is. Not sure about regions other than Japan, though. And no, games that aren't officially licensed shouldn't count. Anyone can write a program, so what's the point in keeping track of all of them? In the same vein, finding the final release on open platforms (Win32, Java, classic Mac, PalmOS, etc.) is meaningless. As soon as I make a program targeting those platforms, whatever you call the last release will no longer be such.
When it comes to "last game" I would consider games that would liscenced by the platform holder (3rd party) with the assumption that any 1st party software from the hardware maker wouldn't be the last since they would know about the own new (internal) hardware first and transition for development to that.
Since anyone with good programming skills could do homebrew I would not count them, because at what point would you consider "games" from them an actual game? - A single level tech demo? - An actual demake of something current running on the original (retro) hardware? - An original game with 5-6+ hours of content and win/loss conditions?
Just keep it simple and stick to game from officially licensed developers/publishers.
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5
Nester the Lark: If you want a new perspective on your own Mario Maker levels, just wait more than three years before playing them again.
Mar 6, 2021 9:44:32 GMT -5
nocturnal YL: This kind of reminds me of modern 3D printing, where the software needs to formulate the steps for replicating the object rather than just going in a simple 2D matrix manner as in inkjet printing. Nice video.
Apr 3, 2021 9:13:25 GMT -5
Evie the Mother Hen ❤✿: From the looks of it we could create a Pokémon Family ROM hack, FE Family, etc.; but if the number of stiching points was changed from the original design you'd need to fix that with more hacking.
Apr 6, 2021 14:22:17 GMT -5
Nester the Lark: I'm working on something for the forum. Hopefully I'll have it finished this week.
Apr 10, 2021 11:30:13 GMT -5