Post by Nester the Lark on Dec 31, 2022 12:51:29 GMT -5
Once again, it's time to look back at the games we played in the past year.
My gaming was pretty sparse compared to 2021, and even then, it feels like I'm stretching to find games to talk about. Here is my alphabetical order:
Arcade Archives: Donkey Kong
Technically not the first time I've played the arcade version of DK, but I bought this version this year. There's a certain charm to playing the original version, and it's still quit addictive.
Arcade Archives: Donkey Kong 3
I bought the arcade version after enjoying the NES version via the Switch Online NES library the year before. Another addictive game that I think is underappreciated, and dare I say, I might like it better than the original.
Arcade Archives: In the Hunt
Bought this in preparation for the homage stage in R-Type Final 2. It's a fun and unique shooter with fantastic spritework, and definitely feels like one of the parents of the Metal Slug series (the other being Gunforce 2/Geo Storm).
Arcade Archives: Pirate Pete
When I was very young, one of my favorite games on Atari 5200 was the port of Taito's Jungle Hunt. Originally, the game was "Jungle King" and themed like Tarzan, but after being accused of copyright infringement, the main character was changed to an explorer. Later, the entire game was re-themed again as Pirate Pete.
History lesson aside, this game was sitting in my wish list for quite some time, as I expected it to be the kind of obscurity that Hamster would eventually put on sale. That finally happened, and I picked up the game for fairly cheap. While not the deepest game, I still found it addictive, and I highly enjoyed revisiting it, even with the pirate theme.
Congo's Caper
This was added to the Switch Online SNES library this year, and I played it while revisiting most of the Joe & Mac series. Some people consider it a hidden gem, but I found it somewhat average with some questionable level design.
Joe & Mac Returns
Picked this up for cheap. Unlike other games in the series, it's a single-screen action game in the style of Bubble Bobble. Quite fun, but not super deep.
Moon
This was one of the free indie games I won from Nintendo in 2021. I only finally got around to trying it earlier in 2022, and even then, I played for less than an hour. It was originally a Japan-only indie game made for the PlayStation. It's a clever, fourth-wall breaking adventure game, but not really my thing. I'm surprised I don't see it talked about more among the Mother/EarthBound and Undertale fans, as it seems like something that would be right up their alley.
(On a side note, I still have one indie game left from that contest that I have not yet tried: an action-RPG called Cross Code. Maybe I'll get to it in 2023.)
And finally, here are my Top 3 games of 2022:
3 - Radiant Silvergun
I haven't talked about it much, but honestly, it's quite remarkable that this game finally got ported to Switch, and I absolutely loved finally being able to try the legendary Radiant Silvergun. It's the predecessor to Treasure's more well-known shooter Ikaruga, and while there are some similarities, the games are actually quite different. At heart, though, both games are basically like puzzle games disguised as shooters.
Ikaruga is praised for being a more minimal experience than Radiant Silvergun, but personally, I think I might like RS better. While the levels do go on a bit too long, I think a little fat adds flavor. Also, the tone of the game feels more like traditional Treasure, with its colorful anime aesthetics, silly characters, and goofy sense of humor.
2 - Stardew Valley
This game was a bit unexpected. While I have been interested in trying a farming RPG before, my attention was more drawn to Rune Factory. I've not yet played any game in that series so far, however. There was a Switch Online free trial of one of the Story of Seasons games back in 2021, and while I found it interesting, I wasn't sure if it was for me. This past summer, however, there was a free trial for Stardew Valley, and this one, for whatever reason, clicked with me. I bought it while it was on sale, and figured it would at least give me something to do while I was waiting for Xenoblade Chronicles 3. But I've continued to come back to it since then, as well. I can see why this is the one that made farming RPGs mainstream.
1 - Xenoblade Chronicles 3
Eh, it's pretty OK, I guess.
While I've voiced my issues with it, I've overall highly enjoyed the time I've put into it, and I look forward to the rest of the upcoming DLC. What else can I really say? It probably has the best gameplay and combat in the series, the characters are as memorable as in any of the games, and while it may not have my favorite story, world design, or music in the series, I still consider those elements to be mostly superb.
My gaming was pretty sparse compared to 2021, and even then, it feels like I'm stretching to find games to talk about. Here is my alphabetical order:
Arcade Archives: Donkey Kong
Technically not the first time I've played the arcade version of DK, but I bought this version this year. There's a certain charm to playing the original version, and it's still quit addictive.
Arcade Archives: Donkey Kong 3
I bought the arcade version after enjoying the NES version via the Switch Online NES library the year before. Another addictive game that I think is underappreciated, and dare I say, I might like it better than the original.
Arcade Archives: In the Hunt
Bought this in preparation for the homage stage in R-Type Final 2. It's a fun and unique shooter with fantastic spritework, and definitely feels like one of the parents of the Metal Slug series (the other being Gunforce 2/Geo Storm).
Arcade Archives: Pirate Pete
When I was very young, one of my favorite games on Atari 5200 was the port of Taito's Jungle Hunt. Originally, the game was "Jungle King" and themed like Tarzan, but after being accused of copyright infringement, the main character was changed to an explorer. Later, the entire game was re-themed again as Pirate Pete.
History lesson aside, this game was sitting in my wish list for quite some time, as I expected it to be the kind of obscurity that Hamster would eventually put on sale. That finally happened, and I picked up the game for fairly cheap. While not the deepest game, I still found it addictive, and I highly enjoyed revisiting it, even with the pirate theme.
Congo's Caper
This was added to the Switch Online SNES library this year, and I played it while revisiting most of the Joe & Mac series. Some people consider it a hidden gem, but I found it somewhat average with some questionable level design.
Joe & Mac Returns
Picked this up for cheap. Unlike other games in the series, it's a single-screen action game in the style of Bubble Bobble. Quite fun, but not super deep.
Moon
This was one of the free indie games I won from Nintendo in 2021. I only finally got around to trying it earlier in 2022, and even then, I played for less than an hour. It was originally a Japan-only indie game made for the PlayStation. It's a clever, fourth-wall breaking adventure game, but not really my thing. I'm surprised I don't see it talked about more among the Mother/EarthBound and Undertale fans, as it seems like something that would be right up their alley.
(On a side note, I still have one indie game left from that contest that I have not yet tried: an action-RPG called Cross Code. Maybe I'll get to it in 2023.)
And finally, here are my Top 3 games of 2022:
3 - Radiant Silvergun
I haven't talked about it much, but honestly, it's quite remarkable that this game finally got ported to Switch, and I absolutely loved finally being able to try the legendary Radiant Silvergun. It's the predecessor to Treasure's more well-known shooter Ikaruga, and while there are some similarities, the games are actually quite different. At heart, though, both games are basically like puzzle games disguised as shooters.
Ikaruga is praised for being a more minimal experience than Radiant Silvergun, but personally, I think I might like RS better. While the levels do go on a bit too long, I think a little fat adds flavor. Also, the tone of the game feels more like traditional Treasure, with its colorful anime aesthetics, silly characters, and goofy sense of humor.
2 - Stardew Valley
This game was a bit unexpected. While I have been interested in trying a farming RPG before, my attention was more drawn to Rune Factory. I've not yet played any game in that series so far, however. There was a Switch Online free trial of one of the Story of Seasons games back in 2021, and while I found it interesting, I wasn't sure if it was for me. This past summer, however, there was a free trial for Stardew Valley, and this one, for whatever reason, clicked with me. I bought it while it was on sale, and figured it would at least give me something to do while I was waiting for Xenoblade Chronicles 3. But I've continued to come back to it since then, as well. I can see why this is the one that made farming RPGs mainstream.
1 - Xenoblade Chronicles 3
Eh, it's pretty OK, I guess.
While I've voiced my issues with it, I've overall highly enjoyed the time I've put into it, and I look forward to the rest of the upcoming DLC. What else can I really say? It probably has the best gameplay and combat in the series, the characters are as memorable as in any of the games, and while it may not have my favorite story, world design, or music in the series, I still consider those elements to be mostly superb.