|
Post by Fryguy64 on Feb 20, 2005 18:03:57 GMT -5
I just wish he'd sit down with himself and agree on a Wario voice... he seems to interchangably use a deep angry one, and a different nasal crazy one. The nasal crazy one is the WarioWare one, of course, and that's the best one. Scrap the deep angry one. I heard it in a recent game lately... I was not amused
|
|
|
Post by The Almighty Narf on Feb 20, 2005 18:34:06 GMT -5
he seems to interchangably use a deep angry one, and a different nasal crazy one. Actualy, Charles Martinet isn't always the one who voices Wario. The angry voice is done by someone else.
|
|
|
Post by Andronicus on Feb 21, 2005 2:34:35 GMT -5
Not realistic Mario... I knew you'd mis-interpret that...
Look at the new Conker game for the Xbox - it is a CARTOON game with every hair on that squirrel's head visible - every blade of grass can be seen swaying in the wind, etc.
It's a bloody good cartoon look - along the lines of Shrek, etc.
Cartoon characters with detailed models and surroundings.
It looks incredible in every way, WITHOUT jeapordising the cartoon look and feel of the characters.
A Mario Bros. or Mario Kart game like this would look downright awesome.
|
|
|
Post by Fryguy64 on Feb 21, 2005 6:59:11 GMT -5
The new Conker game looks good, but I am not a fan of Rare's "fuzz" rendering (pioneered in StarFox Adventures). It looks good from a distance, but the moment you come in close to anything it just looks jagged.
What it comes down to is design. Shark Tale and Shrek 2 are rendered using the same technology, but have very different designs surrounding them. The same goes for the big-eyed cartoon world of Monsters Inc. and the comic book style of The Incredibles. Same technology, different styles.
The world of Mario would simply not look good if everything was rendered down to the finest details. Sure, I would love to see some impressive and realistic settings, and perhaps even some refinement of textures so the characters don't look so plastic (say, further down the road SSBM was on, rather than the road Mario Party is on, for instance). But it has to remain within the fantastical and bright Mario world, or it just wouldn't be right.
Unless that's what Miyamoto meant when he said it's time for Mario to grow up... maybe he's planning for Mario 128 to be a real evolution for the Mario series stylistically speaking.
|
|
|
Post by Ace_ETP on Feb 21, 2005 13:04:07 GMT -5
For some reason I'm convinced Mario 128 will end up getting released as a Revolution game. It's been a long while since its announcement, and we have seen hardly anything having to do with it, except for pictures of dozens of mini-Marios running around on a weird geometrical figure.
|
|
|
Post by Fryguy64 on Feb 21, 2005 15:50:51 GMT -5
That Mario 128 demo came out before the first movie of Super Mario Sunshine did. Heh heh heh. Then it turns into a pizza.
I suspect the next "proper" Mario game will be a launch title for the Revolution as well. Hopefully it will be sooner than that (don't forget New SMB on the DS!) but I suspect we will be left waiting for a new Mario... as usual.
|
|