Post by Fryguy64 on Mar 11, 2005 4:49:12 GMT -5
It's March... in just over two months we will be seeing the first solid information on the Revolution. We know that Nintendo is planning some kind of transformation in how we play games in order to attract that portion of the market that doesn't usually play them.
What about those of us who do play them? Those of us who have honed our Control Pad/Analogue Stick skills over many years? Remember the Control Pad was invented by Nintendo to revolutionise 2D game play, and the analogue stick was invented to revolutionise 3D game play. Nintendo has now adapted the tried and tested touch-screen method to a new world of games. Do we need another new method without another entirely new kind of game to play in?
Nintendo often uses its current consoles to test the ground for what the next-gen should use. The SNES was a testing ground for 3D, but when it couldn't do a proper 3D adventure we got the N64... which was used to test things such as force feedback (Rumble Pak), voice control (Pikachu Genki Dechu), internal clock (Doubutsu no Mori) and connectivity (Pokemon Stadium and loads more). Many of these have now been implemented into the basic Gamecube hardware (with the exception of voice control, part of the DS). The Gamecube has tried perfecting connectivity to somewhat disappointing effect... but what has been tested?
Wireless controllers, online services (though Nintendo have been abysmally lax on this), and... err... bongos. So what can't Nintendo do now that they would like to do with their next generation?
I, personally, am pleased to hear that Nintendo is serious about making their games look great. I'm not a graphics whore, but I do understand that with substandard graphics a console will never become as popular as it could be. I love a great looking game so long as it is atmospheric. I was also surprised recently to see (and hear) how dated SSBM is nowadays. It's still an awesome game, but I can already see how it could look and sound so much better.
I'm throwing the questions out, time to discuss. Revolution is coming... but what is it going to revolutionise? Nintendo has already revolutionised 2D and 3D gaming, and now handheld gaming. It's hard to imagine what is missing... what can't Nintendo do aside from perfect voice recognition? Connectivity works, but it's not popular... force feedback and analogue control are industry standards now... what ARE we missing?
Discuss.
What about those of us who do play them? Those of us who have honed our Control Pad/Analogue Stick skills over many years? Remember the Control Pad was invented by Nintendo to revolutionise 2D game play, and the analogue stick was invented to revolutionise 3D game play. Nintendo has now adapted the tried and tested touch-screen method to a new world of games. Do we need another new method without another entirely new kind of game to play in?
Nintendo often uses its current consoles to test the ground for what the next-gen should use. The SNES was a testing ground for 3D, but when it couldn't do a proper 3D adventure we got the N64... which was used to test things such as force feedback (Rumble Pak), voice control (Pikachu Genki Dechu), internal clock (Doubutsu no Mori) and connectivity (Pokemon Stadium and loads more). Many of these have now been implemented into the basic Gamecube hardware (with the exception of voice control, part of the DS). The Gamecube has tried perfecting connectivity to somewhat disappointing effect... but what has been tested?
Wireless controllers, online services (though Nintendo have been abysmally lax on this), and... err... bongos. So what can't Nintendo do now that they would like to do with their next generation?
I, personally, am pleased to hear that Nintendo is serious about making their games look great. I'm not a graphics whore, but I do understand that with substandard graphics a console will never become as popular as it could be. I love a great looking game so long as it is atmospheric. I was also surprised recently to see (and hear) how dated SSBM is nowadays. It's still an awesome game, but I can already see how it could look and sound so much better.
I'm throwing the questions out, time to discuss. Revolution is coming... but what is it going to revolutionise? Nintendo has already revolutionised 2D and 3D gaming, and now handheld gaming. It's hard to imagine what is missing... what can't Nintendo do aside from perfect voice recognition? Connectivity works, but it's not popular... force feedback and analogue control are industry standards now... what ARE we missing?
Discuss.