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Post by nocturnal YL on Jun 12, 2005 7:29:39 GMT -5
One more thing: You can spin your GC 180 degress before playing, meaning you can play Happy Panechu on it. Kirby Tilt'n'Tuble seems possible, if GBP supports Game Boy games.
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Post by mrmolecule on Jun 12, 2005 16:15:24 GMT -5
I saw DKP in the June 2001 issue of Nintendo Power! Honest! Look in "Game Watch"!
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Post by Fryguy64 on Jun 13, 2005 2:55:02 GMT -5
I live in the UK... we don't get Nintendo Power. Is anyone able to scan this article?
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Post by danipepino on Jun 13, 2005 8:54:02 GMT -5
One more question: How would you play Yoshi Topsy Turvy on Gameboy player. It uses both the controls and the tilt sensor.
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Post by Fryguy64 on Jun 13, 2005 10:43:07 GMT -5
Why would you want to play ANY of them on the Game Boy Player? Are you a sado-masochist or something?
I guess you'd have to keep switching between the Gamecube and the controller. Honestly... what's the point!?
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Post by mrmolecule on Jun 13, 2005 11:20:51 GMT -5
I'll scan it, eventually, and put it on my website.
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Post by Fryguy64 on Jun 13, 2005 11:29:42 GMT -5
I'll scan it, eventually, and put it on my website. Is that the typical use of 'eventually' meaning in the future, or is it the Fryguy64 use of the word meaning 'probably never'? ;D
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Post by Hiker of Games on Jun 13, 2005 13:15:33 GMT -5
Actually I saw in stores a different gameboy-gamecube device that runs through, I think, the memory card slot. You could actually play tilting games rather easily with that if you duct-taped it to the bottom of your GCN-controller.
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Post by mrmolecule on Jun 14, 2005 13:50:34 GMT -5
I think it's "Probably not, but sliver of chance". It's on Page 15, June 2001, Issue #145.
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Post by Xeno82 on Jun 14, 2005 21:13:30 GMT -5
I just picked up Yoshi Topsy Turvy. I really don't think it's that bad. Sure, it's nowhere near Yoshi's Island in terms of, well, everything, and it's not even as challenging as the little-loved Yoshi's Story. But graphically there is no denying its charm, and the tilt is responsive enough to make it fun. It's an experiment, I guess, in how to use tilting within a platforming game. It's not very successful, but I appreciate the effort. I know I'll enjoy the game as a quiet and quirky respite from more serious games like Metroid Prime that I tend to get caught up in.
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Post by danipepino on Jun 14, 2005 22:35:51 GMT -5
Haha! I just ask out of curiosity. I love seeing what Nintendo can think of.
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Post by Volray on Jun 15, 2005 20:44:03 GMT -5
Here's the page: I couldn't get the scan large enough to show the words, but it does say in the end of the first column and the start of the second column: "Diddy Kong Pilot takes to the air with players using either the Control Pad or the Tilt Motion Sensor control system, which makes for super realistic action. The Tilt Motion Sensor is based on the same technology that lets you roll Kirby in Kirby Tilt 'N Tumble for Game Boy Color."
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Post by Dances in Undergarments on Jun 15, 2005 22:59:11 GMT -5
Aww... it looked pretty good. Shame we didn't get it now.
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Post by mrmolecule on Jun 20, 2005 20:11:37 GMT -5
I wonder what if we'll ever find a prototype...
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