Won't deny that it's an interesting looking device and game. As someone who got a Wii Fit/Balance Board recently having software that has fitness exercises (like the Wii Fit series, etc) VS having an actual "game" that uses fitness exercises for the basis of movement and attacks might be a better sell and bridge the casual/hardcore crowd better. The Ring-Con should take up a lot less space than the Balance Board and be easier to set up, that should make it easier for some people to use already. Also we finally got pulse reading usage by using IR camera, someone at Nintendo has to be happy about that, considering it's been 10 years since the Wii Vitality Sensor E3 2009 reveal and subsequent no show.
Feels like a very Wii-era Nintendo product. Then again, I guess Labo kinda does, too.
It's apparently from the same team (Nintendo EPD - Production Group No. 4 (Internal R&D)) that made Labo and 1-2 Switch. With the Joy-Con still fulfilling the "bundle of sensors" usage akin to the Labo's Toy-Con controllers.
Will the game really be about defeating this monster or the fitness and new physic we gain along the way?
Does he who challenge fit monsters eventually become the fit monster himself?
Last Edit: Sept 12, 2019 21:21:05 GMT -5 by Da Robot
Post by nocturnal YL on Sept 30, 2019 21:36:13 GMT -5
I actually find their recent moves weird. They first announced the light user-oriented Switch Lite, and then they announced a few Joy-Con games that can't be played on Switch Lite. What kind of message are they going to send? Trick uninformed users to buy both, and then realise they need to buy additional Joy-Cons? Make new Switch Lite users instantly regret buying it when they realise that Nintendo is not fully transitioning to traditional, Joy-Con-free games?
I'm not saying they shouldn't make both, but the timing of announcing these games is very weird.
Post by Nester the Lark on Oct 17, 2019 10:08:06 GMT -5
According to GoNintendo, the Japanese version of Tokyo Mirage Sessions #FE Encore will be based on the Western release, meaning it will include the censored content.
I've seen elsewhere, tho, that some of the censorship may have been rolled back a bit. I guess we won't know the specifics until we're closer to release. Hopefully, they at least smooth it over a bit so it isn't as awkward (like how they actually moved a female character's belly button).
Post by nocturnal YL on Oct 18, 2019 8:19:43 GMT -5
This may actually a plus for me. I played the Japanese Wii U version, which means this will have more new contents in a way.
I'm still undecided on this one. I need to see how much new stuff is in this game, but I'm currently leaning towards no. I've already beaten the Wii U version 3 times because that's what's needed to get all records, and I've raised everyone's stats to above 150 to make the secret boss a joke.
Post by Nester the Lark on Oct 18, 2019 9:38:17 GMT -5
And now, NCL has apologized for not being clear that the Switch version is based on the Western Wii U version, and for mistakenly showing screenshots of the uncensored version. They will be offering refunds for those who pre-ordered on the eShop in Japan.
From the looks of it, there is only one new story added (and thus one new dungeon and one new song). Other changes include:
Extra costumes based on the new song, and a Garreg Mach student outfit for Mamori
Tiki, Maiko and Barry can join sessions, and their attacks can follow either any physical or any magical attacks, making it much easier to chain them up (as if it's not easy enough in the original game)
Sessions can be fast-forwarded (finally! This is a major waste of time in the original)
Faster loading time
Itsuki can be switched out of the active party from the 2nd playthrough onwards (so no more experience hogging)
Makes me wish this is the version I got instead (especially because of the Quick Session feature). Depending on how much faster the battles are, I may even consider getting it. If I don't have to sit through the battles, I won't mind playing ♯FE three more times. *Stares at the other major time sinkers I have or have not bought* …or maybe not.
EDIT — Yep. Quick Session makes things much better. If it's turned on, each attack will be shown for about 0.7 seconds.
If you have Nintendo Switch Online subscription (and a Switch) you can get more SNES and NES today including Star Fox 2 for the first time without having to own the SNES Classic Mini. While Crystalis was included on the SNK 40th Anniverary edition for Switch, itself and JOURNEY TO SILIUS have not been on any VC like re-release before.
SNES Star Fox 2 Super Punch-Out!! Kirby Super Star Breath of Fire II
NES JOURNEY TO SILIUS Crystalis
Last Edit: Dec 12, 2019 7:17:17 GMT -5 by Da Robot
nocturnal YL: I just realised that I haven't made a proper post for more than a month. I was either busy at work and thus didn't want to make long posts, or I was busy playing… well, you know. Time spent on playing games is time not spent on talking about games.
Nov 19, 2023 12:14:24 GMT -5
Nester the Lark: I was thinking how I considered the original Donkey Kong Country to be a generic Super Mario Bros clone with fancy graphics, but SMB Wonder only just caught up to the level of quality that DKC Tropical Freeze gave us almost a decade ago.
Nov 20, 2023 14:57:21 GMT -5
nocturnal YL: This is surprising. I see DKC as the least Mario-like platformer to feature a Mario character. The Wario Land games still feature Mario-style blocks and pipes, for example, while DKC lacks many Mario elements.
Nov 21, 2023 8:16:55 GMT -5
Nester the Lark: True that DKC lacks a lot of specific Mario-like details, but it has the basic gameplay in that you run, jump, and defeat enemies by landing on them. I didn't see it as having much more than this, thus why I considered it generic.
Nov 21, 2023 9:27:07 GMT -5
Evie ❤✿: Yeah, psychologically there is a 'first example' thing. When something new is released and is thought to be innovative, and becomes popular it can lead to comparing newer games to be like it (so we have newer genres like "Metroidvania").
Nov 24, 2023 18:28:16 GMT -5
Evie ❤✿: I find it interesting with platformers, it's less often that we regard platform games after Mario as "Mario-like". On this note, I also find it interesting how certain genres are treated differently.
Nov 24, 2023 18:29:32 GMT -5
Evie ❤✿: In addition to the "platform" (rather than Mario-like) and Metroidvania examples (incidentally there were games like Metroid and Castlevania before their release), some games are seen as "rip-offs" if people think they're too similar.
Nov 24, 2023 18:31:26 GMT -5
Evie ❤✿: An example is how some people treat Fossil Fighters, Robopon, Yo-Kai Watch as Pokémon 'rip-offs' or clones, and the 'monster-battling' genre is often seen as less 'mainstream' than something like 'platformer'.
Nov 24, 2023 18:32:39 GMT -5
Evie ❤✿: Also on that note, often people on databases, wikis, etc. stick to only a few genre labels like "platform", "arcade", "fighting", "racing" etc. but there are many more ways to describe a game.
Nov 24, 2023 18:35:03 GMT -5
Evie ❤✿: The developers may choose to advertise their game using their own genre, so for instance Starfy was given the label "marine action" in Japan rather than "platformer". I think in essence these don't exist in isolation though.
Nov 24, 2023 18:36:28 GMT -5
Evie ❤✿: It also reminds me of how there was apparently a debate on whether NES The Legend of Zelda is an adventure game or RPG (or something like that).
Nov 24, 2023 18:37:27 GMT -5
Nester the Lark: Happy 6th anniversary to my favorite RPG, Xenoblade Chronicles 2!
Nov 30, 2023 20:54:33 GMT -5
nocturnal YL: The Super Mario Bros. Wonder speedruns don't feel much like Mario speedruns. Any% takes more than 80 minutes, and features slow Wonder Seed segments and a lot of loading time. They're rather boring to watch compared to even the New SMB games.
Dec 2, 2023 6:08:10 GMT -5
nocturnal YL: I've got a lot of Nintendo Switch demos that I haven't got to play. At this rate I'll never clear my backlog even if I don't buy anything.
Dec 2, 2023 10:36:45 GMT -5
nocturnal YL: I've finally finished Ciel nosurge DX. Its end is directly connected to the beginning of Ion's part in Ar nosurge DX, which means I'll have to play through that to experience the whole story.
Dec 2, 2023 12:45:14 GMT -5
nocturnal YL: Going through everything takes more time than finishing an entire quadrilogy in the Atelier series. I think it'll be another few months before I even touch another game.
Dec 2, 2023 12:46:32 GMT -5
nocturnal YL: Also, this is of no use to most people reading this, but Surge Concerto confusingly has save data bonus that goes both ways. To experience the story in chronological order, do Sekai Link in Ar nosurge DX as soon as possible, then play Ciel nosurge DX.
Dec 2, 2023 13:05:55 GMT -5
nocturnal YL: Any advice you find online about needing to advance Ar nosurge's story to a certain point does not apply to the DX version. Just make the save data and leave it behind to avoid Ciel nosurge spoilers and not understanding Ar nosurge's story.
Dec 2, 2023 13:07:17 GMT -5
nocturnal YL: (By the way, the PS3 and PS Vita versions of Ar nosurge is available in English, but not Ciel nosurge. The DX version is entirely Japan-only. I have much to complain when it comes to localisation for both Gust and the whole of KOEI TECMO GAMES.)
Dec 2, 2023 13:12:43 GMT -5
Nester the Lark: Been a bit busy recently and haven't had a chance to respond to things until now.
Dec 7, 2023 10:50:24 GMT -5