When I suggested the Wario Ware characters originally, I meant that they should all be on one page (aside from Wario himself). That just makes more sense than having, what, 12 or 13 new pages? It could just be called "Wario Ware, Inc." and have a picture of all of 'em standing together. If no one wants to take on the colossal task of doing said picture, I'd be willing to work on it once I finish this gigantic Ness bio I'm writing.
P.S.: Pikmin 2 is freakin' awesome. If you liked Pikmin 1, you should buy Pikmin 2 and beat it. It expands on the first game exponentially. You may not notice it at first, but wow, what an awesome game! Definitely in my top 10.
Last Edit: Jul 12, 2005 14:03:01 GMT -5 by Haunter27
I love Pikmin 2, but I've not completed it yet (not too far to go, though... maybe that could be a project for me this weekend).
I might edit my original post here with lists of what has already been written and drawn, and what people have said they are working on... that way we won't end up with doubles of stuff, or people working unnecessarily.
Hardly got a chance to work on the Samus bio tonight, sadly... bah! If anyone would be able to knock one up by the weekend, I'll race ya
Last Edit: Jul 12, 2005 17:38:19 GMT -5 by Fryguy64
Here's the second draft of the Donkey Kong bio: The great ape Donkey Kong first appeared in the game bearing his name, where he kidnapped Pauline, the girlfriend of construction site worker ‘Jump Man’ (who would later be known as Mario). After being defeated by Jump Man, Donkey Kong retreated to his home island, where he lived with his son, Donkey Kong Junior. He was then captured and caged by Mario (whether it was an act of revenge, or just as a precaution to make sure he didn’t cause more trouble is still uncertain), but was soon freed by DK Jr. Donkey Kong’s last act as a villain occurred when he entered the greenhouse of Stanley, causing the insects to damage the flowers inside. Donkey Kong was beaten by Stanley, and went back to his island, where he stayed low-profile for a while.
Years later, Donkey Kong would reappear, along with his nephew Diddy Kong, to reclaim his banana hoard from the evil Kremlings and their leader, King K.Rool, receiving some ‘advice’ (but mostly heckling) from old Cranky Kong, Donkey Kong’s father. After traveling about his island, Donkey Kong and Diddy face-off against K.Rool, defeating him, and reclaiming Donkey Kong’s bananas.
Donkey Kong’s next two appearances were not as a hero, but as the captive of King K.Rool (in various disguises), and was rescued both times by relatives and friends (including Diddy, Dixie Kong and Kiddy Kong). After Dixie and Kiddy saved Donkey Kong and Diddy from K.Rool, it looked like Donkey Kong could finally rest easy.
Donkey Kong’s peace was broken once again when some of his friends and relatives were captured and locked up, and King K.Rool was planning on using his Crocodile Isle-mounted Blast-O-Matic cannon to blow up his island home (albeit, it was malfunctioning at the time). Donkey Kong rescued Diddy, Lanky Kong, Tiny Kong, and Chunky Kong, and together they were able to foil K.Rool’s nefarious plot. Once again came a peaceful time for Donkey Kong and the Kong clan.
Since then, Donkey Kong has had a myriad of lesser adventures. When his former arch-rival, Mario, created a toy-line of ‘Mini Marios’, Donkey Kong raided the toy factory after watching the commercial (he really did think he needed to collect them all). Mario tracked DK down, and took back all the Mini Marios.
DK then took part in an annual contest where various Kongs raced and battled in the trees, only for it to be halted when King K.Rool steals all the medals, dropping them as he flees to his fortress. DK collects all the medals that were dropped around the world, and then battled K.Rool, once again coming out on top. The medals recovered, the games continued.
Donkey Kong lives on Donkey Kong Island (which is, strangely, in the shape of his head), and is never without his signature red tie.
Last Edit: Jul 25, 2005 14:23:25 GMT -5 by icymatt
Hey, how bad is it if one of these write-ups is extremely long? Like, I'm thinking no amount of editing this Ness article down will get it to be shorter than 30 paragraphs. It doesn't seem like I'm writing in excess to me, EarthBound's just a supersized game. Let me know if I should go through and chop it down like crazy, though.
Last Edit: Jul 13, 2005 12:56:19 GMT -5 by Haunter27
Hey Haunter... just check out some of the pieces written for Nintendo Stars so far. Some of them are going to be ridiculously long... not much can be done about that really... but it also doesn't matter. As long as it's as concise and accurate as you think you can make it without cutting out vital chunks then it doesn't matter how long it is.
On the subject of DK: GBDK (or DK94) is not just a remake of the arcade game, but a huge expansion. The original game has four simple platforming levels, DK94 has dozens of platform-puzzle levels. It's more like MvDK than the original DK. DK:KOS's story goes like this: There is a jungle contest every year where the Kongs get together and race and battle in the trees. This year King K. Rool swoops down and steals all of the medals in his flying machine, dropping them as he travels back to his technological fortress. DK heads out to collect them from the highest peaks and darkest caves from around the world. Eventually DK gets all the medals and the two face off in a series of battles. DK wins and the games are back on. The end.
I'm happiest sticking with the DK is just DK and Cranky is a liar
On the subject of DK: GBDK (or DK94) is not just a remake of the arcade game, but a huge expansion. The original game has four simple platforming levels, DK94 has dozens of platform-puzzle levels. It's more like MvDK than the original DK.
I mean't in a story sense, not in gameplay (I know all about the awesomeness of DK94).
Thanks for the full story on KOS, though (the game still isn't out over here.) I'll add it.
Nester the Lark: Hello, NinDB world! Post your shouts here! (But be careful not to wake the neighbors. )
Jul 21, 2020 8:45:06 GMT -5
nocturnal YL: Guys, guys! I can't believe what I found in Zelda 1! The game features an Elimination Mode that for some reason not many talked about! I wonder if it's fun? (Don't actually try it.)
Jul 23, 2020 8:32:38 GMT -5
nocturnal YL: Hey, I can edit shoutbox posts! This is already better than Twitter!
Jul 23, 2020 8:33:38 GMT -5
Nester the Lark: It seems like Cadence of Hyrule should be more popular than it is. Are people put off by the rhythm aspect? Or the randomly-generated maps?
Jul 24, 2020 14:01:59 GMT -5
nocturnal YL: ↑ Might warrant its own thread, but I think mixing rhythm and other genres usually resuls in gameplay too difficult for many. I can't handle it well either, judging from my scores in Dedede's Drum Dash.
Jul 24, 2020 22:46:56 GMT -5
nocturnal YL: ↑ For me personally, it simply hasn't been considered. It's a download-only game (until now) from a series I'm unfamiliar with and didn't feel like trying out.
Jul 24, 2020 23:02:40 GMT -5
Nester the Lark: Ironically, I did create a thread for Cadence of Hyrule, but then deleted it thinking there wouldn't be any discussion on it. Maybe I'll go ahead and make a new one.
Jul 25, 2020 8:58:56 GMT -5
Shrikeswind: Something to bear in mind about the shoutbox if you’re not already aware: It doesn’t show up on the mobile version of the forums. This shouldn’t be a major problem, but it can make it difficult to get into discussions for mobile visitors.
Jul 26, 2020 1:40:18 GMT -5
Shrikeswind: Also the more obvious character limit issues, and the format not really being conducive to longer-term discussion. It’s useful but limited; threads definitely still have their place.
Jul 26, 2020 1:45:06 GMT -5
Shrikeswind: (Honestly, Proboards mobile is pretty bad in general, but...)
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Nester the Lark: Not sure if this works on all devices, but you can force the desktop version of the forum by scrolling all the way to the bottom and clicking the "Desktop" link at the lower right.
Jul 26, 2020 8:41:58 GMT -5
Shrikeswind: I’m aware. I’m typing this from my phone. I’m just pointing out that, for people who aren’t aware or who may be casually checking in on their phone, the shoutbox won’t be visible on
Jul 26, 2020 22:04:05 GMT -5
Shrikeswind: Is there a Discord for NinDB, by the way? It’s very popular with them there young’ns these days, so it might help activity.
Jul 26, 2020 22:07:47 GMT -5
Nester the Lark: There is no NinDB Discord. There was a brief discussion of it a few years ago, but nothing ultimately came of it. I rarely use Discord, myself.
Jul 27, 2020 8:58:28 GMT -5
Shrikeswind: Hm. Seems like it might be a good idea if activity picks up. Not to be a pessimist but I do have my doubts that'll happen though.
Jul 29, 2020 3:00:10 GMT -5
Shrikeswind: Okay not a Nintendo topic but I kinda need to talk about this because I just learned it and it's a thing so bleh.
Aug 2, 2020 23:44:57 GMT -5
Shrikeswind: You remember Disney's Hunchback of Notre Dame, right? So apparently, 5 year old me was incapable of discerning male and female in non-humans, because *apparently* there's a female gargoyle, and the goat's a boy.
Aug 2, 2020 23:47:59 GMT -5