Post by Nester the Lark on Jul 20, 2007 22:00:05 GMT -5
Looks like a sequel to the GameCube (and PS2) RPG Tales of Symphonia is on its way to the Wii, altho no international release has yet been announced. According to IGN, the game will have two new main characters, but characters from the original game will also make appearances.
ToS was the last RPG I really bothered to get into, but I have to admit I mostly enjoyed it. I think it was the real-time battle system that helped keep me involved. I also loved the cell-shaded graphics. The story and characters were pretty bland, tho. Still, I'm glad to see it get a sequel since it seems to have a lot of fans. Here's hoping for a release outside of Japan.
Anyway, here's IGN's article (also covering a DS Tales game), another article that also mentions two other Tales games for the PS2 and PSP, and a pretty cool looking screenshot.
I'm quite excited about this game, but there are a few small snags that do concern me. * No world map. That was part of the fun of the last game, but in this one, it's point-and-click to travel around. I guess that reduces the amount of aimless wandering...but again, I kind of liked that. * Different character designer. Kosuke Fujishima's not on board for this, and that is disappointing. I hope the replacement works in a similar style (or they get the guy who's doing the ToS anime, because he is doing the characters justice!). * Lloyd and Co. are poised to be cameos, nothing more, from what the articles have read. It's fine and dandy to do that, but ToS had strong characters, and I hope that a good amount of the cast of ToS are more than that and are playable. * Lastly, they've added Dragon Quest staple monster summoning ot the mix, which I'm unsure about. The combat in ToS was great - why add things that may not be necessary? Could be fun, but still...it's concerning.
Despite my initial worries, I have a lot of high hopes pegged on this. I want this to be stunning. And I hope it will be. It's become one of my most wanted games already because I loved ToS. Pleas, PLEASE don't screw it up Namco.
Post by Nester the Lark on Jul 30, 2007 14:27:17 GMT -5
Well, I noticed in the nine days since I started this thread that, despite initially getting only one reply, the view count shot up to well over 100. I guess a lot of lurkers are really interested in a sequel to Tales of Symphonia (or just one person keeps clicking on the thread several times a day ). I hope it does get an international release, because while ToS wasn't the first Tales game to get a US release, it was still kinda the breakout game for the series. You would think that'd make the sequel a likely candidate for localization.
Despite my loss of interest in RPG's, I pulled out my copy of ToS and started messing around with it again. While I still don't think the story and characters are much to get excited about, I have to admit the game does have a lot of charm, and the battles are still a lot of fun. (I kind of wish Skies of Arcadia had a system like it.) It's a good, solid RPG that clearly had a lot of care put into its creation. I just might actually be interested in trying the sequel.
Post by Nester the Lark on Oct 20, 2007 15:50:17 GMT -5
hgijhrgtr LLOOOOOOOYD. <3
...isn't Lloyd supposed to be in that Soul Calibur spin-off game?
Soul Calibur: Legends? Hmm, I didn't hear about that, but...
Wow, I guess it's true! Weird! I have heard (unfounded) speculation that Lloyd's design was influenced by Cervantes. I wonder if this has anything to do with that, or if it's just a guest spot, like Link.
Post by Nester the Lark on Dec 23, 2007 19:56:07 GMT -5
It's odd for this to pop up just now, but a demo of the new Tales of Symphonia was at Jump. IGN posted some very brief hands-on impressions that hardly reveal anything, but you guys might find it interesting anyway.
Post by Nester the Lark on Feb 7, 2008 13:37:29 GMT -5
Wii Fanboy relays that Nintendo Power has announced the expected U.S. released of the new Tales of Symphonia. No actual date has been suggested, but it's localized title will be "Tales of Symphonia: Dawn of the New World." ("Ratatosk" was kind of an ugly looking word anyway.)
Nester the Lark: Speaking of the song "Reincarnation," perhaps it might have sounded something like this if the game had gotten an English dub.
Jan 26, 2021 10:25:09 GMT -5
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5