Post by Nester the Lark on Feb 8, 2008 11:35:02 GMT -5
So is this definetly seeing a worldwide release?
It's definitely seeing Japanese and US releases, but I would say the odds of a PAL release are pretty good. The Japanese release is scheduled for sometime this spring. The US version is still TBA, but sometime in 2008. Take your best guess at a PAL release.
Post by Nester the Lark on Feb 26, 2008 22:10:28 GMT -5
IGN has posted new story and gameplay details, as well as a handful of new screen shots.
It sounds like most of the original cast will be able to join your party and fight in battles. There will also be over 200 monsters you can tame, and you can have any combination of humans and monsters in your party at one time. Also, the 4-player simultaneous mode is back.
Ah, some new details. According to the NP article, everyone from Tales of Symphonia is playable except one (and you can probably guess who if you've played it and examine the screens). They come and go as they please, though. You'll also be retreading all of the old towns from Symphonia, but things have changed with most of them. Triet, the desert town, for example, is now covered in snow. The plot sounds good, too. I hope they polish up the combat and town exploration, since you can't freely explore the country in between towns and dungeons.
I like how most of this looks like it's playing out. I'll need to play ToS again before this comes out so I can refamiliarize myself with the towns and cast, since it's been a while.
From the looks of it, Regal no longer wears his shackles and Genis has started to grow a little bit; it's pretty fascinating, to be honest, knowing how much the characters have changed. Wouldn't Lloyd be 19 by this point, too? I forget how old he was in the first game, but that article states Dawn of the New World takes place two years following.
The animations in this game look like they flow very smoothly, even compared to a more recent Tales game like Tales of the Abyss (based on watching the video on IGN).
Post by Nester the Lark on Apr 15, 2008 22:58:37 GMT -5
New update from IGN, but it's mostly elaborating on things we already know. It talks about the controls a bit and explains how monster capturing works. It also says it's the first game in the series to use motion capture.
What caught my eye was that it said the original game was Namco's most successful RPG ever. Not bad considering it was a GameCube game (and PS2 in Japan).
The comment about Lloyd and Collette being on opposite sides of the conflict has me curious. What would cause them to split paths like that...? Hmm. Also, is Lloyd applying his Exsphere to the Ratatosk Core in that one screen?
Post by Nester the Lark on Sept 12, 2008 22:38:49 GMT -5
Wow, been quite a drought for new info, eh?
Well, IGN has new hands-on impressions from the North American version, as well as some new screen and videos. ("Demon Fang!" )
They seem pretty impressed with it so far. They think the voice acting is a little bit better than it was in the first game, and the "skits" are now also vocalized in English.
And about the point-and-click interface for the world map, they say this:
"To some returning players this may seem like a letdown, as the overworld was fun to run across and do random battles in, but truth be told it's a welcome addition from what we've seen so far, as you'll do a lot of area-to-area travelling, and it streamlines the whole experience a bit more."
Are Namco pulling a Shadow complex on us or something? D: There's no way Lloyd would kill innocent people like that, even if he had a good reason. There's got to be some kinda Evil Doppleganger runnin' about.
Though to Namco's credit, at least this Dark Lloyd looks something like Lloyd - enough for people to be confused. Not like Shadow or Shadow Mario.
Nester the Lark: Speaking of the song "Reincarnation," perhaps it might have sounded something like this if the game had gotten an English dub.
Jan 26, 2021 10:25:09 GMT -5
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5