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Post by Flip on Oct 15, 2007 1:29:24 GMT -5
Effects on the fuse for bombs? What are you trying to say there?
Also, thanks for adding this stuff. See? There's a LOT we can pull from what people have seen here...
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Post by Johans Nidorino on Oct 15, 2007 1:56:25 GMT -5
This has nothing to do with the software of SSBB, but wasn't during this conference that the boxart was officially shown by Nintendo?
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Post by Flip on Oct 15, 2007 2:10:45 GMT -5
This has nothing to do with the software of SSBB, but wasn't during this conference that the boxart was officially shown by Nintendo? Yeah, and it's the one we had been passing around a while ago. So to whoever leaked it--bravo!
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Post by Smashchu on Oct 15, 2007 7:42:16 GMT -5
Some stuff on Bowser
-Throws are "grappeing". He'll grab foes and bounce around with them -Moves are quicker. Mainly his ^A air from what I've seen -VB is really strong and much faster
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Post by Dances in Undergarments on Oct 15, 2007 7:47:38 GMT -5
Some stuff on Bowser -Throws are "grappeing". He'll grab foes and bounce around with them I thought this was his modified B>, which some website has said he has.
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Post by Smashchu on Oct 15, 2007 7:49:37 GMT -5
Some stuff on Bowser -Throws are "grappeing". He'll grab foes and bounce around with them I thought this was his modified B>, which some website has said he has. Oh yeah, forgot to add that. I wasn't sure if it was a throw or >B.
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Post by Flip on Oct 15, 2007 14:19:47 GMT -5
I thought this was his modified B>, which some website has said he has. Oh yeah, forgot to add that. I wasn't sure if it was a throw or >B. Definitely his Side B. He slashes out his claw when he grabs the person
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GenG
Chibi-Robo
Posts: 307
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Post by GenG on Oct 15, 2007 14:25:29 GMT -5
Definitely his Side B. He slashes out his claw when he grabs the person Plus he used it once while airborne.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Oct 15, 2007 21:34:21 GMT -5
I just noticed something else from the Castle Siege video IGN posted. There are canopies on either side of the room that you can use as platforms--Shots from the Dojo reveal that these were always there, but you only ever saw like a corner of them since action always focused on the statues and their platforms.
And the platform that carries you from one point to another on Delfino Plaza both fades away when you get to a stop (rather than sinking into the ground like in Mute City) and changes each time it reappears.
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Post by Da Robot on Oct 16, 2007 19:41:20 GMT -5
300th post!An interview with localization producer Nate Bihldorff and has him talking about SSBB, language translation and voice acting. Link.EDIT: Link fixed.
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Post by Smashchu on Oct 16, 2007 20:23:20 GMT -5
300th post!An interview with localization producer Nate Bihldorff and has him talking about SSBB, language translation and voice acting. [url=http://www.mtv.com/news/articles/1572074/20071016/index.jhtml ]Link. [/url][/quote] 404 Not Found Is this it?
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Post by Smashchu on Oct 18, 2007 9:23:11 GMT -5
Sorry, double post/
Info I forgot -The smoke ball will bounce after thrown. It can also hurt players (if hit by ball) -The banana peel is always active after it spawns. One it does, you can slip on it. You can also pick it up whenever.
-Fox's >B is longer -Yoshi's standing stance is different from Melee.
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Post by Flip on Oct 18, 2007 11:57:51 GMT -5
Sorry, double post/ Info I forgot -The smoke ball will bounce after thrown. It can also hurt players (if hit by ball) -The banana peel is always active after it spawns. One it does, you can slip on it. You can also pick it up whenever. -Fox's >B is longer -Yoshi's standing stance is different from Melee. Yeah.. Yoshi goes bipedal in this game, but only when he's not running. It was only a matter of time, really. What's funny about Yoshi in SSB, to me at least, is that he is actually enjoyable. I loooove playing as Yoshi. But then in every actual Mario game, I hate him. He's so childish and awkward. Funny how Sakurai can revive love in a character, huh?
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Post by kirbychu on Oct 18, 2007 13:20:04 GMT -5
Has there ever been a game where Yoshi wasn't bipedal? 'Cause I sure as hell haven't seen one.
Funny, the SSB games are the only games in which I don't like playing as Yoshi. He feels too... loose in Melee. Or something. XD
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Post by Flip on Oct 18, 2007 16:48:48 GMT -5
Has there ever been a game where Yoshi wasn't bipedal? 'Cause I sure as hell haven't seen one. Funny, the SSB games are the only games in which I don't like playing as Yoshi. He feels too... loose in Melee. Or something. XD Well, as in... not saddlebacked and not hunched forwards XP EDIT: I'm adding E For All Updates in my next post, so look forward to that ;D
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