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Post by Smashchu on Nov 1, 2007 8:56:02 GMT -5
There you go! Now you don't need to bump it. It's a sticky thread If you multi-post to inform about updates on page 1, that's also absolutely fine by me. Free pass! Very Good!
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Post by Smashchu on Nov 1, 2007 10:34:34 GMT -5
Sorry for double post but I just found out that Mario's jump has the NES jump sound to it. It's in the the Gameplay Demonstations, 2:36. I'm watching the IGN one (one where Nate shows off the game).
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Post by Goomba Joe on Nov 1, 2007 10:47:33 GMT -5
His normal jump, or the Super Jump Punch? If it's the former...awesome!
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Post by Smashchu on Nov 1, 2007 20:45:54 GMT -5
His normal jump, or the Super Jump Punch? If it's the former...awesome! The standard jump
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Post by NinjaRygar on Nov 2, 2007 4:23:47 GMT -5
Ok, I updated with the mp3 downloads..
I'm still going to get that costumes/colors thing documented... I just want to make sure I get everything.
OH! Yeah... about the mp3s... uh, I kinda don't know what the "Hidden moutains and forests" song is. Any ideas so I can upload it?
And one more thing... doing this really reminded me. I loved the original Gameboy Pokemon music.
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Post by Fryguy64 on Nov 2, 2007 4:28:45 GMT -5
My main guess (as seen on NinDB!) is that it's a mix of the Lost Woods and Death Mountain themes from Link to the Past. But can't confirm for sure.
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Post by Deleted on Nov 2, 2007 10:46:27 GMT -5
My main guess (as seen on NinDB!) is that it's a mix of the Lost Woods and Death Mountain themes from Link to the Past. But can't confirm for sure. Oooh I hope so. LttP's Lost Woods is so catchy.
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Post by Hiker of Games on Nov 2, 2007 11:27:54 GMT -5
Damn. You're right. I'm listening to music and can immediately call up the Lost Woods theme from ALttP anyways.
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Post by Flip on Nov 2, 2007 13:41:19 GMT -5
Just some updates on the moves, since we're all contributing:
Zero Suit Samus: B: Paralyzer -- stuns opponents; more charge = more stun Smash B: Plasma Whip -- whips an energy beam forwards, with a sweetspot at the tip. Can be used to grab ledges Up B: Plasma Wire -- similar to Wire in Mega Man 4; attacks enemies above with the sweetspot at the tip. Will grab ledges Down B: Teleport Kick -- a powerful kick that moves Zamus as if she were teleporting (looks like Falcon Kick; real name unknown)
Ike B: Eruption -- charges and stabs Ragnell to the ground, sending forth a wave of fire Smash B: Critical -- chargeable dashing slash, similar to Falco Phantasm (name unknown) Up B: Aether -- Straight up recovery that hits opponents like Final Cutter Down B: Counter -- a bit different from Marth and Roy's (name unknown)
Diddy Kong B: Peanut Popgun -- fires peanuts in an arch, sometimes shatter and leave health-restoring nut behind; can be slightly charged for more speed but may backfire Smash B: Maul -- chargeable leaping attack that grabs the opponent and mauls them; can be used midair to grab and toss away (name unknown) Up B: Rocketbarrel Boost -- a quick boost into the air with a jetpack, can be angled slightly; may backfire if hit while boosting Down B: Bananas -- drops banana peels in wake (name unknown)
Pit B: Palutena Arrow -- fires light arrows which can have a slightly curved trajectory; move blindingly fast Smash B: Whirling Halo -- dashes forwards spinning bow like a chopper blade; hold B to make it last longer (name unknown) Up B: Wings of Icarus -- flies for a short time; cannot attack while flying Down B: Mirror Shield -- Yells "Get back!" and slams out mirror shield, blocking all frontal attacks (name unknown)
Meta Knight B: Mach Tornado -- basically Kirby's Tornado Power, lasts about 3 seconds Smash B: Triple Spin -- dashes forwards with sword out in a drilling attack, can be angled Up B: Shuttle Loop -- does a loop-de-loop in midair; ends in an automatic glide Down B: Dimesional Cape -- teleports Meta Knight to the ground, blocking all attacks; very fast, like Kirby's Stone Power but much weaker
Also, conjectured non-E For All character attacks...
Wario B: Chomp -- bites down with his gnashers and either eats thrown projectiles or leaves a garlicky stench on the opponent (SOURCE: Snake codec talk on DOJO!!; Snake Enters the Brawl trailer on DOJO!!; various screenshots)
And I missed if you included this, but Mario Tornado is now the Dair attack for Mario
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Post by Smashchu on Nov 2, 2007 13:45:44 GMT -5
Down B: Teleport Kick -- a powerful kick that moves Zamus as if she were teleporting (looks like Falcon Kick; real name unknown) Are you sure that's it. In the air, she'll do a kick downward like Capt. Falcon, but Sonic does that too.
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Post by NinjaRygar on Nov 2, 2007 23:07:54 GMT -5
Ok. I'll add descriptions to the moves in the first post. I just didn't want to clutter it too much.
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Post by Flip on Nov 2, 2007 23:25:12 GMT -5
Down B: Teleport Kick -- a powerful kick that moves Zamus as if she were teleporting (looks like Falcon Kick; real name unknown) Are you sure that's it. In the air, she'll do a kick downward like Capt. Falcon, but Sonic does that too. It's listed among Smash Wiki's "E For All Confirmed Moves"
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Post by Game Guru on Nov 3, 2007 11:27:31 GMT -5
What about Wario's "Booster Rockets" also hinted in the Snake CODEC convo?
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Post by Savage Adam on Nov 3, 2007 11:31:54 GMT -5
What about Wario's "Booster Rockets" also hinted in the Snake CODEC convo? Fart explosion I'm glad you guys FINALLY found out Pit and ZSS's down B. Now what will Warios third jump be?
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Post by TV Eye on Nov 3, 2007 11:45:01 GMT -5
Some attacks you missed.
Zero Suit Samus
Down Special Move: Teleport Jump (tentative name)
Zelda
Standard Special Move: Nayru's Love Side Special Move: Din's Fire Up Special Move: Farore's Wind
Ice Climbers
Standard Special Move: Ice Shot Side Special Move: Squall Hammer Up Special Move: Belay Down Special Move: Blizzard
Solid Snake
Down Special Move: Cardboard Box
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