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Post by somemannerof on Apr 2, 2009 16:39:15 GMT -5
According to Wikipedia, both of them got European and American versions, but neither got a Japanese release. Geist apparently got some slight input from Miyamoto, whatever that's worth.
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Post by Manspeed on Apr 2, 2009 20:10:01 GMT -5
It must not be worth much of anything, because anything that was released only in the west gets no acknowledgment in SSB as far we know.
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Post by Volray on Apr 2, 2009 21:30:47 GMT -5
Well, there were stickers from Kid Icarus: Of Myths and Monsters, and that game was never released in Japan. Also, Wikipedia is wrong, Eternal Darkness was released in Japan.
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Post by somemannerof on Apr 2, 2009 21:58:29 GMT -5
Really? Thanks Korre. I guess it IS weird that Eternal Darkness didn't get a Brawl nod then. And I noticed the "Myths and Monsters" thing too: I actually wondered how many Japanese fans were surprised by that. On the subject, how many VB games got representation? I'm not sure whether Red Alarm got something or not.
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Post by nocturnal YL on Apr 3, 2009 3:29:06 GMT -5
I guess it IS weird that Eternal Darkness didn't get a Brawl nod then. Possible copyright issues. Not all developers worked with Nintendo would let them use their materials.
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Post by Fryguy64 on Apr 8, 2009 3:56:35 GMT -5
Eternal Darkness was developed by Silicon Knights when they were a second party, but they're not a second party any more, and as they are still discussing developing a sequel, I'm guessing Nintendo doesn't own the rights to the series (much like Rare and Banjo-Kazooie, etc.)
Which is particularly odd, as I'm sure Nintendo owns the patent for the fear effects... How will they develop a sequel without that?!
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Post by Da Robot on Apr 8, 2009 4:02:33 GMT -5
Eternal Darkness was developed by Silicon Knights when they were a second party, but they're not a second party any more, and as they are still discussing developing a sequel, I'm guessing Nintendo doesn't own the rights to the series (much like Rare and Banjo-Kazooie, etc.) Which is particularly odd, as I'm sure Nintendo owns the patent for the fear effects... How will they develop a sequel without that?! Actually I think SK weren't second party at all, they had a contract to make 2 games for the GCN and those became ED and Metal Gear Solid:TTS.
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Post by Fryguy64 on Apr 8, 2009 8:24:58 GMT -5
They were definitely second party. They were listed in Nintendo's financial report a few years back, where you find out which companies Nintendo has financial interests in (ie. which companies are second parties).
Note that this is different to investing money into the development of a game by another company (e.g. Hudson Soft and Mario Party).
Yes, I am sad enough to download and read Nintendo's financial reports from the Japanese website. Shut up.
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BeamClaws
Balloon Fighter
Beam claws closes the gap with his excellent foot speed!
Posts: 934
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Post by BeamClaws on Apr 13, 2009 18:51:10 GMT -5
Actually, it seems like a pretty interesting thing to do. You can learn alot about companies from it.
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Post by parrothead on Apr 14, 2009 0:57:58 GMT -5
I checked the stickers list on smashbros.com and they weren't mentioned. Actually, there are Stunt Race FX stickers in Brawl, it's just that NoA apparently forgot they called the game Stunt Race FX in the US and labeled the stickers as being from Wild Trax. However, Stunt Race FX was mentioned in the Chronicles section, probably because they copied and pasted their complete list of released games into SSBB. The racing game didn't become successful because gamers considered it as nothing but another racing game while they kept forgetting the L and R buttons that allow them to sharp-turn around tight curves like in the F-ZERO series, making them think the controls are frustrating.
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Post by Fryguy64 on Apr 14, 2009 3:34:50 GMT -5
Aww, but Stunt Race FX was excellent. But it was also represented in Brawl so this is no place to discuss it (and there's already another topic about the series already)
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Post by parrothead on Jun 27, 2009 1:51:51 GMT -5
Some games are very difficult to figure out who owns them. One good example is Plok for the Super NES. It was developed by the now-defunct Software Creations. Tradewest (also defunct) was the first to publish it, which was published in America, while Activision published it in Japan and Nintendo published it in Europe. Now I don't know who Plok belongs to.
Sometimes several people incorrectly say that the publisher made the game. For example, some games published by LJN Toys were developed by some other developers, but many people (including the AVGN) often believe LJN made every one of them by just looking at the covers of the games. However, when I looked up Sin & Punishment, I kept hearing people saying it was from Treasure, while not looking at the publisher Nintendo. I believe it's because people praised Treasure for not making a single, awful, boring game.
Now what does this have to do with the name of the topic? Well, I don't know who the owners of Eternal Darkness, Tin Star and Uniracer/Unirally are, and I'm still wondering.
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Post by 8bitretroshit on Jun 27, 2009 3:13:34 GMT -5
I know Plok still belongs to the Pickford Bros. They're pretty proud of it too.
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Post by Wildcat on Jun 27, 2009 10:04:00 GMT -5
Eternal Darkness is more than likely owned by Silicon Knights. Uniracers was developed by DMA Design (now Rockstar North), but I'm not 100% certain they retain the rights to it. Perhaps that's why the game was pulled from the Virtual Console ratings list a while back. Lastly, wasn't TinStar also by Software Creations? That one is up in the air.
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Post by parrothead on Jun 27, 2009 21:07:11 GMT -5
DMA Design and Angel Studios (developer of the first N64 Ken Griffey, Jr. game) have two things in common: they both worked for NoA on developing some games for them, while they later became two RockStar game developers, Rockstar North (DMA Design) and Rockstar San Diego (Angel Studios). Software Creations was one of several developers that support more than one company in developing several games for them, just like Beam Software and TOSE. I know Plok still belongs to the Pickford Bros. They're pretty proud of it too. Hey, I appreciate you for that.
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