Post by Dances in Undergarments on Dec 19, 2009 22:41:33 GMT -5
There's an exclusive trailer for this on Xbox Live that shows off Banjo (in a Nuts & Bolts inspired jeep thingy) and Xbox Live Avatars in the Xbox version. It says they are 'exclusive' characters, but that doesn't mean the other versions won't get their own characters.
BUT with the way MS themselves seem to be hyping this, I really, really, re-e-e-eally think they are paying to make the 360 one the only one with exclusive characters. I mean, its such an MS thing to do, too. Trust me, I'm gonna be right.
Post by Dances in Undergarments on Dec 20, 2009 16:59:53 GMT -5
You can't hype DLC to the masses, though, and isn't the whole point of these types of characers to be appealing to the more people? I dunno, I just don't buy the idea of them putting something major like Jak and Daxter (seriously, don't they already have a car based game. Wouldn't they be an obvious theoretical suggestion if Rachet and Sackboy can't make it in?) just as DLC.
I could be wrong, but... nah, wait, I'm never wrong.
Post by parrothead on Jan 12, 2010 22:37:58 GMT -5
Protagonists and main icons are usually the most important ones, which is what Virtua Fighter's Akira Yuki is, but adding Jacky Bryant instead makes more sense, because he is an auto sports racer, while Akira never drove anything. I'm guessing his car would be the Hornet stock car from the Daytona USA series.
I didn't say more copies were sold in Japan. I said the game has been released more times in Japan. Japan is the only country where you can play Streets of Rage on the Gamecube or PS2.
And if the previous Sega Superstars games are anything to go by... no, Sega don't listen more to Japan. Why would they? Japan have never really been into Sega games. America and Europe are where Sega get their cash, and they're the countries Sega listen to. That's why the Sonic games, even when made in Japan, are no longer synced to the Japanese audio. The characters' lip sync is for the English translation.
Sega Superstars games are made in America and do not get released in Japan. So whether Streets of Rage is popular in Japan is completely irrelevant.
And every game doesn't get a soundtrack. I wish they did. But they'll only get published if a publisher is confident that they'll sell well. Which the SoR soundtracks did, and still do.
I would love soundtrack albums for Mario Sunshine, Twilight Princess and Paper Mario 2, but they never made any. Which is bizarre, because I'm sure they'd sell. But apparently somebody didn't think so.
EDIT: Parrothead... I just realised that your argument was entirely self-defeating. The Mega Drive may have been the least successful 16-bit console in Japan, but it was still the most successful piece of hardware Sega ever produced. By that logic none of the characters in this game are popular enough to be in the game. Not even Sonic, who only ever achieved success in Japan on the Mega Drive.
I've just learned that Sega was originally an American company known as Service Games, that later merged with the Japanese company Rosen Enterprises and became Sega Enterprises, which is now a multinational company.
And you are correct about Sega focusing on the Americas and the PAL regions more than Japan, because of them being more successful and popular than in Japan, but that's nowadays. Back in the early to mid-80s, Sega was fondly remembered for its 8-bit consoles, but not as much as the Famicom. From the SG-1000 console and SG-3000 home computer to the Mark III and Master System ones. Several games for these consoles were featured in an episode of the popular Japanese show, Game Center CX.
A lot of video games got their own soundtrack albums released in Japan, including some lesser-known and infamous ones.