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Post by Nester the Lark on May 23, 2010 16:24:24 GMT -5
...Except that Star Fox Adventures is not a "shitty" game.
I have to admit, even I was a little bit relieved when I read that Sonic 4 was being delayed.
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Post by Deleted on May 23, 2010 18:15:58 GMT -5
Okay, yeah, SFAdv is no Superman 64, but replace "shitty" with "awful" or, if you really want to soften the blow, "subpar," then you're pretty dead-on-balls accurate.
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Post by Nester the Lark on May 23, 2010 19:00:26 GMT -5
Heh. I was afraid you were going to get cute about it. Apologies for getting blatantly off-topic, but I still maintain that Star Fox Adventures is an excellent game, and it still bothers me to see people go out of their way to slam it at every opportunity (to the point of redundancy). I think I've come to understand why it bothers me, but I shouldn't get into it here.
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Post by Nester the Lark on Jul 9, 2010 18:42:38 GMT -5
I guess GamesRadar is on a major Sonic the Hedgehog kick right now. After their article on how much they loved the graphics in Sonic Colors, they now have an extremely positive hands-on preview of Sonic 4. This is the simplest, but most important piece of knowledge I took from my hands-on. Sonic 4 feels like Sonic the Hedgehog 4. The next game after Sonic 3. Not a tribute. Not a reworking. The next game in the series. Yes, as Justin has gone to great pains to point out, Sonic’s jumping animation is a bit weird, but his handling is exactly as it should be. Jump height, inertia, tweakability, it all feels familar and welcoming. If you’ve played Sonic before, you’ll be right at home with the control mechanics straight away.
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Post by Nester the Lark on Sept 24, 2010 15:52:35 GMT -5
According to a post on the official Sega forum, the release date for Sonic 4 will be revealed next week. Don't you hate it when video game companies announce that they're going to make an announcement?
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Post by 8bitretroshit on Sept 24, 2010 16:55:05 GMT -5
I just wanna know how many different worlds Episode 1's gonna have.
I'm hoping for atleast 5, which is about Sonic 1's length. If not then I sure hope they aren't charging 1500+ points per episode.
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Post by Nester the Lark on Sept 24, 2010 17:33:47 GMT -5
I was under the impression it would include four zones, altho I don't know where I got that impression from.
Has there been any word as to how many actual episodes there will be? At least two, for sure, but maybe three?
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Post by Manspeed on Sept 24, 2010 20:14:23 GMT -5
They've never mentioned how many Episodes it'll be split into.
They HAVE mentioned that there's only four zones plus one final zone. Splash Hill, Casino Street, Lost Labyrinth, Mad Gear and EGG Station.
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Post by kirbychu on Sept 25, 2010 3:37:54 GMT -5
I'm still annoyed that they seem to have totally missed the point with this game. It would've been amazing if it contained new stages, enemies and bosses in the STYLE of the classics, but all they seem to have done here is slapped together a bunch of old stuff, updated the graphics and changed the stage names. So far we've seen Green Hill, Casino Night and Labyrinth... I'm guessing Mad Gear will be Metropolis.
Maybe the gameplay will be fun regardless, but for once I'm joining the rest of the fanbase and switching my excitement over to Sonic Colours, which is receiving high praise from just about everybody right now.
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Post by Nester the Lark on Sept 25, 2010 15:24:50 GMT -5
It would've been amazing if it contained new stages, enemies and bosses in the STYLE of the classics, but all they seem to have done here is slapped together a bunch of old stuff, updated the graphics and changed the stage names. So, it's like New Super Mario Bros. Wii?
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Post by Manspeed on Sept 25, 2010 18:11:45 GMT -5
Yeah except not as good. The physics engine is actually the same one from Sonic Rush, and they added the homing attack, so the game doesn't even play like the classic trilogy.
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Post by Nester the Lark on Sept 25, 2010 21:10:07 GMT -5
Actually, I meant the question in a rhetorical way, which was a poor way of framing my point. What I meant was that it sounded like he was describing New Super Mario Bros. Wii, which I don't think is necessarily a bad thing. I suppose there's a difference between "NSMB retro" and "Mega Man 9/10 retro", and I guess he was hoping Sonic 4 would be like the latter. Altho, it sounds like it's not too late for Episode II to be that way.
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Post by kirbychu on Sept 26, 2010 4:51:47 GMT -5
New Super Mario Bros. Wii has a brand new 4-player co-op mode and a crapton of new stage gimmicks and boss fights, and a few new powerups. Sonic 4 has new graphics and new stage names. And nothing else. So not quite the same thing.
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Post by Manspeed on Sept 26, 2010 12:18:26 GMT -5
And a different physics engine that fails to replicate the classic trilogy, and the Homing Attack which was wasn't even designed for 2D games to begin with.
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Post by Nester the Lark on Sept 26, 2010 12:31:58 GMT -5
So, kirbychu is saying that it's not different enuff from the classic Sonic games. Yet, Dinosaur is saying that it's not similar enuff to the classic Sonic games. This is where I exit the conversation.
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