It's the only explanation that makes sense to me. I don't see why they'd mangle the official art like that to make the sword match up with supporting character #3's raised arm (which it still doesn't, in any case).
Looking at them, the hero in the US version is off-centre, which looks weird, and the other characters have been arranged in the background behind. If you pushed the hero into the centre then the arrangement of background characters (and other elements) wouldn't fit in the same way, so they shifted the characters about a bit.
I'm fairly positive this is simply a layout issue and they're not intentionally trying to cover up the boobs. Anyone who has put together a compilation drawing will know there's a lot of jiggery-pokery when it comes to arranging the characters so they all fit AND it looks good.
Well, maybe. But the EU version's rubber sword looks much worse to me.
If it was just a layout issue, then I can only imagine that whoever designed it warped the angle of the blade because he thought that being able to see the tip of the sword was more important than the sword looking like a functional sword. Which means it was a pretty crap artist, which means they're not likely to know anything about layout anyway.
It seems more likely to me that whoever made it was asked by the publisher to do something to make the boobs less visible.
Last Edit: May 23, 2010 3:30:45 GMT -5 by kirbychu
They changed the pose of the trainer class Sage (Monk in Japan) in Gold/Silver/Crystal. Interestingly, the Sage's prayer bead was removed in the Korean release of HeartGold/SoulSilver, but NOT in Western localisations.
The female Swimmers are winking in the Japanese versions of Gold/Silver/Crystal, but not in localisations (probably too "suggestive"). Also, the swim briefs (Speedos) of the male swimmers in Diamond/Pearl/Platinum and HeartGold/SoulSilver got changed to shorts in the international releases.
More censorship in Heartgold and Soulsilver would involve the male swimmers. In the Japanese version they are wearing speedos (like they always do) but in international versions they have on longer surfer shorts. Wow, we posted that at the same time, huh?
Also the slots were censored out and replaced with Voltorb flip.
Nester the Lark: Hello, NinDB world! Post your shouts here! (But be careful not to wake the neighbors. )
Jul 21, 2020 8:45:06 GMT -5
nocturnal YL: Guys, guys! I can't believe what I found in Zelda 1! The game features an Elimination Mode that for some reason not many talked about! I wonder if it's fun? (Don't actually try it.)
Jul 23, 2020 8:32:38 GMT -5
nocturnal YL: Hey, I can edit shoutbox posts! This is already better than Twitter!
Jul 23, 2020 8:33:38 GMT -5
Nester the Lark: It seems like Cadence of Hyrule should be more popular than it is. Are people put off by the rhythm aspect? Or the randomly-generated maps?
Jul 24, 2020 14:01:59 GMT -5
nocturnal YL: ↑ Might warrant its own thread, but I think mixing rhythm and other genres usually resuls in gameplay too difficult for many. I can't handle it well either, judging from my scores in Dedede's Drum Dash.
Jul 24, 2020 22:46:56 GMT -5
nocturnal YL: ↑ For me personally, it simply hasn't been considered. It's a download-only game (until now) from a series I'm unfamiliar with and didn't feel like trying out.
Jul 24, 2020 23:02:40 GMT -5
Nester the Lark: Ironically, I did create a thread for Cadence of Hyrule, but then deleted it thinking there wouldn't be any discussion on it. Maybe I'll go ahead and make a new one.
Jul 25, 2020 8:58:56 GMT -5
Shrikeswind: Something to bear in mind about the shoutbox if you’re not already aware: It doesn’t show up on the mobile version of the forums. This shouldn’t be a major problem, but it can make it difficult to get into discussions for mobile visitors.
Jul 26, 2020 1:40:18 GMT -5
Shrikeswind: Also the more obvious character limit issues, and the format not really being conducive to longer-term discussion. It’s useful but limited; threads definitely still have their place.
Jul 26, 2020 1:45:06 GMT -5
Shrikeswind: (Honestly, Proboards mobile is pretty bad in general, but...)
Jul 26, 2020 1:46:07 GMT -5
Nester the Lark: Not sure if this works on all devices, but you can force the desktop version of the forum by scrolling all the way to the bottom and clicking the "Desktop" link at the lower right.
Jul 26, 2020 8:41:58 GMT -5
Shrikeswind: I’m aware. I’m typing this from my phone. I’m just pointing out that, for people who aren’t aware or who may be casually checking in on their phone, the shoutbox won’t be visible on
Jul 26, 2020 22:04:05 GMT -5
Shrikeswind: Is there a Discord for NinDB, by the way? It’s very popular with them there young’ns these days, so it might help activity.
Jul 26, 2020 22:07:47 GMT -5
Nester the Lark: There is no NinDB Discord. There was a brief discussion of it a few years ago, but nothing ultimately came of it. I rarely use Discord, myself.
Jul 27, 2020 8:58:28 GMT -5
Shrikeswind: Hm. Seems like it might be a good idea if activity picks up. Not to be a pessimist but I do have my doubts that'll happen though.
Jul 29, 2020 3:00:10 GMT -5
Shrikeswind: Okay not a Nintendo topic but I kinda need to talk about this because I just learned it and it's a thing so bleh.
Aug 2, 2020 23:44:57 GMT -5
Shrikeswind: You remember Disney's Hunchback of Notre Dame, right? So apparently, 5 year old me was incapable of discerning male and female in non-humans, because *apparently* there's a female gargoyle, and the goat's a boy.
Aug 2, 2020 23:47:59 GMT -5