Holy shit, that's funny. I can no longer consider him a grumpy old fart who values his coffee over everyone else and now am only capable of seeing him as a drunken bastard. Thank you. That just made my night.
Post by Johans Nidorino on May 21, 2011 16:12:26 GMT -5
A recent one for Pokémon. Not in-game, but in associated artwork.
Lenora, the Nacrene City Gym Leader was originally depicted wearing an apron. Her design was modified later, and the common speculation is that it was to avoid the possibility that the outfit could be seen reminiscent of black slavery.
Nintendo 3DS Friend Code: 2320 - 6203 - 9863 Nintendo Switch Friend Code: SW-6080-5686-0910 Time zone: GMT -6:00
Hearing about your escapades rocks my soul! It sure does! Click! ...... ......
Though from what I understand in the thread, the censorship has since been lifted.
I haven't played Pokémon Black and White for months, until when English language Cofagrigus started appearing on the Global Trade System. However, a Bulbapedia user Blazios later realized that English language Nosepass stopped appearing on the GTS. A list of almost all banned keywords extracted from the game can be found here.
Whereas trying to input a Pokémon name in something like the nickname screen only blocks the whole word e.g. 'sau' instead of dinosaur, the GTS would block a name simply for containing the keyword, which was the reason why trying to initiate a trade with Cofagrigus would use to give out an error code.
There is a lot of censorship in the Pokémon games. Registeel's original Diamond and Pearl sprite was changed in the non-English, European release of the games and succeeding games because it was standing with a pose reminiscent to the Nazi salute.
A handful of Trainer sprites were changed from Pocket Monsters Kin & Gin to Pokémon Gold and Silver. The original designs included winking beauties and swimmers. Fishermen with cigarettes, sages in a praying position and mediums with beads.
Unless I'm mistaken, there were also references to Buddhism in Sprout Tower in the original Japanese version which were filtered out in the English version. I'm trying to be careful because regarding the alleged Lavender Town music tone pitch differences between early Red/Green and Red/Blue; hackers on TCRF found no differences between the soundtrack of version 1.0 Red/Green and Red/Blue's version.
Pocket Monsters Kin & Gin also still had Jynx with black skin. This was changed to purple in the English versions, but due to technical limitations Jynx's hair was turned from yellow to white because you could only have four different colours in Pokémon sprites in Generation II. (Source). While I probably wouldn't count them as censorship, the source IIMarckus also lists minor sprite differences between Pokémon between Kin & Gin and Gold/Silver.
In Pokémon FireRed/LeafGreen, there were a lot of smaller changes. As Parrothead mentioned on another thread, the Japanese version of FireRed/LeafGreen still referenced Space Shuttle Columbia as it does in Red/Green/Blue/Yellow, but this reference was removed in the English versions, probably due to Space Shuttle Columbia disintegrated early in 2003.
There were a handful of changes in the choice of words from the original Red/Blue dialogue in FireRed/LeafGreen, including changes like 'evil' to 'malevolent', 'gambler' to 'gamer', 'fight' to 'battle' and 'soul' to 'all'. In the Japanese version of Pokémon Ruby and Sapphire, hex maniacs (occult maniacs) had no pupils. Other sprite changes were from female psychics' hands and male cooltrainers' hair. Sailors' hands were also changed for showing a hand gesture considered offensive in the west.
In the German Red/Blue, apparently references to the real world were removed. For example, "Guyana, South America" was replaced with "Dschungel tief im Niemandsland" (jungle, deep in no man's land).
A bit more on the slots being removed in English HeartGold/SoulSilver. Although they were removed, the building still exists within the game code, but all of the dialogue was blanked. It's still possible to exchange coins there, but the machines play Voltorb Flip as usual. The removal of the entrance to the original Game Corner meant that you couldn't get the extra Captivate TM which existed there in the Japanese HeartGold/SoulSilver.
(Not the first video, but best quality I could find)
Post by 8bitretroshit on Sept 30, 2011 16:11:09 GMT -5
Not sure if this is a change in translation or that the Japanese version itself modified the script, but I remember one geezer NPC standing outside the Celadon gym in gold/silver going all hehehehe creepy because the gym's full of women. In the remake he's so excited the gym is full of strong trainers. I think they pulled that strong trainer change more than once too
Nester the Lark: Speaking of the song "Reincarnation," perhaps it might have sounded something like this if the game had gotten an English dub.
Jan 26, 2021 10:25:09 GMT -5
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5
Nester the Lark: If you want a new perspective on your own Mario Maker levels, just wait more than three years before playing them again.
Mar 6, 2021 9:44:32 GMT -5
nocturnal YL: This kind of reminds me of modern 3D printing, where the software needs to formulate the steps for replicating the object rather than just going in a simple 2D matrix manner as in inkjet printing. Nice video.
Apr 3, 2021 9:13:25 GMT -5
Evie the Mother Hen ❤✿: From the looks of it we could create a Pokémon Family ROM hack, FE Family, etc.; but if the number of stiching points was changed from the original design you'd need to fix that with more hacking.
Apr 6, 2021 14:22:17 GMT -5