Holy shit, that's funny. I can no longer consider him a grumpy old fart who values his coffee over everyone else and now am only capable of seeing him as a drunken bastard. Thank you. That just made my night.
Post by Johans Nidorino on May 21, 2011 16:12:26 GMT -5
A recent one for Pokémon. Not in-game, but in associated artwork.
Lenora, the Nacrene City Gym Leader was originally depicted wearing an apron. Her design was modified later, and the common speculation is that it was to avoid the possibility that the outfit could be seen reminiscent of black slavery.
Nintendo 3DS Friend Code: 2320 - 6203 - 9863 Nintendo Switch Friend Code: SW-6080-5686-0910 Time zone: GMT -6:00
Hearing about your escapades rocks my soul! It sure does! Click! ...... ......
Though from what I understand in the thread, the censorship has since been lifted.
I haven't played Pokémon Black and White for months, until when English language Cofagrigus started appearing on the Global Trade System. However, a Bulbapedia user Blazios later realized that English language Nosepass stopped appearing on the GTS. A list of almost all banned keywords extracted from the game can be found here.
Whereas trying to input a Pokémon name in something like the nickname screen only blocks the whole word e.g. 'sau' instead of dinosaur, the GTS would block a name simply for containing the keyword, which was the reason why trying to initiate a trade with Cofagrigus would use to give out an error code.
There is a lot of censorship in the Pokémon games. Registeel's original Diamond and Pearl sprite was changed in the non-English, European release of the games and succeeding games because it was standing with a pose reminiscent to the Nazi salute.
A handful of Trainer sprites were changed from Pocket Monsters Kin & Gin to Pokémon Gold and Silver. The original designs included winking beauties and swimmers. Fishermen with cigarettes, sages in a praying position and mediums with beads.
Unless I'm mistaken, there were also references to Buddhism in Sprout Tower in the original Japanese version which were filtered out in the English version. I'm trying to be careful because regarding the alleged Lavender Town music tone pitch differences between early Red/Green and Red/Blue; hackers on TCRF found no differences between the soundtrack of version 1.0 Red/Green and Red/Blue's version.
Pocket Monsters Kin & Gin also still had Jynx with black skin. This was changed to purple in the English versions, but due to technical limitations Jynx's hair was turned from yellow to white because you could only have four different colours in Pokémon sprites in Generation II. (Source). While I probably wouldn't count them as censorship, the source IIMarckus also lists minor sprite differences between Pokémon between Kin & Gin and Gold/Silver.
In Pokémon FireRed/LeafGreen, there were a lot of smaller changes. As Parrothead mentioned on another thread, the Japanese version of FireRed/LeafGreen still referenced Space Shuttle Columbia as it does in Red/Green/Blue/Yellow, but this reference was removed in the English versions, probably due to Space Shuttle Columbia disintegrated early in 2003.
There were a handful of changes in the choice of words from the original Red/Blue dialogue in FireRed/LeafGreen, including changes like 'evil' to 'malevolent', 'gambler' to 'gamer', 'fight' to 'battle' and 'soul' to 'all'. In the Japanese version of Pokémon Ruby and Sapphire, hex maniacs (occult maniacs) had no pupils. Other sprite changes were from female psychics' hands and male cooltrainers' hair. Sailors' hands were also changed for showing a hand gesture considered offensive in the west.
In the German Red/Blue, apparently references to the real world were removed. For example, "Guyana, South America" was replaced with "Dschungel tief im Niemandsland" (jungle, deep in no man's land).
A bit more on the slots being removed in English HeartGold/SoulSilver. Although they were removed, the building still exists within the game code, but all of the dialogue was blanked. It's still possible to exchange coins there, but the machines play Voltorb Flip as usual. The removal of the entrance to the original Game Corner meant that you couldn't get the extra Captivate TM which existed there in the Japanese HeartGold/SoulSilver.
(Not the first video, but best quality I could find)
Post by 8bitretroshit on Sept 30, 2011 16:11:09 GMT -5
Not sure if this is a change in translation or that the Japanese version itself modified the script, but I remember one geezer NPC standing outside the Celadon gym in gold/silver going all hehehehe creepy because the gym's full of women. In the remake he's so excited the gym is full of strong trainers. I think they pulled that strong trainer change more than once too
nocturnal YL: My current plan is to play Atelier Firis DX now, which online guides suggest is long. Atelier Lydie & Suelle DX will likewise be long (longer than the original too, due to DLC, DX additions and I'll make the best items). I'll maybe play Ys Origin after.
Jun 14, 2021 10:28:43 GMT -5
nocturnal YL: Not sure about what I'll play after. Another Atelier game will probably be out by then, either completing the Secret series or giving us Arland 5. Either way, I'll probably play those before going elsewhere. Dusk will have to wait for quite a bit…
Jun 14, 2021 10:31:02 GMT -5
Nester the Lark: Wondering if I should get Mario Golf at launch or wait a couple of months. I have so many other things to play that my gaming (and wallet) might need a little breathing room.
Jun 17, 2021 9:23:48 GMT -5
Nester the Lark: The problem with playing Hyrule Warriors and a modern Ys game at the same time is that even though the combat feels somewhat similar, the controls are completely different, and I get confused.
Jun 23, 2021 8:57:58 GMT -5
Shrikeswind: Yeah I'm here, but kinda vaguely. Sorry, I haven't had too much to say lately.
Jul 8, 2021 11:28:57 GMT -5
Shrikeswind: By the way, I don't know if you guys have been keeping up with OCR on YouTube, but apparently they're dropping an album for a game I grew up on, Jet Force Gemini. Really pumped; I'll post a review when they finish.
Jul 8, 2021 11:30:44 GMT -5
Shrikeswind: Or at least when my Top 3 from that game are on the Toobz. Just one more song to go.
Jul 8, 2021 11:31:13 GMT -5
Nester the Lark: I feel like I've been neglecting the forum more than usual lately. Been distracted by other things. I'll try to post something when I get the chance.
Jul 16, 2021 10:38:22 GMT -5
nocturnal YL: I don't have time to make posts. Atelier Firis DX takes forever to play. When I'm not playing, I'm in a read-only mode, reading guides and watching (unrelated) videos.
Jul 17, 2021 13:25:38 GMT -5
nocturnal YL: On that note, I'll probably make a review on the whole trilogy, so it will be a while until I talk about these games in details here. I can say Atelier Firis DX has far exceeded my expectation and has taken over Totori as my 3rd fav.
Jul 17, 2021 13:31:06 GMT -5
nocturnal YL: Uh, I take that back. Atelier Firis has a lot of merits, but also a lot of drawbacks. It's extremely tedious for 100% completion, and there are all kinds of other flaws. Still good for the exploration aspect and certain plots like Liane's character events.
Aug 9, 2021 13:38:12 GMT -5
nocturnal YL: I don't know where I'd place it. A bit above Atelier Totori? A bit below it? I still think it's pretty good, at any rate. If only they could keep this game's engine but dial back its scale and make a traditional Atelier. Totally not foreshadowing anything.
Aug 9, 2021 13:45:07 GMT -5
Nester the Lark: I've finished Ys IX, so I'll be working on a detailed write-up and comparison with Ys VIII.
Aug 17, 2021 8:09:12 GMT -5
Spud: I try to keep up with here, but the proboard RSS feed suuuucks. And Thunderbird is barely passable as a feed aggregator. I feel like the internet was just better in 2007.
Sept 3, 2021 10:43:42 GMT -5
Nester the Lark: I may have a little time to catch my breath...
Sept 6, 2021 19:09:08 GMT -5
nocturnal YL: Game progress update: Atelier Lydie & Suelle DX — defeated Falgior, so it's about 1/3 done (about 1/4 if I count post-game item grinding); WarioWare: Get It Together! — played up to the staff credits (about 5%, I guess).
Sept 15, 2021 12:30:19 GMT -5
nocturnal YL: This pic is how I'd rate my games on Nintendo Switch so far (subject to change). Numbers are meant to show relative positions; like temperatures in °C and °F, absolute values don't mean much.
Sept 15, 2021 12:36:36 GMT -5