An experimental game is any game that was developed and either released or unreleased by a company or a person to gain enough experience to develop other video games that are more well-done. Some examples include these:
Super Mario RPG: Legend of the Seven Stars, Koto Battle and Tomato Adventure - Experiments for the Mario & Luigi and Hamtaro games by AlphaDream. StarGlider 1 and 2 and X (Ekkusu) - Experiments for Days of Thunder for Game Boy and the Super FX games. Dylan Cuthbert even said it was an experiment in the Super FX Documentary video. Gitaroo Man - Experiment for Osu! Tatakae! Ouendan and its successors. Kaeru no Tame ni Kane wa Naru - Experiment for The Legend of Zelda: Link's Awakening, Oracle of Ages and Oracle of Seasons.
Hang on, hang on... Super Mario RPG wasn't an experiment for Mario & Luigi... That's insane!
In fact, this entire topic is completely mental. When a developer makes a game, they will use gameplay mechanics that will probably make it into later games or sequels... but that doesn't mean they were experimenting before their "big" game.
That's like saying Super Mario Bros. was an experiment for New Super Mario Bros. Wii, or Pokemon Red/Blue was an experiment for Pokemon Diamond/Pearl.
For The Frog The Bell Tolls was in development at the same time as Link's Awakening, and by a largely different team. The gameplay is totally different as well, being a basic RPG with side-scrolling sections rather than a top-down action/adventure. And the Hamtaro games have nothing to do with the Mario RPGs or Tomato Adventure... they're more like an Adventure or Puzzle game than an RPG.
So I want this madness to end, because unless you can back any of these statements up with interviews or the like, then it's utterly pointless.
Dr. Mario was an experiment for Dr. Mario Online Rx
Experiment games are like prototypes that consumers can take home with them before seeing their superior cousins. It's usually about their engines. Sometimes if Nintendo and/or another company needs to create something new, they have to create something else and test it out in the market before attempting to use it to create something different.
Usually, Nintendo creates an original game, but later takes the idea and puts it in one of their largest franchises, while they never go back to the original game's plot. Tomato Adventure, For the Frog the Bell Tolls and X were all like that.
The only engine similarities between the two are in the overworld. The battle system, which I would consider the meat and bones of a Zelda game, is entirely different.
They share a graphical style and similar overworlds. That's about it.
Don't forget about the underworld and castle parts of For the Frog the Bell Tolls, which are very similar to Link's Awakening's underworld scenes. They also have similar text windows (when talking to someone) and pop-up menus (when pressing Start).
nocturnal YL: I have a tendency to dislike a game because it's popular, or at least, I give popular games a harsher, more critical look.
Apr 12, 2022 15:07:04 GMT -5
Nester the Lark: ^ I think I do something similar in that I tend to favor less popular things. It's not something I do intentionally or even consciously; I think it's just part of my personality.
Apr 14, 2022 8:56:37 GMT -5
nocturnal YL: Official pairings in games sometimes surprise me. Like <spoiler> in BLUE REFLECTION 2. Or Astrid and Makalov in Fire Emblem 10 which is less shocking but still unexpected. For a non-romantic example, Meta Knight and Dedede in KF2 work so well together.
Apr 16, 2022 8:49:20 GMT -5
nocturnal YL: BLUE REFLECTION: Second Light is a… shocking experience. I'm at the start of Chapter 9 (so 3 more to go), and considering the side quests and maxing out character Talent Points, I'm about 70% done.
Apr 18, 2022 12:11:29 GMT -5
nocturnal YL: I'll say this: I'm glad it's not a popular game. I don't need to worry about spoilers. Is it worth playing? Yes for story, no for other elements. An overall huge yes for me, because I really like the story so far.
Apr 18, 2022 12:15:00 GMT -5
nocturnal YL: Almost anything I can say is spoiler, and I really think it's best to jump into it blind, not even reading the official website. I'll probably write a review on it, so stay tuned.
Apr 18, 2022 12:17:07 GMT -5
nocturnal YL: I was done with BLUE REFLECTION: Second Light… two days ago, actually. It's quite difficult to put my thoughts in words, but at the same time, it's similar to what others would say about the game.
Apr 23, 2022 9:07:18 GMT -5
nocturnal YL: My old computer died, on the same day I got my new one. The timing isn't exactly a coincidence, as it started showing symptoms a long time ago. I got very lucky that I did my backup and bought the new PC today. (Game review about 1/3 done, by the way)
Apr 24, 2022 15:10:51 GMT -5
nocturnal YL: Now I'm not sure if I should post the review as is. I basically typed out the whole story, but that's exactly what I don't want potential players to read.
Apr 25, 2022 10:39:45 GMT -5
nocturnal YL: Writing too little would make it difficult to appreciate why is the story good, but writing everything out would defeat the point. Umm…
Apr 25, 2022 10:40:25 GMT -5
nocturnal YL: And it's done! I decided to cut most of the story and only leave in a few examples. The cut part is even longer than the full review, but if anyone wants to know the story they should play the actual game or at least watch videos of it.
Apr 25, 2022 13:57:21 GMT -5
Nester the Lark: I like that we keep posting cameos, even though Fry has no intention of ever updating the site again. But I guess the forum is still an archive.
May 11, 2022 8:30:44 GMT -5
Shrikeswind: Looks like it's been a minute since TV Eye's been here, so I'll go post that in the thread as well. It looks like he made it to around the halfway mark, but now it's been 4 years.
May 14, 2022 0:46:16 GMT -5
Shrikeswind: I was thinking about it because the thumbnail for JRose11's Red/Blue Dugtrio-only run reminded me of Hidden Depths' Dugtrio.
May 14, 2022 0:52:06 GMT -5
nocturnal YL: Finally starting to see some good equipment made out of my post-game item optimisation in Atelier Sophie 2. I don't plan to write a review now as I don't feel a burning need to unlike BLUE REFLECTION: Second Light; I'll wait until my next game's done.
May 19, 2022 14:09:54 GMT -5