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Post by Prince~Of~Light on Jan 24, 2012 3:49:21 GMT -5
Man, playing DK GB really is making me want to continue with the whole DK & Mario-continuity thing. I mean, since Mario's in the REAL WORLD he always dies if he falls from very high place. Ouucch.
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Post by kirbychu on Jan 24, 2012 5:52:13 GMT -5
I mean, since Mario's in the REAL WORLD he always dies if he falls from very high place. Ouucch. But that also happens in Mario 64. And (I think) Mario Sunshine, too.
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Post by Manspeed on Jan 24, 2012 18:10:39 GMT -5
Is DKGB really set in the real world? The enemy characters and stage features certainly don't seem very realistic, and the areas are so vaguely-named it's impossible to tell where it's set.
The actual area archetypes do synch up pretty well with what's established in DKC though.
Big City = Big Ape City Forest = Vine Valley Ship = Gangplank Galleon Jungle = Kongo Jungle Desert = Angry Aztec Airplane = Chimpanzee Clouds? Iceberg = Gorilla Glacier Rocky Valley = Chimp Caverns/Monkey Mountain/The Cliff world from DKCR
Then the ending shows Mario, Pauline and DK in what appears to be the Mushroom Kingdom, but they don't really explain how they got there or where it is in relation to the rest of the areas in the game.
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Post by Koopaul on Jan 24, 2012 20:11:19 GMT -5
The physics in Mario games change from game to game anyway.
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Post by Arcadenik on Jan 24, 2012 21:14:04 GMT -5
There is no such thing as a "real world" in the Mario games. None of that Brooklyn BS. Yoshi's Island and Partners in Time proved that. Mario is born in Mushroom World and grew up in Mushroom World. There's no such thing as Brooklyn... if anything it could be Big Ape City or even Mushroom City. Everything takes place on Mushroom World, that is the planet you see in Galaxy games when Bowser ripped Peach's Castle out of the earth.
Mushroom World. Everything including Mushroom Kingdom, Beanbean Kingdom, Rogueport, DK Island, Kremling Island, Northern Kremisphere, Dinosaur Land, Sarasaland, Mario Land, Kitchen Island, Isle Delfino, Vibe Island, Diamond City, Super Mini Mario World, everything that aren't explicitly stated to take place in other dimensions (Flipside/Flopside, Shake Dimension, etc.) take place on Mushroom World.
Personally, my favorite physics in a 2D Mario game is Super Mario World. To me, it is perfect... especially the flying controls... so perfect for me. For 3D Mario games, it would be Sunshine. Hell, I loved the interactive world of Sunshine, not just the physics but the characters in that game... it felt like Mario was in this living, breathing world... not like the empty 64 or the half-hearted Galaxy games.
Why can't Mario games be more alive like the Mario RPG games, especially the first two Paper Mario games and the first Mario & Luigi game? However, 64's saving grace would be the emphasis on exploration around the hub world (Peach's Castle), though Sunshine's hub world (Delfino Plaza) was superb as well. The hub worlds in the Galaxy games are just inexcusable.
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Post by Koopaul on Jan 25, 2012 1:56:12 GMT -5
We'll probably never see a hub again. Nintendo feels like its easier to just select worlds. Its the same reason why there's no overworld in Skyward Sword. Nintendo is trying to make things more "convenient" for us. The funny thing is... Did we ever ask for these things?
No because they claim we "don't know what [we] want"
We're just too stupid for Nintendo developers to listen to.
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Post by Dances in Undergarments on Jan 25, 2012 2:29:22 GMT -5
I don't see the point of hub worlds. Apparently Nintendo is listening to me. And since the Galaxy games are the second best games ever.... you're welcome, world.
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Post by 8bitretroshit on Jan 25, 2012 4:13:06 GMT -5
Honestly, either make a bigass interconnected world like Metroid or just stick with a simple level select.
Though I did like Banjo Kazooie's hub world. Probably because it had it's own set of enemies, puzzles and secret switches. If it's just a glorified level select like Galaxy 1, no thanks
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Post by Manspeed on Jan 25, 2012 12:07:30 GMT -5
Arcadenik, this is a thread for posting Silly Mario Fan Theories, not a thread for bitching about the state of the franchise. Now you've gone and steered it off-topic.
Guess I'll have to put this back on track:
Cranky's old age was the result of fading into obscurity between 1983 and 1993. It's like how Slappy Squirrel became an old lady due to being forgotten. After DK 3 tanked, he was reduced nothing but a few tiny cameos. DK Jr. on the other hand made several more appearances which halted his aging. Mario of course aged the least since he was the new hotness from 1985 onward. By the time 1994 rolled around, old DK Sr. was so far on the sidelines he was reduced to an old man. DKGB doesn't really apply here since that's supposedly a remake of DK arcade. One might use the same explanation for Tiny's sudden growth spurt, since she was arguably the least popular of the new Kongs in DK64.
Geno is either...
...The lead character on the Mushroom World's equivalent of Zatch Bell, which is also very popular amongst Toad children.
..Or...
..Literally the Mushroom Kingdom's equivalent of Pinocchio, and is thus considered an icon in their culture.
Here's some more:
The green Koopa Troopa we see in all the Mario spin-off games is actually Koopa T. Quick. He still never passes up a chance to compete with Mario.
The red Paratroopa we see in all the Mario spin-off games is Koopa T. Quick's twin brother. They're like Mario and Luigi, except Koopa Troopas.
The Dry Bones we see in all the Mario spin-off games is actually a dead famous Koopa athlete who refused to stop competing. Guess his unfinished business will never be finished.
The Goomba in Mario Party 2-4, Mario Superstar Baseball, and Mario Super Sluggers is actually the same one from the shop in Monstro Town. If you remember correctly he was especially close with Bowser, and his name was literally just "Goomba". Guess every species has one of these. Wonder if there's someone named "Human" hanging around.
The Lakitu in Mario Kart is the same one that holds the camera in SM64.
Obvious, but this leads me to something else:
The red-shelled Lakitu in MK7 is the other half of the Lakitu Bros. SM64 refers to the Lakitu with the camera as "the Lakitu Bros." and acts like there's more than one, even though he's the only one there. The one we don't see is actually the red-shelled Lakitu in MK7, and his job is driving the news van.
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