Post by Nester the Lark on Aug 7, 2013 19:03:01 GMT -5
It's been a good while since I've really tried to work on drawing, and I wanted to get back into it. And since I've been having a little bit of Sega nostalgia lately, I thought I would do some "Sega All-Stars" fan art. I'm going to start with simpler characters, and work my way up to more complex ones.
To begin with, here is everyone's favorite cute lil' sentient spaceship with wings and feet!
#1 - Opa-Opa
First appearance: Fantasy Zone (arcade, 1986) Most recent: Sonic & Sega All-Stars Racing (multi-platform, 2010)
Don't know how long I'll stick with this, so enjoy it while it lasts.
Post by Nester the Lark on Aug 8, 2013 13:27:06 GMT -5
It's far more rudimentary than that. The lines are good ol' pencil on paper (with some pen tracing). I scan it and use GIMP to clean it up, color it, and do everything else (with a mouse, no less). I do the best I can to smooth the lines out a little, but it always looks kind of rough and messy.
Post by Nester the Lark on Aug 11, 2013 16:19:59 GMT -5
#2 - ChuChus
First appearance: ChuChu Rocket! (Dreamcast, 1999) Most recent: Sonic & Sega All-Stars Racing (multi-platform, 2010)
In a rare instance of safety, the ChuChus are happy because there are no cats around.
For some reason, these guys were a lot harder to draw than I thought. Couldn't get their shape and proportions just right. I must've drawn a couple of dozen of them just for practice, and they still look off. Man, I suck at drawing if I can't even get simple shapes right.
Those ChuChus look fine to me! Actually I find simpler characters can often be a little harder to get right. I guess when there are fewer details in the drawing, you notice more when those details are slightly off. Or something.
It's true. Simple characters need big, sweeping curves and careful placement of features otherwise they can look off. While drawing Kirby (for example) might seem really simple, the fact is it's very tricky to get his eyes right (apparently even the Kirby's Epic Yarn developers struggled with this). Lots of guidelines required during the sketch phase.
While more complex characters require more knowledge about how bodies fit together, it's easier to get away with minor faults like that
Post by Nester the Lark on Aug 12, 2013 12:55:56 GMT -5
It really affects my confidence, tho. I mean, I go into it thinking, "How hard can it be to draw a few circles and ovals?" You learn this stuff in kindergarten.
I had a hard time with the "happy eyes" on the right ChuChu, mainly because I had no frame of reference for it. My goal with these is not simply to imitate official artwork, but to try to put my own spin on it and do something new. I've never seen happy ChuChus before, so this is how I imagined they might look.
I forgot to add a background shadow, tho. Maybe later.
OK. I have learned that when I'm feeling bad about my art, the best thing I can do is find an artist who describes their whole method. Not just how they produce artwork, but also all the bumps and fiddly bits, and finishing off with all the things they'd change if they had time. Sometimes I learn things, but often it's more useful just to see that art is hard, and we as artists are generally hyper-critical of our own work (which either makes us improve with practice, or give up through frustration).
So I decided to also draw a ChuChu, but I broke down my method, including all the little annoyances and headaches along the way. I call this my ChuChutorial.
Post by Nester the Lark on Aug 12, 2013 17:25:33 GMT -5
I think the biggest difficulty for me comes in creating the initial line art. I have a hard time imagining a three-dimensional object in a flat piece of paper, even with guidelines. As I said, I use pencil on paper, so I make liberal use of an eraser. Once I scan it in, tho, the rest of it usually isn't a big problem. In fact, I enjoy the coloring and shading a lot more than the drawing.
I'm definitely my own worst critic. I'll try to lighten up a bit and be more positive.
The only times you need to think about form is when you're sketching and when/if you're shading. During the sketching phase it's quite easy because you can just sketch over and over and over and over until you get the idea. Draw spheres and tubes and cubes and just kinda lump them together. Not happy with it? Draw some different shapes, or exaggerate the shapes. It's just sketches. Don't even erase them (unless they're a total write-off). Keep a few sketches on the page that you're not going to use, because it helps to visualise those shapes at different angles or positions.
Only when you're happy with your sketch should you even consider moving onto inking. Inking is essentially careful tracing. It should be slow, steady and requires little to no thought. I find, if I get halfway through inking and I don't like a hand, I'll erase the hand and start over. Much easier in PhotoShop, of course, but also possible on paper, so long as your sketch layer isn't too dark (mine usually is).
The other time to worry about form is shading - I'm quite new to this though, and I'm still learning. It's harder at this point because shading can just look wrong and you won't know why, no matter how long you stare at it. I'll get back to you when I work this out. But just know you're not alone - we're all our own worst critics.
Post by Nester the Lark on Aug 30, 2013 15:45:52 GMT -5
Bet you thought I had already given up on this!
#3 - Flicky
First appearance: Flicky (arcade, 1984) Most recent: Sonic Lost World (Wii U, 2013)
Like ChuChus, Flickies are sometimes terrorized by cats. In the original arcade game, the main Flicky (actually named "Flicky") must rescue all of her chicks from a house full of cats. Later, Flickies were one of the types of animals that the evil Dr. Robotnik (or Eggman, or the walrus... wait that was Paul) used to power his robotic Badniks until they were rescued by Sonic the Hedgehog. They've been a mainstay of the Sonic series ever since.
Thanks to Fry for his advice and encouragement. It's very much appreciated!
Nester the Lark: First, The Pokémon Company gets into trouble with that whole Pokémon Masters EX hashtag business, and now this.
Jan 14, 2023 9:55:16 GMT -5
nocturnal YL: That's very embarrassing (and also entertaining). But I wonder why would The Pokémon Company post something they probably didn't make themselves?
Jan 14, 2023 17:56:51 GMT -5
nocturnal YL: Got to the ending of Xenoblade. I'll do the post-game contents in Casual Mode since they started to feel grindy. I'll also go back to the parts I skipped (mostly quests and Colony 6); there isn't much reason to play NG+, so I'll just complete the 1st run.
Jan 14, 2023 23:39:45 GMT -5
Nester the Lark: I'd like to be playing Fire Emblem Engage, but it wasn't delivered when it was supposed to be, and the shipment tracking hasn't been updated, so I have no idea what happened to it.
Jan 21, 2023 18:21:51 GMT -5
Nester the Lark: Times like this make me wonder if Sakurai had the right idea, and buying games digitally is the way to go.
Jan 21, 2023 18:23:18 GMT -5
nocturnal YL: Digital is usually more expensive and Switch only supports up to 2TB storage (about 140 to 200 games), but if you want to play games as soon as possible, it's the way to go.
Jan 22, 2023 1:48:00 GMT -5
nocturnal YL: I don't know when will I be getting it. I'm still interested, but it's no longer the "pre-order, premium version" kind of interested. These days I order games in bulks, so maybe I'll wait.
Jan 22, 2023 1:49:34 GMT -5
Nester the Lark: Finally, an update. It's marked as "out for delivery" again. Fingers crossed.
Jan 23, 2023 12:58:22 GMT -5
Nester the Lark: About the prices of digital games, I often find that when they go on sale, it's usually for very cheap prices. Except for first-party Nintendo games, which rarely go on sale, and not usually for that big of a discount.
Jan 23, 2023 13:01:40 GMT -5
Nester the Lark: But then, first-party Nintendo games usually hold their value for a long time even physically.
Jan 23, 2023 13:02:21 GMT -5
Nester the Lark: Welp, that's 0 for 2 on the delivery.
Jan 23, 2023 23:11:36 GMT -5
Nester the Lark: And it's out for delivery again. Third time's the charm?
Jan 26, 2023 12:54:55 GMT -5
Nester the Lark: And that's 0 for 3 on the delivery.
Jan 27, 2023 9:49:06 GMT -5
Nester the Lark: So, the delivery company gave up and sent the game back to the retailer. My order is being cancelled and money refunded.
Jan 27, 2023 20:41:21 GMT -5
Nester the Lark: I've been in contact with a customer service rep from the retailer all week, and they didn't understand why the package wasn't being delivered, either. But they're sending me a $30 gift card for the trouble, so that takes the sting out of it.
Jan 27, 2023 20:43:16 GMT -5
Nester the Lark: Still considering the digital option at this point.
Jan 27, 2023 20:53:05 GMT -5
nocturnal YL: Went back to my Wii U and downloaded updates / free DLC for games I don't have, in case I want to buy those.
Jan 30, 2023 7:22:29 GMT -5
nocturnal YL: Wii U having only 32GB of storage isn't helpful at all. 3DS and Switch are expandable via SD cards, while Wii U only supports USB hard disks. It made sense in 2012, but with SD cards going up to 2TB now, not supporting that sounds silly now.
Jan 30, 2023 7:27:19 GMT -5
nocturnal YL: What started off as me checking what can I do with the Wii U ended up with me just having fun with the system. Also relieved that it still works perfectly fine after 2 years of disuse. Except the Wii U GamePad vibration motor, which now makes weird noises.
Jan 30, 2023 12:43:42 GMT -5
nocturnal YL: I actually planned to use a mod to dump my games and save data, so that in case anything happens to it I can move on to emulation (since, unlike Switch, there's no save data backup service). I haven't started doing that, though.
Jan 30, 2023 12:45:00 GMT -5