Post by Nester the Lark on Jul 11, 2015 18:50:47 GMT -5
So, it's been a week, and Red Ash isn't even at the halfway point yet. They pushed the stretch goal for the extra chapters down a bit to make room for a console port goal, but that doesn't seem to have helped any.
I'm not really invested in it one way or another, but I think this is kind of interesting. Knowing how upset fans were about the cancellation of Mega Man Legends 3, this is likely the closest they will ever get to a revival. Still, it just isn't generating much interest. Why do you guys think this is? Is it Kickstarter fatigue, having the misfortune of following up three of the most successful campaigns of all-time? Is it skepticism towards Inafune, who's trying to push a lot of things out there before Mighty No 9 is even released (and for some reason, a faction of backers seem to be disgruntled about)? Maybe fans have just gotten over it at this point, and aren't really invested in a Mega Man Legends clone? Or maybe it's just the perfect storm of all of these factors combined?
I hope the real reason is that people have finally woken up to how creatively bankrupt Inafune is. He had the opportunity to create something new and interesting with his creative freedom, but instead he's cynically exploiting people's nostalgia of old Capcom games. Love them or hate them, you have to respect that Platinum and Valhalla have avoided making cheap clones of their previous works.
I don't think it's fair to say Inafune's creatively bankrupt. ReCore sounds pretty unique and awesome. And though I haven't played it, Soul Sacrifice sounded like a really cool concept I haven't seen done before too. It's not like the Mighty No. 9 series is all he's working on.
And, as much as I love Kamiya, Bayonetta is essentially a Devil May Cry game.
Last Edit: Jul 14, 2015 12:39:34 GMT -5 by kirbychu
Calling ReCore and Soul Sacrifice Inafune games is about as accurate as calling Splatoon or Steel Diver Miyamoto games. They came from his company, but they're the works of other staff members.
As for the comparisons, you know exactly what I meant. Nobody would confuse Bayonetta and DMC, nor would anyone confuse Devil's Third for Ninja Gaiden, or The Wonderful 101 for Viewtiful Joe. On the other hand Mighty No. 9 is a cynical cash in on people's nostalgia for Mega Man, and now Mega Man Legends. This isn't even a tribute to the history of Mega Man, but a knockoff designed only to take as much money from Capcoms scorned fans as possible.
No, The reason I mentioned ReCore and Soul Sacrifice and not Gunvolt or Ninja Gaiden Z is that they ARE Inafune games.
I'm not sure what the distinction you're making here is. Nobody is confusing Mighty No. 9 and Mega Man. Nobody thinks Red Ash is ACTUALLY Legends 3. They are literally as similar as Bayonetta is to DMC and Wonderful 101 is to Viewtiful Joe. Wonderful 101 even has Joe in it! Only edited juuuuust enough to stop Capcom from suing. I'm not saying any of this is a bad thing, I love all of these games. But I honestly can't think of a developer who's left a big studio, leaving behind something they created, and not gone on to create a spiritual successor to it. Kamiya did it with Bayonetta and Wonderful 101, Yuji Naka's making Rodea, Playtonic are making Yooka-Laylee, Tetsuya Takahashi is making Xenoblade... Even going further back, Interplay made Fallout when they lost the ability to make a Wasteland sequel. And Walt Disney made Mickey when he couldn't use Oswald any more. So if Inafune is going to be called creatively bankrupt for making a spiritual successor, all of these people have to be as well.
I honestly don't think these games are in any way a bad thing. Even though I won't be backing Red Ash, I think it's a good thing that it exists. Calling it a cynical cash in doesn't fit, because it's a successor to a game Capcom deemed unprofitable. And to defend Capcom on this is just blind fanboyism, because Capcom have made it clear they have no interest in doing anything for Mega Man fans. Inafune's giving them the games they want that the big business refuses to make. The only downside is that Capcom don't get our money for it. But do they really deserve it anyway?
Post by Nester the Lark on Jun 21, 2016 14:24:57 GMT -5
Based on the demo I've had since last fall, I thought it was a decent game. Comparing it to the Mega Man X series (which I feel is a better comparison than with the original series), it's not as good as the best of those games, but way better than the worst. It's no masterpiece, but I'd play MN9 over MMX6 any day.
A lot of the issues fans have are justified. It's not a great looking game (although I think there are some nice flourishes). There are apparently numerous technical issues. The campaign could've had more transparency. But I do believe them when they say most of the issues came from biting off more than they could chew, committing to literally 10 different platforms and adding online modes. (I would believe it if they said the 3DS version was their bottleneck.) Things just didn't come together.
Honestly, I kinda feel sorry for them. I was watching the launch stream, and producer Nick Yu just seemed so tired and demoralized. The chat was also just brutal. I've got to hand it to them for having the courage to put themselves in the cross hairs like that and even have a launch stream.
It was a candid stream, too. They acknowledged the issues people are having, the explosions that look like pizza, the 4 million dollar budget, etc. It was awkward how they tried to be apologetic while simultaneously standing by their product. Certainly not the triumphant launch that everyone would've hoped for two-and-a-half years ago.
I don't think they deserve slack for biting off more than they can chew. This game is made by a team of veterans who have decades of industry experience, not a bunch of kids fresh out of college. They have experienced planners and producers who are supposed to know their limits, but they chose to sacrifice their product to get more money out of nostalgic fans.
This shouldn't happen when you redeem your DLC.
I can excuse mistakes, but this is just a clusterfuck.
Nester the Lark: Here's an archive of results from the Everybody Votes channel. I found my poll question in the US English section for September 1, 2009.
Apr 30, 2021 10:14:55 GMT -5
nocturnal YL: Do you consider yourself to be more of a ... Romantic: 39.1% Realist: 60.9% This one, right? So… what's your own vote to that question? (I'd have picked realist.)
May 6, 2021 9:58:40 GMT -5
Nester the Lark: ^ At the time, I think I picked romantic. Not sure what I'd pick today. I feel like I'm somewhere in between.
May 6, 2021 10:54:32 GMT -5
Nester the Lark: Lately, the forum feels more like "Nester & YL's clubhouse."
May 29, 2021 11:45:28 GMT -5
nocturnal YL: Looking at the other members' last online date, I can safely say that this place is pretty much inactive by now.
Jun 12, 2021 1:38:16 GMT -5
Nester the Lark: Looking at an old post I wrote two years ago, I noticed I misspelled "threw" as "through," and now I'm angry at myself.
Jun 13, 2021 16:05:31 GMT -5
nocturnal YL: …Why am I still seeking gaming news when I have 7 games yet to complete and at least 2 more that I plan to get? (EDIT — Oh right, Ys IX has a confirmed release date. That makes at least 3 games I'll get later.)
Jun 14, 2021 10:18:41 GMT -5
nocturnal YL: My current plan is to play Atelier Firis DX now, which online guides suggest is long. Atelier Lydie & Suelle DX will likewise be long (longer than the original too, due to DLC, DX additions and I'll make the best items). I'll maybe play Ys Origin after.
Jun 14, 2021 10:28:43 GMT -5
nocturnal YL: Not sure about what I'll play after. Another Atelier game will probably be out by then, either completing the Secret series or giving us Arland 5. Either way, I'll probably play those before going elsewhere. Dusk will have to wait for quite a bit…
Jun 14, 2021 10:31:02 GMT -5
Nester the Lark: Wondering if I should get Mario Golf at launch or wait a couple of months. I have so many other things to play that my gaming (and wallet) might need a little breathing room.
Jun 17, 2021 9:23:48 GMT -5
Nester the Lark: The problem with playing Hyrule Warriors and a modern Ys game at the same time is that even though the combat feels somewhat similar, the controls are completely different, and I get confused.
Jun 23, 2021 8:57:58 GMT -5
Shrikeswind: Yeah I'm here, but kinda vaguely. Sorry, I haven't had too much to say lately.
Jul 8, 2021 11:28:57 GMT -5
Shrikeswind: By the way, I don't know if you guys have been keeping up with OCR on YouTube, but apparently they're dropping an album for a game I grew up on, Jet Force Gemini. Really pumped; I'll post a review when they finish.
Jul 8, 2021 11:30:44 GMT -5
Shrikeswind: Or at least when my Top 3 from that game are on the Toobz. Just one more song to go.
Jul 8, 2021 11:31:13 GMT -5
Nester the Lark: I feel like I've been neglecting the forum more than usual lately. Been distracted by other things. I'll try to post something when I get the chance.
Jul 16, 2021 10:38:22 GMT -5
nocturnal YL: I don't have time to make posts. Atelier Firis DX takes forever to play. When I'm not playing, I'm in a read-only mode, reading guides and watching (unrelated) videos.
Jul 17, 2021 13:25:38 GMT -5
nocturnal YL: On that note, I'll probably make a review on the whole trilogy, so it will be a while until I talk about these games in details here. I can say Atelier Firis DX has far exceeded my expectation and has taken over Totori as my 3rd fav.
Jul 17, 2021 13:31:06 GMT -5