Post by nocturnal YL on Jun 22, 2016 12:03:59 GMT -5
It is disappointing, but I think the critics are too harsh. There's obviously a big problem in planning, but I don't think the complaints on graphics and gameplay are justified. The way lots of review read is like "Graphics, bad. Gameplay, frustrating. Story, unimaginative." But I think there are Mega Man proper worse in those aspects. This piece doesn't deserve to be called a great, modern game, but garbage? I think they're expecting too much. (The bad planning part still doesn't look excusable, though.)
Bottom line, games are hard to make.
EDIT - Oh, I guess I can see why people are angry.
Post by Nester the Lark on Jun 22, 2016 18:57:27 GMT -5
I'm too good not to feel sympathy for them.
I don't believe it was an intentional scam, but I agree with you that it was a clusterfuck.
It was kind of a pioneering clusterfuck, tho. It was the first major Kickstarter from a Japanese developer, and it made just about every mistake it could possibly make. I think a lot of lessons were learned.
It became an example for Bloodstained due to it also being developed by Inti Creates and its campaign organized by Ben Judd:
- Bloodstained stuck to the original three platforms it promised from the start: PC, PS4 and X1. When they finally caved and added Wii U and Vita, they outsourced it to a separate developer (Armature Studio).
- Bloodstained isn't trying to cram all of the extra content achieved by its numerous stretch goals into the same development time they planned for the core game. The main game is being developed and released as scheduled, and the extra content will come later as free DLC.
Nester the Lark: Also, I know YL isn't into speedruns, but he might be interested to know that RPG Limit Break is having a Gust marathon all weekend, including several Atelier games.
Sept 25, 2020 22:01:18 GMT -5
nocturnal YL: Ah… Bad timing. I didn't read this until now, when it's almost over.
Sept 27, 2020 12:59:22 GMT -5
Nester the Lark: Well, if you're still interested, they'll be uploading the replays to their YouTube channel later this week.
Sept 27, 2020 17:58:41 GMT -5
Shrikeswind: I like that Mayles put her back in her kneepads. What's the last game they were in? One of the Kongas? It was a good look for her, albeit very 90's.
Oct 4, 2020 19:37:15 GMT -5
Shrikeswind: The jokes call to me, their siren song a temptation I can hardly bear, yet I must stay my tongue. Confound my dirty sense of humor.
Oct 16, 2020 13:05:51 GMT -5
Nester the Lark: The replies I see to anything Nintendo posts on Twitter are probably an indication as to why they abandoned Miiverse and decided that social media should be someone else's responsibility.
Oct 20, 2020 16:48:02 GMT -5
nocturnal YL: As mentioned in Twitter, I'm currently playing Atelier Meruru DX. I'm thinking about writing reviews for the Arland series afterwards, as well as making a second Nintendo Switch review video after I finish either this or my next game.
Nov 7, 2020 8:46:05 GMT -5
Nester the Lark: ^ I would be interested in seeing your reviews of the Arland games.
Nov 7, 2020 10:56:31 GMT -5
Nester the Lark: So, there's been Hyrule Warriors and Fire Emblem Warriors. But guys, how about this: Punch-out Warriors! It's like Punch-out, but you fight all of your opponents at once!
Nov 12, 2020 12:12:00 GMT -5
Shrikeswind: Sounds punchy, but unless it's a real knock-out I don't think it'd be a hit.
Nov 15, 2020 16:11:31 GMT -5
Shrikeswind: You know, you'd figure eventually I'd get a hang of the whole "personal tradition" thing. You'd figure.
Dec 2, 2020 11:03:35 GMT -5