Post by nocturnal YL on Feb 3, 2022 11:03:02 GMT -5
I know what you're referring to, having played other series with similar structures. I'm just making fun of how there are other game series completely fine with not having major engine overhauls over extended periods.
Ys games come out at a slower pace, so even using the same game mechanics for a few games feel like a long time. Ys Seven came out in 2009, which, now that I think of it, is equivalent to all games in the Kirby example I listed. Kirby got iterative improvements (so Star Allies doesn't really feel like the Wii games), but in the case of Ys, the Ys IX system does feel like it's built upon Ys VIII. Even the time attack mode lists characters in the order of Slash-Pierce-Strike-Pierce-Strike-Slash, following the Ys VIII order and not matching Ys IX. A system renewal does feel overdue.
I'd want to see the party system stay. I guess having solo Adol would help the game stand out more (and feel less like something like Warriors), but at the expense of weapon diversity. Having others tag along also makes visiting remote areas less awkward.
Not surprised about Lacrimosa of Dana and Monstrum Nox placing so high for favorite Ys game, but Ys II is the second-favorite? Really? Surprising, especially since Ys I ranks so low...
I'm also surprised that Rean Schwarzer is the favorite character. I usually hear people say he was a little bland. Not surprised about Adol and Estelle Bright, though. Even though Trails in the Sky didn't click with me, Estelle was still a standout JRPG protagonist. But no Yunica Tovah in the top 20? Shenanigans! I demand a recount!
As for games you'd like to see on current consoles, this is an interesting list. It includes Zwei II, the only game in these lists not part of Ys or Legend of Heroes. (At least the Gagharv Trilogy isn't directly part of Trails.) Not sure what I would pick. Xanadu Next is under-appreciated, in my opinion, so maybe that. That is, aside from putting every other Ys game on Switch.
Post by Nester the Lark on May 19, 2022 9:09:43 GMT -5
Sounds like Falcom is finally going all in on Switch support, not just with porting games in-house, but also bringing older games to the platform. (Source)
I'm still mainly hoping for more Ys games, specifically Memories of Celceta, the only canon Ys game I have yet to play. I think the chances are pretty decent considering it got a PS4 port just a few years ago.
Aside from Ys and Trails, I can see them maybe bringing over Tokyo Xanadu (I'd prefer Xanadu Next, but I don't know how well that game would translate to a console), Gurumin, or the Zwei games. If we're talking about older legacy titles, I wonder if they're considering having things like Faxanadu or Wanderers from Ys on NSO. (Legacy of the Wizard/Dragon Slayer IV is already on one of the Namco Museum Archives.)
- Falcom wants to make older Ys titles playable on current hardware.
- Mentions an emphasis on providing new gameplay, as well as new scenarios, actions, and systems.
- The title will take place in Eresia, though the writer of the Famitsu article paints this as speculation.
- Kondo’s favorite Ys track is “To Make the End of Battle”
- Kondo emphasizes that Ys X is not a full-on Souls-like, as there is simply inspiration taken from the genre
- Kondo recommends any Ys game for newcomers. Later games like Ys VIII and IX shouldn’t be intimidating because they’re standalone.
- Similar to Nayuta’s Switch release, Kondo wants to make older Ys games playable on modern hardware.
- Ys X’ story will not be centered around the Romun Empire
- The Party Member system where you change characters and weapon attributes (Slash, Pierce & Strike) at will has received major changes, though it hasn’t yet been elaborated how
- Kondo heavily implies a multiplatform release.
- Adol will be around 17 years old, his age during Ys 1 & 2
- Trivia – Dark Fact from Ys 1 took Kondo an extensive amount of time to debug. He began at 9 AM one day, and he still couldn’t beat him at 10 PM. He went to the programming team to tell them it was too hard.
- Aside from Adol, Kondo’s favorite Ys character is Feena
Post by nocturnal YL on Jun 22, 2022 12:40:31 GMT -5
Good to see Falcom's head is a "standard" Ys fan.
My most wanted information is the release window, which isn't mentioned.
Looks like the party system isn't gone. So basically we should expect a multi-character action game, just that it doesn't use the system of the last few games. And I laughed a bit at "The title will take place in Eresia", which almost doesn't narrow down anything at all.
I'm also wondering what older games do they have in mind for moving to new hardware. From what I know, there are roughly two kinds of fairly new Ys games — those based on the Ys VI engine, and those based on Ys Seven. And both shouldn't be too difficult to port to modern hardware. That leaves Ys I & II and (hah) Ys V, and I think the newest original, non-port version of Ys I & II is the DS one? I actually want to see yet another Ys I & II remake, since the existing ones are quite outdated.
Post by Nester the Lark on Jun 22, 2022 13:24:16 GMT -5
Ys X is likely Falcom's big 2023 game, so its release will probably be Autumn of next year for Japan.
Ys I & II Chronicles is considered the definitive, canon version of those games (which is an upgraded version of Ys I & II Complete, which in turn is an upgraded version of Ys Eternal and Ys II Eternal, so it goes back a couple of decades). The DS version is considered rather poor. Not sure if I want to see another remake of Ys I & II before a remake of Ys V.
Post by Nester the Lark on Jun 26, 2022 10:28:03 GMT -5
Here's a more detailed rundown of Kondo's interview with Famitsu from Frontline.
Some interesting bits:
Kondo asks if the Ys series has things that do not change, and Kondo says that one thing that always has the staff divided is the subject of whether or not Adol should speak. They have went with not making him speak in the titles that Kondo has worked on, and he says that this is because he feels that Adol is supposed to represent the player, and having him speak like Rean or Van from the Trails series would make him his own character, and that this would make it no longer Ys: Ideally, the adventure should be completed with the player completely self-inserting into Adol. That being said, he does think that this is something that can change if the times demand it. As such, they put a lot of thought into the scene in Ys IX where the Crimson King speaks.
Kondo next discusses the next Ys game. They already have the concept fleshed out to some degree, and the party, skill, and dodge/guard systems in use since Seven will likely not be returning as a result of them looking at both what they have accomplished in the games since then, and feedback from players.
While the action in the next game will continue to have the speedy Ys feel to it, Kondo says that they are reconsidering other things, such as perhaps having more of a focus 1-on-1 fights with the player sizing up the opponent. The interviewer inquires if this means it will have more “Souls-like” combat, but Kondo says that while it may have some similar elements, it will not go for the heavy and difficult style associated with the term. They are currently in a phase where they are considering whether they can incorporate some such elements while keeping the gameplay Ys-like, making an “Ys-style Souls-like”.
Nester the Lark: I would like to be more active around here, but I don't always have the opportunity.
May 27, 2022 11:31:47 GMT -5
nocturnal YL: I also would like to be more active, but I don't really have anything interesting to say. When I'm not playing games, I'm just being listless.
May 27, 2022 12:11:39 GMT -5
nocturnal YL: Just now, I thought of making a topic on why am I unusually cold towards Nintendo's own games this generation, but then I realised that the answer is actually very simple: they're remakes, ports or otherwise don't bring anything particularly novel.
May 27, 2022 12:28:06 GMT -5
Nester the Lark: I can think of some things to post about. They might not be interesting to anyone but myself, but I think of the forum as more like a community blog at this point.
May 28, 2022 10:24:47 GMT -5
Nester the Lark: Is there anything more "anime" than two characters involved in an incredibly fast, intense, elaborate battle with each other while simultaneously having a calm conversation, voices not even raised, and not even short of breath?
Jun 1, 2022 10:05:31 GMT -5
nocturnal YL: This is completely random, but I saw a woman with Animal Crossing's Isabelle's hairstyle this morning. She was also dressed in pastel colours, which reminded me even more of Isabelle.
Jun 2, 2022 11:42:53 GMT -5
nocturnal YL: The new State of Play is quite interesting. Stray is unexpected, and SF6 looks better than its disastrous initial logo reveal would suggest.
Jun 3, 2022 0:15:02 GMT -5
Nester the Lark: Street Fighter 6 looked like Street Fighter being combined with Final Fight because of the free-roaming segments. I wouldn't mind seeing more stuff like that in fighting games, but then, I've given up on the genre anyway.
Jun 3, 2022 9:04:16 GMT -5
Boo Destroyer: ^ We don't get enough of that anymore, if you ask me.
Jun 3, 2022 20:04:43 GMT -5
Nester the Lark: Where are my bonus rounds where you total a car with your bare hands?
Jun 4, 2022 8:51:08 GMT -5
Nester the Lark: With Xenoblade Chronicles 3 coming out soon, I was thinking of writing about my favorite cutscenes from XC2.
Jun 6, 2022 10:23:26 GMT -5
Boo Destroyer: I wonder if Rex, Pyra, and Mythra will appear in Xenoblade 3 as bonus DLC?
Jun 6, 2022 20:24:19 GMT -5
Nester the Lark: ^ I can see the "Heroes"/seventh party members being a little like XC2's Blades in terms of collectability (only without the gacha system), so I think the potential is there for having a lot of extra party members.
Jun 7, 2022 8:43:55 GMT -5
nocturnal YL: Started the Fire Emblem Warriors: Three Hopes demo, currently at the first episode. I picked the Black Eagles. The beginning felt kind of slow.
Jun 18, 2022 8:33:16 GMT -5
Nester the Lark: OK, I'll have my impressions of the XC3 Direct shortly...
Jun 22, 2022 9:26:13 GMT -5
Nester the Lark: I still want to write some things about XC2 before XC3 comes out, but haven't quite been able to yet.
Jun 22, 2022 12:17:05 GMT -5
nocturnal YL: I played through the demo of a game that I wouldn't have considered — Aiyoku no Eustia, an old adult game (console version, so no adult contents). One thing that surprised me is that I played it for 6 hours and it's still going. More on that later.
Jun 26, 2022 9:37:08 GMT -5
nocturnal YL: What's with that awful upscaling in that Mega Man Battle Network collection?
Jun 28, 2022 8:58:25 GMT -5
nocturnal YL: Started Atelier Ryza 2. I'm about 15% done? First-day impression: Ryza 2 is much improved from Ryza 1, most notably story and battle system. The pacing is better, the goals are clear, and story logs are written from Ryza's perspective.
Jul 2, 2022 12:51:26 GMT -5
nocturnal YL: As far as it being a base for other games go, BLUE REFLECTION: Second Light obviously took cues from it, with both involving revealing memories. Atelier Sophie 2 mostly had changes it can call its own, sharing just the rendering and exploration mechanics.
Jul 2, 2022 12:56:16 GMT -5