Post by nocturnal YL on Jul 19, 2019 13:15:27 GMT -5
Last time when Ys VIII for Switch was new, we already learned that they couldn't handle multiplatform releases, so this isn't exactly news.
I'd say it's fair. Their assessment that their users are on PlayStation seems accurate to me. This is the case for a lot of Japanese game series historically associated with PlayStation, even without the PS Vita around. Demand for Switch versions of these games are rising, but it's still a small portion in comparison.
Post by Nester the Lark on Dec 18, 2019 11:06:16 GMT -5
Falcom just had their shareholder meeting. Here is the long and short of it:
- They announced that the games in the "Crossbell Arc" (the name for the story arc covered by the games Ao no Kiseki and Zero no Kiseki, originally released for the PSP) are being ported to PS4 next Spring. Here is the official site. Overseas fans have been wanting these games in English for several years, so this renews hope for that.
- Hajimari no Kiseki is the next game in the Trails series, and will release next year. It will follow multiple protagonists and switch between them. It will also begin to wrap up the overall narrative of the series. Here is the official site.
- Asked about releasing games multi-platform, Toshihiro Kondo reiterates that Japanese sales are still strongest on PS4, but adds that PS4 and Switch were about equal overseas. (It seems that the PC ports have not been as successful.) He also acknowledges that there has been growing demand for Switch versions of their games. While their focus is still on the PlayStation brand, their current strategy is to release their games on PS4 first, and Switch later.
Post by Nester the Lark on Feb 7, 2020 15:39:51 GMT -5
This is about as shocking as Nintendo making another Mario or Zelda game, but Toshihiro Kondo has stated that Falcom is, in fact, planning the next Ys game, apparently for the series' 35th anniversary in 2022. He can't yet confirm yet if it will be Ys X or a remake of an older title.
Fans will likely continue to anticipate a remake of Ys V, the game that is generally considered to be most in need of a remake, until Falcom finally caves and actually does it.
Post by nocturnal YL on Feb 8, 2020 9:03:37 GMT -5
Ys IX is still very fresh in mind, wouldn't it be too soon for another sequel?
Is modern Ys the kind of game that would come out every year? I'm curious, since this seems to be how a lot of RPGs seem to work (which does make sense, since the base gameplay and programming is very reusable for RPGs).
Post by Nester the Lark on Feb 8, 2020 10:56:13 GMT -5
If the next Ys does come out in 2022, then it would be three years since Ys IX, and three-to-four years seems to be the average between Ys games since The Oath in Felghana and Origin were released only a year apart in '05 and '06, respectively.
Compare that to the Trails series, which is far more likely to release games in consecutive years. Even the three years between Ys VIII and IX, Falcom's two major releases were Trails of Cold Steel III and IV, and the next Trails game is already due out this year. The general rhythm seems to be to release two Trails game in consecutive years, and then take some time off.
Since 2003, when Ys VI came out (after an eight year hiatus since Ys V), there have been seven main Ys games, including two remakes. Since Trails in the Sky first came out in 2004, there have been nine main Trails games, not counting remasters, the mobile game, or Nayuta no Kiseki (the latter not actually having anything to do with Trails beyond having the Kiseki name slapped on it for brand recognition).
In terms of game engines, Ys VI, The Oath in Felghana, and Origin run on the same engine. Ever since then, Falcom seems to be continually tweaking and enhancing the Ys Seven engine for each new release. The Trails in the Sky trilogy and the Crossbell duology all use the same engine, while the Cold Steel games all run on Sony's PhyreEngine.
Of course, neither series holds a candle to Atelier.
Post by Nester the Lark on Apr 1, 2020 9:03:48 GMT -5
Hopefully this isn't an April Fool's joke, but Game Informer has announced that NISA is localizing Trails of Cold Steel IV for release in the West on PS4 in 2020, and on Switch and PC in 2021.
That's one step closer to an Ys IX port.
I've been slowly working my way through the demo of Cold Steel III, and I still don't think this series is for me. There's nearly an hour's worth of continuous cutscenes in the demo. (There is a fast forward function, so you can skip them easily, but if you follow the story and listen to all the voice acting, it really does go for that long.) It's like this series wants so badly to be a visual novel, but shoehorns in some RPG stuff.
(I'll admit, though, it was kinda cool to see some characters from Trails in the Sky drop in, but this time a few years older.)
From a technical standpoint, however, I think it's a really good port. It runs smoothly, and doesn't suffer from any of Ys VIII's odd issues, like the resolution constantly changing for no reason. Engine Software has done a very good job, so here's hoping they handle an Ys IX port in the future.