Post by nocturnal YL on Aug 7, 2015 10:56:42 GMT -5
Outside of Pichu, I honestly don't see anyone in this list joining. In the event that they do, my (completely random) bet is that they'll be lumped to the 1994-1998 group. Makes more sense to me that Nintendo 64 characters fall into the same category.
These are the past stages I hope would come back: Planet Zebes (64), Yoshi's Island (64), Saffron City (64), Kingdom (Melee), Kongo Jungle (Melee), Great Bay (Melee), Fountain of Dreams (Melee), Fourside (Melee), Pirate Ship (Brawl), Summit (Brawl)
I wouldn't mind paying for all these. Hell, I wouldn't mind paying for any extra stages (old and new alike). I just want more stages.
Still, I wonder what Dr. Mario and Rhythm Heaven stages would be like...
My take is that I hope this is not true. Bomberman as a partially modified Snake makes zero sense.
Can't say much about Shovel Knight, except that who the heck is this guy? We did have Roy back in Melee, but they're perhaps having different criteria now because Smash today is much different than before. It now has more vocal fans and all that. Also, sensasionalism. Where are the Rayman fans now?
Personally, I'd like them to stick to just Nintendo, CAPCOM, SEGA and BANDAI NAMCO characters. I'd accept SQUARE ENIX and Koei Tecmo too -- the bottom line is that they should be major Japanese publishers with current ties to Nintendo. Now excuse me while I disable auto-update for my Wii U.
What the fuck is up with all these people wanting Shovel Knight? He's just some indie garbage on every other console! And Shovel Knight got extra characters and stages on PS4 and Xbone. Why would he be in Smash?
Ugh. And the K Rool hype is getting reeeeeeeeally annoying as well. I want him in the game, and I want Isaac. Both would be perfect additions but now we're getting people begging for K Rool who have no idea who he is. It's driving me a little off the wall.
I thought the PS4 and Xbone only got one exclusive boss fight each? When Shovel Knight came out it was only available on PC, Wii U and 3DS, and Nintendo are making Shovel Knight Amiibos. And the Nintendo versions have extra Miiverse/Streetpass stuff other consoles obviously didn't get. So although it's been ported to other stuff since, it's still got a strong Nintendo connection. I haven't played it myself, but all I hear about it is how awesome it is, and how it's one of the most successful indie games ever released on consoles. I can see why people want him in.
EDIT: Also this. Apparently Nintendo accounts for exactly half of Shovel Knight's overall sales.
Last Edit: Oct 4, 2015 10:04:36 GMT -5 by kirbychu
The Shovel Knight amiibo isn't being made by Nintendo, they are lending tech support so that it can be a functional third party accessory, but the manufacturing is being done by a completely separate company (just like the Skylanders amiibo).
The thing about SK (and Shantae) is that they're bandwagon characters the same way that Geno was when Brawl in development. A few loud people get the ball rolling, and suddenly lots of people pile on because it's the cool thing to do. Smash Bros. character debates are serious business after all.
The thing about SK (and Shantae) is that they're bandwagon characters the same way that Geno was when Brawl in development.
I still don't understand what the hell people see in Geno. He was the least interesting part of SMRPG (which, compared to Paper Mario and M&L combined, kinda pales now), his design is fugly, and Mallow was infinitely superior to him.
He's not even that. He doesn't seem to express any emotion whatsoever besides... determination I guess? He just shows up, delivers a bunch of exposition, then goes dead quiet for almost the entire game until you reach Smithy's place.
Nester the Lark: Speaking of the song "Reincarnation," perhaps it might have sounded something like this if the game had gotten an English dub.
Jan 26, 2021 10:25:09 GMT -5
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5
Nester the Lark: If you want a new perspective on your own Mario Maker levels, just wait more than three years before playing them again.
Mar 6, 2021 9:44:32 GMT -5