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Post by Flip on Jan 29, 2008 13:20:28 GMT -5
Is Nintendo just dropping the ball on EVERYTHING? Christ... Cater to the casuals some more why don't you, fucktards.
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Post by Da Robot on Jan 29, 2008 18:29:05 GMT -5
Looks like a Nintendo rep is saying that all the MK WII info is just rumor for now. But this conflicts with the fact that the info is supposed to be true, the magazine even has Mario Kart as the main feature on the cover as well. Link.
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Post by Dances in Undergarments on Jan 30, 2008 6:52:54 GMT -5
Is Nintendo just dropping the ball on EVERYTHING? Christ... Cater to the casuals some more why don't you, wizzletards. Is this serious? Like, seriously? Leaving snaking in Mario Kart is the exact opposite of catering to casuals. Its still fucking stupid and annoying, but theres no way its catering to casuals.
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Post by Flip on Feb 1, 2008 10:42:08 GMT -5
Is Nintendo just dropping the ball on EVERYTHING? Christ... Cater to the casuals some more why don't you, wizzletards. Is this serious? Like, seriously? Leaving snaking in Mario Kart is the exact opposite of catering to casuals. Its still wizzleing stupid and annoying, but theres no way its catering to casuals. You are just hunting down my bitter posts, aren't you? XD I'm upset because I was miffed over Brawl at the time and when I heard about Mario Kart Wii being practically unchanged from DS, I got upset. DS was one of the worst entries in the series, personally. I felt dirty playing it, because it was just so much crap and not enough good. I just want another Mario Kart 64 with tons more characters and tracks. I don't like the route the series has been taking at all, to try and catch more non-Nintendo fans and wring them into the series with more unlockable content and online play.
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Post by Manspeed on Feb 1, 2008 16:12:35 GMT -5
I'm with you, Flip. I'm sick of these wacky new Karts and unorthodox course designs.
What I want is a Mario Kart with new themes for courses and actually challenging (read: not rediculously contrite to the point of being frustrating) course designs, and no more relying on items to beat the competition (in other words, less cheap AI).
My big idea concerns a gradual learning curve, with 10 levels of difficulty, starting at 50cc and ending at 500cc. In addition, there'd be a less broken item system more akin to the one in Mario Kart Arcade GP, where you have a large menu of items with similar effects, but you're only allowed to use a handful of them with each race. All we'd need after that are some decent course designs (read: no more Baby Parks or DK Mountains or anything like that) with clever shortcuts and you'd have a pretty damn balanced kart racing game.
Oh, and there's have to be a bunch of obscure Mario characters playable, just for the hell of it.
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Post by Dances in Undergarments on Feb 1, 2008 19:05:02 GMT -5
You are just hunting down my bitter posts, aren't you? XD Its because I love you. ;D I maintain that Mario Kart DS is the best Mario Kart, largely due to its interesting stage design (which has got to be the most important part of a Mario Kart). What I find interesting is that Man-frog listed two stages from DD which I think were great - Baby Park for sheer simplicity and madness (battle mode meets racing), and DK Mountain for its really cool overall design. Even the most hated aspect of recent Mario Karts - Blue Shells - I don't mind, as it adds a level of fun that wouldn't be there if experienced gamers took on non-gamers. I don't care about winning, I care about enjoying myself.
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Post by Manspeed on Feb 1, 2008 20:30:49 GMT -5
So.... getting knocked back several places by the AI or some stooge with dumb luck right when you're about to win the race is enjoyable?
The reason I didn't like Baby Park was because of it's simplicity, and DK Mountain felt extremely cheaply designed, given that it's just half a course with a cannon that shoots you all the way back up the stage.
Still, some of Mario Kart DS's stages were far better than Double Dash's. I'll at least give it that.
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Post by Flip on Feb 2, 2008 3:18:52 GMT -5
Mario Kart suffers from the same syndrome that a lot of other franchises suffer from: Smash Bros., Zelda, Final Fantasy, Sonic, Metroid. You have your original fans, the folks that would do anything to get another installment of the series and love it for what it is. "Oh, Mario uses a FLUDD? Whatever man, it's freakin' Mario!"
But then one game comes along that has a strange mass appeal. Something the franchise hasn't felt before. "Woah... the characters are in 3D and the magic spells look so amazing. And it's a CD! Like my music! These movies are incredible!"
This creates "born agains," who eventually grow to become more fiercely supportive of the series than the original fans. BUT ONLY FROM THEIR POINT OF INTRODUCTION. And when the original fans grow up or grow out and move on to other things or at least further themselves from the series, the born agains (more loyal than the originals because they are considered converts rather than old-timers and we all know converts are crazier than the rest) get the pick of the litter so to speak. All the games start to cater to them, to reap the wonderful sales. Soon all the FF games are cinematic and star spiky haired Japanese kids, Zelda is required to take place somewhere around Ocarina of Time's plot, Sonic has a bevy of emotional animal friends and live music, and Samus is talking and fighting actual human characters.
Mario Kart Wii, just the same as DS, is not MY Mario Kart. It's some other dude's Mario Kart. I think Reggie even said that about one of the two: "this isn't your dad's Mario Kart." And it's true. The series resembles nothing of the original three entries, with the exception of the kart racing aspect at its core. Double Dash converted a lot of people who may never have played a Mario Kart before (as did the Mario Sports titles and their over cutesification almost Sonic Team-like version of the Marioverse), and so the series shifted to appease them. It's a common problem in the world of gaming.
So yeah... I've been lost with the series since Double Dash and I'm surprised I even own DS considering I was sickened by it the second I started playing it to its full extent. I would kill for a remake of Kart 64 with new characters and stages and have it be left at that.
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Post by Manspeed on Feb 2, 2008 9:16:44 GMT -5
Flip, you just summed one of the biggest things I hate about video game fandoms in general. I knew my feelings were to be believed because when I was little I was the only kid I knew who gave two flying fucks about anything Nintendo at all, yet everyone mocked me. Now, some ten years later, suddenly it's cool to be "retro" and everyone loved Nintendo's classic stuff for some reason, even though they probably don't know their Gyromites from their Kururins.
In fact, you've pretty much summed up the reason why the DKU acts the way it does on he subject of the DK franchise's treatment, but I'd rather not dredge that up again,
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Post by kirbychu on Feb 2, 2008 14:58:32 GMT -5
Wait, what? I've been playing the series since Super Mario Kart, and no matter how i look at it, Mario Kart DS is far and away the best game in the series. It has all the best things from each of the previous games, and plenty of it's own awesome additions. WHAT MORE YOU ASK-A FOR?
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Post by Manspeed on Feb 2, 2008 15:11:53 GMT -5
It doesn't have a playable Koopa Troopa nor any of the old courses that I actually like. I ask-a for lots more, but I don't-a get it.
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Post by kirbychu on Feb 2, 2008 15:19:06 GMT -5
So you're a glass-is-half-empty type, huh? I'm sorry, those reasons just seem incredibly petty. Which retro stages would you have liked in, then?
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Post by Manspeed on Feb 2, 2008 17:31:44 GMT -5
Those aren't the only reasons. Flip already stated the rest of my reasons on the previous page.
I would've loved to see DK Jungle Parkway, Royal Raceway, Yoshi Valley and the original Rainbow Road, but apparently Baby Park and Moo Moo Farm are more important than those.
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Post by Deleted on Feb 3, 2008 0:02:49 GMT -5
The only thing missing from Mario Kart DS was a Rainbow Cup that combined the Rainbow Roads from the past installments in the series and put them all in one. ;D
At least, in my opinion. Aside from the snakers, who are all overcompetitive assholes, I liked MKDS.
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Post by Flip on Feb 3, 2008 3:51:52 GMT -5
Snaking falls into a major reason why I cannot stand online gaming. If you aren't doing it with friends, you end up against some anonymous dickhole who is out to impress himself because nobody else pays him any mind. Tetris DS, Mario Kart DS, Pokemon D/P, NetBattle, WoW, Graal, and whatever other online games I've played--they're all like that. And when you just try to play the normal way you play or play with your friends, and lose, and then complain that the online scene is far too competitive? You are mocked. "If you wanted to compete, you should've learned the rules we use. We live by the rules and die by the rules. No wavedash, no battle." That's just how I feel. I mean, you can't even trade Pokemon with people over Wi-Fi unless you're willing to hack yourself shinies and other rarities. It's ridiculous how sudden people will shift to their more menacing and selfish sides when their face is removed from the picture and everything becomes completely anonymous.
That aside, I've stated by reasons why the Kart series is slipping and I stand by them. It just doesn't feel like Mario Kart to me anymore.
P.S. I'm a very "glass is half full" kind of guy, before anybody pulls that out on me. I just get easily overturned by sour news. I get over it fast, and once this game announces some obscure character I'll be back all over it. But, for the time being, I still think it's not worth my money.
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