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Post by TV Eye on Feb 11, 2008 10:50:24 GMT -5
Hmm...Flip, I can see Diddy appearing, but the others, not so much (maybe Kamek). I think ROB should become a Mario Kart regular though.
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Kohta
Muddy Mole
Blue. Mmm, blue.
Posts: 651
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Post by Kohta on Feb 11, 2008 14:15:24 GMT -5
Forgive my ignorance and my blurry memory but where did ROB originate from? I've seen him appear in Mario series, F-Zero, Smash, Starfox and the like, but what is his background?
Anyways Kamek should defintely finally get in front of a steering wheel this time.
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Post by TV Eye on Feb 11, 2008 14:52:23 GMT -5
Forgive my ignorance and my blurry memory but where did ROB originate from? I've seen him appear in Mario series, F-Zero, Smash, Starfox and the like, but what is his background? Anyways Kamek should defintely finally get in front of a steering wheel this time. ROB was an old NES accessory. That's really all I know about him too...
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Post by Manspeed on Feb 11, 2008 15:11:49 GMT -5
Here...
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Post by The Qu on Feb 11, 2008 16:11:05 GMT -5
ROB was an accessory for the NES, and an integral part of its success. At the time it premeried in the US, the video game industry had crashed. They were regarded as a passing fad. Nintendo was able to pass off the NES as a toy with ROB as the main part, and the system as an accessory to stores and the like. Had they not been sold on it, they couldn't sell it to customers. If sellers aren't sold, nobody can buy. ROB had two games, Gyromite and Stack-Em-Up that were played with the ROB and the Gyro Blocks and then faded into obscurity. He remains an important footnote in Nintendo history. Its doubtful that the NES would've had a chance to catch on had it not been for the Robotic Operating Buddy. Hope that helps!
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Post by Manspeed on Feb 11, 2008 20:28:23 GMT -5
To be more specific, both of those two games were like having a mechanical second player at your disposal. In Gyromite, ROB presses buttons on his controller by picking up Gyromites and putting them down on the blue or red switch, which in turn opens the blue and red doors in the game. He's able to play by reading the screen through the sensors in his eyes.
I don't know much about Stack-Up, other than the fact that playing the game causes ROB pick up those colored blocks and... well, stack them.
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Post by Da Robot on Feb 11, 2008 22:06:15 GMT -5
Here's some info on R.O.B. from Wikipedia. WARINING! looking at R.O.B.s Wiki page, has stuff relating to SSBB in the cameo section. Don't worry I did not post that stuff here, I didn't even read it actually. "R.O.B. (Robotic Operating Buddy) is an accessory for the Nintendo Entertainment System. It was released in 1984 in Japan as the Famicom Robot and in 1985 as R.O.B in North America. It had a short lifespan, only being supported with two games, but remains known today for the role it played in getting the Nintendo Entertainment System into stores in the United States. OperationThe R.O.B. functions by receiving commands via optical flashes from a television screen. With the head pointed always at the screen, the arms move left, right, up, and down, and the hands pinch together and separate to manipulate objects on fixtures attached to the base. In Gyromite, one of R.O.B.'s base attachments holds and pushes buttons on an ordinary controller. In Stack-Up the player is supposed to press a button on his or her own controller to indicate when R.O.B. completes a task. While the Robot games were among the most complex of their time, they were reliant upon the honor system in that players could simply press the buttons on the controller themselves without involving R.O.B. at all. History In Japan, the Famicom Robot was sold with Robot Block (a.k.a. Stack-Up). The Robotic Operating Buddy was sold in two packages. One was the NES Deluxe Set, which featured a control deck, the NES Zapper, two controllers, and two games (Duck Hunt and Gyromite). The other package only included R.O.B. and Gyromite. While in production, R.O.B. was not widely accepted. The reason why it is not exceedingly rare today is due to its brief inclusion in the NES Deluxe Set. It was compatible with only two games, neither of which were simple enough for a game market that, at the time, was composed almost entirely of younger children. Its most successful use was as a "trojan horse" to garner interest following the video game crash of 1983. Retailers, reluctant to stock video games, were nonetheless willing to stock R.O.B. (with the NES) as a "robot toy." It worked, as retailers stocked the NES, giving Nintendo its first major foothold in the western market [1]. On the other hand, some consumers saw R.O.B. only as a novelty. The slow pace with which R.O.B. performed its movements was a source of frustration, since cheating at Gyromite was far easier to set up and play than controlling the game in its intended fashion." Wikipedia articles on Gyromite and Stack-UpAlso I thought this was quite funny (also taken from the R.O.B. Wiki) "Nintendo Power magazine devoted an entire article to R.O.B. in its 10th anniversary issue. With tongue in cheek, they related that, in 1985, he had been stricken with wanderlust, resigned from the company, and went off to explore the world. In the intervening years he had gone to Antarctica, attended the Berlin Wall's destruction, acted as the T-1000's stunt double in Terminator 2: Judgment Day, worked for NASA, and became the first robot on the moon (the mission was top-secret, of course). By 1995, he had moved to the Midwest, married, settled down, and started a family."
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Kohta
Muddy Mole
Blue. Mmm, blue.
Posts: 651
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Post by Kohta on Feb 12, 2008 7:12:18 GMT -5
Thanks for the response guys, I now know the significance of ROB in Nintendo's history! Although I still will not use him in MKDS because I just can't seem to win with him.
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Post by nocturnal YL on Feb 12, 2008 12:14:19 GMT -5
Thanks for the response guys, I now know the significance of ROB in Nintendo's history! Although I still will not use him in MKDS because I just can't seem to win with him. ROB is a heavyweight in MKDS, so yeah, it's not that esy to win with him. Although I still hope for the absense of ROB in MKWii. He's not even related to Mario.
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Post by Game Guru on Feb 12, 2008 23:02:07 GMT -5
Sure, have R.O.B. playable! Then Giga Bowser could be a boss!
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Post by Sqrt2 on Feb 13, 2008 8:44:51 GMT -5
Since when does Mario Kart have bosses?
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Post by Fryguy64 on Feb 13, 2008 8:53:47 GMT -5
Since Mario Kart DS. You fight a load of Super Mario 64 bosses in arenas. They were not particularly enjoyable. I'd have preferred boss races, ala Diddy Kong Racing.
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Post by TV Eye on Feb 13, 2008 9:14:28 GMT -5
Since Mario Kart DS. You fight a load of Super Mario 64 bosses in arenas. They were not particularly enjoyable. I'd have preferred boss races, ala Diddy Kong Racing. Well, you did race the Goomboss in Baby Park...
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Post by Manspeed on Feb 13, 2008 13:29:33 GMT -5
A racing game with bosses usually does better if it has an actual adventure element, like DKR or Crash Team Racing. Incidentally, those are my two other favorite racing games besides Mario Kart 64.
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Kohta
Muddy Mole
Blue. Mmm, blue.
Posts: 651
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Post by Kohta on Feb 14, 2008 3:59:48 GMT -5
A racing game with bosses usually does better if it has an actual adventure element, like DKR or Crash Team Racing. Incidentally, those are my two other favorite racing games besides Mario Kart 64. QFT. Crash Team Racing is still one of the best racing games I have ever seen. It is far superior to any of the new Crash Tag Team Racing games. Never played DKR sadly...
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