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Post by Smashchu on Sept 25, 2007 11:28:00 GMT -5
Well, it won't be to long till we find out. I think it has some truth as the character is not unlikly like other rumors, but we'll have to wait and see.
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Flint
Bubbles
Im the one and only FLINT
Posts: 482
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Post by Flint on Sept 26, 2007 12:14:12 GMT -5
i still believe there will not be a playable Animal Crossing character, And I won´t belive it till I see it . they just don't lend themselves well to fighting (Maybe Tom Nook could run the trophy lottery, maybe Totakeke could play at the sound test, but I doubt there would be a playable character)
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vorpal
Pikpik Carrot
Posts: 32
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Post by vorpal on Sept 26, 2007 13:39:02 GMT -5
I find it interesting that characters like Fox and Captain Falcon can end up in Smash Bros and be fighters without ever being in games that even closely resembled Smash Bros, and yet people find it hard to believe that other non-fighting/platform characters could be made into fighters. Captain Falcon's moveset was made entirely from scratch for goodness sake.
It's not THAT much of a stretch of the imagination to believe an AC character could be turned into a fighter. In fact, there are many elements of Animal Crossing that could be integrated into fighting moves.
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Post by Smashchu on Sept 26, 2007 14:34:11 GMT -5
I find it interesting that characters like Fox and Captain Falcon can end up in Smash Bros and be fighters without ever being in games that even closely resembled Smash Bros, and yet people find it hard to believe that other non-fighting/platform characters could be made into fighters. Captain Falcon's moveset was made entirely from scratch for goodness sake. It's not THAT much of a stretch of the imagination to believe an AC character could be turned into a fighter. In fact, there are many elements of Animal Crossing that could be integrated into fighting moves. How many times have we said this? I really don't want to go though it again, so I'll let someone else handle the specifics.
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Post by Hiker of Games on Sept 26, 2007 14:59:24 GMT -5
THE SPECIFICS!
Yes. Vorpal is absolutely right.
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Post by kirbychu on Sept 26, 2007 15:12:00 GMT -5
I agree. There's no reason a playable AC character can't work, and I'd say the series deserves it. Has anyone confirmed if the interview was really in Famitsu or not yet?
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vorpal
Pikpik Carrot
Posts: 32
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Post by vorpal on Sept 26, 2007 15:12:57 GMT -5
I find it interesting that characters like Fox and Captain Falcon can end up in Smash Bros and be fighters without ever being in games that even closely resembled Smash Bros, and yet people find it hard to believe that other non-fighting/platform characters could be made into fighters. Captain Falcon's moveset was made entirely from scratch for goodness sake. It's not THAT much of a stretch of the imagination to believe an AC character could be turned into a fighter. In fact, there are many elements of Animal Crossing that could be integrated into fighting moves. How many times have we said this? I really don't want to go though it again, so I'll let someone else handle the specifics. "Don't taze me, bro!" Sorry, I will call newb on the fact that I haven't read every single thread in this forum, but I feel I still made a legitimate point.
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Post by Hiker of Games on Sept 26, 2007 15:14:55 GMT -5
Regardless, I'd say this late in the game - I'd call the article bogus. It's yet to been confirmed by a legitimate source or a magazine scan.
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Deleted
Deleted Member
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Post by Deleted on Sept 26, 2007 16:50:55 GMT -5
The argument is that those characters who have had their movesets largely made up (Fox, Falco, Captain Falcon and Wario) are all combat-ready. Animal Crossing characters live a lazy life of fishing, collecting fruit and digging holes. That's about as unprepared for a fight as you can get. It's not an issue of having moves accessable as it stands, it's an issue of whether or not it makes sense for the character himself to be involved in the middle of, well, a brawl.
The only SSB character so far who absolutely does not fit in the role of a playable character is Dr. Mario, but Sakurai himself admits he only put the character in because they needed another clone and he wanted to use the Fever music from the Dr. Mario games. Seeing as how the clones were all last-minute additions, it makes sense that this one in particular didn't have as much thought invested into him. But now that Sakurai has had much more time to work on Brawl, he'd probably take into account how much sense it is for a character to be playable.
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Post by Arcadenik on Sept 26, 2007 17:42:19 GMT -5
*sigh*
You can attack the other AC residents with your shovel, axe, and net in the games so it is not farfetched to make an AC fighter with these tools. The fishing pole could even be used to tether recover in addition to grabbing opponents.
The only time I ever saw Sheik fight was when he/she got owned by a shadow. Yeah, great Smash material right there.
I didn't know Smash was supposed to make sense. I mean, it totally makes sense to see four Marios fighting each other or an adult Link fighting against his younger self or Peach owning Bowser without Mario's help or Zelda owning Ganondorf without Link's help but wow, one Tom Nook is in the background watching the other Tom Nook fighting in the foreground is nonsense, let alone an AC character hitting someone.
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Post by Smashchu on Sept 26, 2007 18:07:00 GMT -5
The argument is that those characters who have had their movesets largely made up (Fox, Falco, Captain Falcon and Wario) are all combat-ready. Animal Crossing characters live a lazy life of fishing, collecting fruit and digging holes. That's about as unprepared for a fight as you can get. It's not an issue of having moves accessable as it stands, it's an issue of whether or not it makes sense for the character himself to be involved in the middle of, well, a brawl. The only SSB character so far who absolutely does not fit in the role of a playable character is Dr. Mario, but Sakurai himself admits he only put the character in because they needed another clone and he wanted to use the Fever music from the Dr. Mario games. Seeing as how the clones were all last-minute additions, it makes sense that this one in particular didn't have as much thought invested into him. But now that Sakurai has had much more time to work on Brawl, he'd probably take into account how much sense it is for a character to be playable. Thank You! It's not to be mean, but we've said what Tei said 10 bigillion times Keep in mind Sheik is a ninja. It won't be to hard to make moves for a Ninja. Thety pretty much did.
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Post by Flip on Sept 26, 2007 18:14:51 GMT -5
My only issue with a playable AC fighter is that, well.. they'd look really, really weird. Not to say other fighters don't already. Just a personal aesthetics, I guess.
A lot of the A moves could be simply punches and kicks. I mean, christ, just map their model to Ness's A moves. It works on the same principle. Stubby limbed kids all fight the same, right?
Then for the B's, once I saw "tethering" I was like "*BAM*, there's an AC fishing rod move right there." The Axe, Shovel, Slingshot, Net, etc. all lend themselves to cool moves. And, like everyone else keeps saying, a furniture flinging attack could be pretty nifty. Or how about planting fruit to make tree obstacles? The AC character could also be seen floating on a parasol, or chucking turnips at opponents (hey, waitaminute...)
It could work well. There's definitely a ton more basis than Falcon and Fox ever had when Smash 64 came out.
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Post by Smashchu on Sept 26, 2007 19:13:08 GMT -5
The only problem is that people overuse this argument. Sakurai said Bubbles woyuldn't make a good fighter, so that shows that in his mind, there is a limit. If this is true, then he probobly went with the unique/fun factor.
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Post by Manspeed on Sept 26, 2007 19:28:21 GMT -5
Bubbles could have long-armed punches for physical attacks and sonic screams and spin moves for special attacks. Remember that A) Sakurai is a smartass when it comes to his site, and B) The needed the one best possible choice out of the NES characters. Ice Climbers proved to be better than Bubbles, because they could only use one. Now they could probably use more, but you can never tell.
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Post by Arcadenik on Sept 26, 2007 19:46:13 GMT -5
The only reason Sakurai chose not to make Bubbles into a fighter is simply because Bubbles can't stop moving if you wanted her to stop. She keeps turning and turning around the poles.
Oh, and the AC humans are humans so it wouldn't be hard to come up with fighting moves that humans use on daily basis. And with the axe and the shovel, the AC character could be the Lizzie Borden of Smash Bros. And Tom Nook is an anthropomorphic tanuki so give him tail attacks like Tanooki Mario (its Mario in a tanuki suit) and have him turn into a Gyroid statue for his down special. The sky is the limit.
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