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Post by Hiker of Games on Oct 26, 2007 7:41:04 GMT -5
Hit:
Wanted Pit Wanted Wario Wanted WiFi
Miss Wanted Goroh (playable)
Tentative Want Wars PC Want Olimar Want Ridley Still want Captain Falcon... Want want want Need need need
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Post by NinjaRygar on Oct 26, 2007 7:45:51 GMT -5
Anything can happen. Duck Hunt Dog COULD actually become playable for all we know. And maybe it would be awesome.
I think he's better suited to an assist trophy though.
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Post by Arcadenik on Oct 26, 2007 8:13:00 GMT -5
Sheik never fought at all. And don't give me that "he/she is a ninja" crap because ninjas don't cower in the shadows for 7 years only to get kidnapped as soon they unmask themselves. Sheik just resembles one so Sakurai figured to give him/her ninja-based moves so that's creative licensing. The only original moves Sheik retained was the up special and the down special.
And if we are going to cover regular moves totally invented for characters, we can start with Zelda. Has Zelda ever done that lightning heel kick (aerial forward or backward)? Or anything else from the Zelda games? No. Her only original move is the down special. The rest were just borrowed from Link. At least Peach's slaps from Mario RPG and sports equipment from Mario Golf and Mario Tennis were used for her regular moves.
So if Duck Hunt Dog resembles a hunting dog, should he have moves based off hunting and how dogs fight? Dogs scratch, bite, pounce, maul, so why not DHD do these moves? Dogs roll over, chase their own tails, and do flips, DHD could have incorporated these tricks into his moveset. That's creative licensing.
Duck Hunt Dog as a playable character is just one of my farfetched dreams for SSBB. That's all. I will even accept him as an AT.
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Post by Fryguy64 on Oct 26, 2007 9:20:22 GMT -5
I really don't want to play this petty game with you any more Arcadenik. You missed out on my point entirely, repeated exactly what I had said, and then tried to use that against me somehow.
Most of the characters have moves invented to fill a Smash moveset. In fact, I think all of them except Kirby have. What does it mean? Tell me the last time Link kicked an enemy, or Yoshi rolled around in an egg, Mario did a mid-air backwards kick, Ness used PK Fire and Thunder.... the list goes on, for every character (except Kirby).
The difference is, Sakurai isn't making a fantasy Arcadenik world. He's making a game. Every character has to have a certain number of attacks that work in certain situations. Nearly every aerial attack in the Smash games has been invented, and quite a few characters have had creative movesets made for them based on their backstories.
Even though you don't accept it, Shiek has ninja moves because she is a ninja. She IS a ninja, even though she revealed herself in OoT and got captured like an idiot - she's still a ninja. Zelda is a magical princess whose special moves are based on the special goddess-themed moves Link uses in OoT. Ness has psychic powers, but not enough to fill his special attacks, so he nicked some of Paulas. Yoshi needed a new special in Melee, so they used the Egg Roll, because it makes sense, even though it's not actually in any games. And where did Samus get her flamethrower from, exactly?
Then the characters who have never been outside of their crafts. Luckily, Captain Falcon and Fox had detailed backstories to draw from. I've covered this, so read my old post before moaning.
Duck Hunt Dog is not an attack dog. He's a hunting dog. His job is to scare ducks and fetch them. Yes, give him dog-themed moves, or Zapper-themed moves, but he has no name, no backstory, and is definitely not a mysterious action fighter in his spare time. He's a hunting dog. Not only do you have to invent all of his special moves to be based on the game, but then you have to throw him in the air and give him a series of aerial attacks. Can he crawl or wall jump? How should he be animated? What's his Final Smash?
Go ahead and answer all of those questions. I know you will, in a vain attempt to prove me wrong. But the one thing you forget every time you argue this point is that there are a dozen, no, a hundred more suitable candidates lined up ahead of him.
Sure, Duck Hunt Dog would be hilarious. But it's not going to happen. Assist Trophy? Sure. He'd be perfect for that. But a playable fighter? No.
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Post by Arcadenik on Oct 26, 2007 10:52:44 GMT -5
Have a name? Have a backstory? Be a mysterious action fighter in his spare time? These are the requirements now? Whatever, I give up. You can gang up on me all you want. Nothing I say is going to open your minds to the fun and creative possibilities. If that dog gets in Brawl as an AT, even if its sprite-based (if he is summoning many ducks), I'll be happy because at least he's participating in the brawl. And with that, I'm outta here.
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Post by Smashchu on Oct 26, 2007 11:31:00 GMT -5
You can gang up on me all you want. Nothing I say is going to open your minds to the fun and creative possibilities. Ummm, sorry to bring this back up, but wasn't what you were doing was being closed minded like you said Fry and I were?
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Post by Spud on Oct 26, 2007 11:47:23 GMT -5
I'm a little strange on the subject. I wanted: Toad - because hes my main man on the Mario Party Games To be able to take pictures at any time - because of all those lost moments I didn't wan't: Toad - because the Mario series had enough reps as it is. To be able to take pictures at any time - because that means I'll pause every 5 seconds. (you ever wonder why you could turn pausing off in melee it's because of people like me.) So yeah.
Have a name? Have a backstory? Be a mysterious action fighter in his spare time? These are the requirements now? Whatever, I give up. You can gang up on me all you want. Nothing I say is going to open your minds to the fun and creative possibilities. If that dog gets in Brawl as an AT, even if its sprite-based (if he is summoning many ducks), I'll be happy because at least he's participating in the brawl. And with that, I'm outta here. Dude didn't Fry just say that Duck Hunt Dog would be perfect for an AT?
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Post by Fryguy64 on Oct 26, 2007 11:47:46 GMT -5
Have a name? Have a backstory? Be a mysterious action fighter in his spare time? These are the requirements now? Whatever, I give up. You can gang up on me all you want. Nothing I say is going to open your minds to the fun and creative possibilities. If that dog gets in Brawl as an AT, even if its sprite-based (if he is summoning many ducks), I'll be happy because at least he's participating in the brawl. And with that, I'm outta here. I don't know if that "outta here" is a "leaving the forums" or a "stopping this discussion" or "won't be back today", but I guess we'll see. The requirements are that it has to make sense, work within the confines of the game, and be fun. Duck Hunt Dog only fulfils the last category. I believe this argument started because you moaned about a bunch of playable characters and assist trophies. So you can be open-minded to the fun possibilities if you like, but being closed-minded to the ones that would make sense and work within the confines of the game? I think this was what Smashchu was getting at. At no point did you put forward a convincing argument. You'd make a point, I'd counter it, and you'd counter that with a second point that conflicted with your first - or, more often than not, made no sense at all. I'm not trying to make you agree with me, I want you to provide a coherent argument. Because, at least then you'll be able to justify why you moan all the time, rather than moan and spit out a load of incoherent nonsense about "well, Zelda doesn't either" or "what about Fox"...
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Post by TV Eye on Oct 26, 2007 15:38:37 GMT -5
Hmm...this argument is tiresome.
Arcadenik, I respect your ability to like a specific character and stick with it, but your tenacity is limited.
You're giving up? Surely there's more to say, If you really want a character, you've got to prove they are a better choice than some other favored ones.
Though I don't think Duck Hunt Dog would make a good fighter (it's still just a dog) I would respect it as a character. Or assist trophy... whichever seems more likely.
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Post by mrmolecule on Oct 26, 2007 16:33:04 GMT -5
Once again, I'd like to voice my own opinion and not get in a petty argument that evolved over the last three pages. I like everything I see, except I hoped this was to be the Wii's killer app, and for there to be an option to download aftermarket, post-release characters off Wifi. Now THAT would be fun.
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Post by Smashchu on Oct 26, 2007 18:01:32 GMT -5
Same here Mr. Molecule. Also, TVeye, you've got a good point. If he can back it up, go ahead. I think that's the problem Fry had.
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Post by Deleted on Oct 27, 2007 0:21:51 GMT -5
That Donkey Kong thing has wound me up now. What is WITH his attacks!? A lot of DK's attacks seem to be generic brawly-type moves, but I think that's because he's Nintendo's Original Powerhouse--even before Bowser, Dedede, Ganondorf or Wario! So of course he's going to kick some ass and take some names with moves he hasn't used in his games. Besides, he's a very eccentric character, especially now with the Konga Beat for his Final Smash. ;D But I wonder if they'll replace that running kick thing he does with the somersault from DKC...I'm not really boning over the idea but I admit it would be pretty neat.
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Post by Johans Nidorino on Oct 27, 2007 0:50:24 GMT -5
Besides the somersault from DKC, there's this double kick from DK64 that DK made when you ran and pressed B.
Even though he's made for contact moves, I suppose DK would throw barrels if they weren't items in SSB (maybe with spring boards as easter eggs). Other projectiles seen in his games are the coconuts from DK3, which is surprisingly the same fruit he later fires with his launcher.
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Post by Game Guru on Oct 27, 2007 1:14:28 GMT -5
I'm sorry, but Hunting Dog's chances died with the Assist Trophy item. Hunting Dog is perfect as the Goldeen of Assists, even moreso than Resetti, who at least blocks half the view with his text bubble.
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Post by NinjaRygar on Oct 27, 2007 2:13:13 GMT -5
Donkey Kong's kick is still his thrusting kick from Melee. (Confirmed in the Gametrailers subspace emissary gameplay vid)
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